Online EU 136.243.13.46:28005 checked 8m ago
DADDY
Connect
srv = rust.server("136.243.13.46:28006")
print(srv.connect_command)
Right now
srv.summary()
Players
srv.players.plot(range="48h")
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
srv.performance.plot(measure="fps", range="48h")
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 22 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
Rank · daily · 1 is best
srv.rank.plot(invert=True) # 1 is best
Top 33% of all ranked servers, top 69% in EU. Ranked on player hours over the last seven days.
Wipe schedule · force wipes only
srv.wipe_schedule()
Next wipe Thursday 5 November, 19:00 UTC, in 8d 13h. # The force wipe · high confidence
Coming wipes
| in | at | kind | |
|---|---|---|---|
| 0 | 8d 13h | Thu 5 Nov, 19:00 UTC | FW force wipe |
| 1 | 36d 13h | Thu 3 Dec, 19:00 UTC | FW force wipe |
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.
Wipes · newest first
srv.wipes.head(20)
| wiped | peak | crowd | lasted | players_before | |
|---|---|---|---|---|---|
| 0 | Thu 22 Oct, 19:38 UTC5d ago | 1 | NaN | running | 0 |
# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
display(srv.map, srv.info())
Map
2500 · seed 12345
- map
- Procedural Map
- size
- 2500
- seed
- 12345
Server
srv.info()- address
- 136.243.13.46:28005
- region
- EU
- max players
- 50
- group limit
- 8, the default
- wipe schedule
- monthly
- last wipe
- 22 Oct 2026, 19:38 UTC
- hostname
- –
- first seen
- 22 Oct 2026
Similar servers · the same kind of game, then region, group limit, rate and wipes
rust.similar(srv).head(6)
| server | like_this | players | |
|---|---|---|---|
| 0 | 404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10 | EU · groups of 16+ · monthly · 88 on average | 29/700 |
| 1 | 404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10 | EU · groups of 16+ · monthly · 83 on average | 8/1000 |
| 2 | 404 RUST 2Х|ДЛЯ НОВИЧКОВ|РОССИЯ 22.10 | EU · groups of 16+ · monthly · 67 on average | 7/1000 |
| 3 | 404 RUST 2Х|ДЛЯ НОВИЧКОВ|МОСКОВСКИЙ 26.10 | EU · groups of 16+ · monthly · 61 on average | 51/1000 |
| 4 | 404 RUST 2Х|ДЛЯ НОВИЧКОВ|СИБИРСКИЙ 27.10 | EU · groups of 16+ · monthly · 59 on average | 85/700 |
| 5 | 404 RUST 2Х|ДЛЯ НОВИЧКОВ|РОССИЙСКИЙ 21.10 | EU · groups of 16+ · monthly · 58 on average | 1/1000 |
Quick answers
From the figures on this page.
Player counts
Against other Rust servers, how does DADDY rank?
Player hours over the last seven days: #7,302 for DADDY, #2,023 in Europe, within the top 33% of the ranked set.
What population does DADDY carry?
DADDY reports 0 players at this refresh, with 50 slots configured. Over the last seven days it averaged 0 players and peaked at 2. The 48-hour sample puts the busiest hour at 02:00 UTC, averaging 1 players.
Server data
How well does DADDY perform?
Averaged over 48 hours: 11 server fps, never under 5. Buildings, deployables and all else in the world took the count as high as 30,540 entities. A high of 1,671 MB of memory used. Low fps plus an entity count on the way up is the lag players report.
What is the Rust version on DADDY?
Version Rust network protocol 2635 and build 168909 on Linux is reported by DADDY. Steam updates your game for you, but the protocol must match to join.
How reliable is DADDY, and is it up?
The current sample puts DADDY online. Count back 33 hours from its reported uptime to get the last restart. 51 of 120 hours up over the last 5 full days, or 42%. Rust Data logged it first on 22 October 2026.
Where does DADDY sit?
With its EU tag, DADDY lists itself in Europe. Where a server says it is, that is what Rust Data shows; the machine's actual location is not looked up. 136.243.13.46:28005 is its address.
Settings and map
What rules and settings are recorded for DADDY?
You will not find a gather rate in the string DADDY. Eight players per group: that is the game's default, and it applies here. survival is the game mode here, and the usual game, with gathering, building and raiding. Combat and raiding between players: both allowed. It appears under Modded, where plugins or settings change how the game plays. Plugins installed: Oxide. VAC, Valve's anti-cheat, is enabled.
What is the map on DADDY?
Size 2,500, seed 12345: the procedural map on DADDY, generated by the game. Size and seed fix the map, so RustMaps can show it, linked from this page.
Wipe data
When does DADDY wipe, and on what schedule?
The only wipe DADDY takes is the monthly force wipe. Every Rust server wipes at the force wipe on Thursday 5 November at 19:00 UTC, which is its next wipe. The world it runs now was generated 5 days 9 hours ago. Its tags carry a monthly wipe schedule.
What is wipe day on DADDY like?
The average peak over recent wipes is 1 players. 0 hours after the latest wipe, the crowd reached its peak.
Lists and tags
Where does DADDY appear among Rust Data lists and filters?
These Rust Data lists include DADDY: EU Rust servers and Modded Rust servers. It appears under these filters on the server list: Region: Europe; Type: Modded; Server tag: Monthly ^m, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly; Last wipe: In the last week.
Which meanings do the tags on DADDY hold?
These tags are published by DADDY and read by the game's server browser: gmrust (Game mode): Survival play, standard Rust; mp50 (Max players): Slot count: 50; ts8 (Group limit): The default cap applies: 8 per team; v2635 (Protocol): To join, your game must run protocol 2635; cs168909 (Build): Recorded game build: 168909; ptrak (Networking): Network traffic runs over RakNet, the game standard; $r? (Region code): Region code: not set; ^m (Monthly): Wipes follow the monthly force wipe from Facepunch; ^o (Oxide): Runs on Oxide (uMod) for plugins; ^z (Modded): Plugins or settings alter the game, so it sits under Modded; EU (Europe): Europe is its listing in the server browser. The tags also hold the current player count, the queue and when the world was made; these appear at the top of this page.
Connecting
How can I connect to DADDY?
Enter client.connect 136.243.13.46:28005 in the console (F1 in Rust). Or press Launch Rust here, which opens Rust through Steam and makes the connection.
