Online EU 136.243.135.46:28070 checked 12m ago
Private!
Connect
srv = rust.server("136.243.135.46:28071")
print(srv.connect_command)
Right now
srv.summary()
Players
srv.players.plot(range="48h")
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
srv.performance.plot(measure="fps", range="48h")
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 15 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
Rank · daily · 1 is best
srv.rank.plot(invert=True) # 1 is best
Top 25% of all ranked servers, top 61% in EU. Ranked on player hours over the last seven days.
Wipe schedule · a steady gap
srv.wipe_schedule()
Next wipe Friday 30 October, 16:50 UTC, in 2d 16h. # Every 3 days 1 hours · medium confidence
Coming wipes
| in | at | kind | |
|---|---|---|---|
| 0 | 2d 16h | Fri 30 Oct, 16:50 UTC | wipe |
| 1 | 5d 17h | Mon 2 Nov, 18:18 UTC | wipe |
| 2 | 8d 18h | Thu 5 Nov, 19:00 UTC | FW force wipe |
| 3 | 11d 20h | Sun 8 Nov, 21:13 UTC | wipe |
| 4 | 14d 21h | Wed 11 Nov, 22:41 UTC | wipe |
| 5 | 17d 23h | Sun 15 Nov, 00:08 UTC | wipe |
| 6 | 21d 0h | Wed 18 Nov, 01:36 UTC | wipe |
| 7 | 24d 2h | Sat 21 Nov, 03:03 UTC | wipe |
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 2, 1 hours in.
Wipes · newest first
srv.wipes.head(20)
| wiped | peak | crowd | lasted | players_before | |
|---|---|---|---|---|---|
| 0 | Sat 24 Oct, 13:55 UTC3d ago | 2 | NaN | running | 1 |
| 1 | Wed 21 Oct, 11:49 UTC6d ago | 2 | held half | 3.1 days | 0 |
| 2 | Sun 18 Oct, 14:10 UTC9d ago | 2 | halved by day 1 | 2.9 days | 1 |
| 3 | Thu 15 Oct, 12:43 UTC12d ago | 3 | halved by day 2 | 3.1 days | 0 |
# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
display(srv.map, srv.info())
Map
3500 · seed 260308643
- map
- Procedural Map
- size
- 3500
- seed
- 260308643
Server
srv.info()- address
- 136.243.135.46:28070
- region
- EU
- max players
- 50
- group limit
- 8, the default
- wipe schedule
- monthly
- last wipe
- 24 Oct 2026, 13:55 UTC
- hostname
- –
- first seen
- 15 Oct 2026
Similar servers · the same kind of game, then region, group limit, rate and wipes
rust.similar(srv).head(6)
| server | like_this | players | |
|---|---|---|---|
| 0 | 404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10 | EU · groups of 16+ · monthly · 87 on average | 47/700 |
| 1 | 404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10 | EU · groups of 16+ · monthly · 83 on average | 14/1000 |
| 2 | 404 RUST 2Х|ДЛЯ НОВИЧКОВ|РОССИЯ 22.10 | EU · groups of 16+ · monthly · 67 on average | 7/1000 |
| 3 | 404 RUST 2Х|ДЛЯ НОВИЧКОВ|МОСКОВСКИЙ 26.10 | EU · groups of 16+ · monthly · 60 on average | 71/1000 |
| 4 | 404 RUST 2Х|ДЛЯ НОВИЧКОВ|СИБИРСКИЙ 27.10 | EU · groups of 16+ · monthly · 59 on average | 111/700 |
| 5 | 404 RUST 2Х|ДЛЯ НОВИЧКОВ|РОССИЙСКИЙ 21.10 | EU · groups of 16+ · monthly · 58 on average | 1/1000 |
Quick answers
From the figures on this page.
Population data
What position does Private! take in the server rankings?
Ranked #5,456 on seven-day player hours, Private! is #1,795 in Europe and in the top 25% of all ranked servers.
How many players does Private! hold at once?
Private! reports 0 players at this refresh, with 50 slots configured. Over the last seven days it averaged 0 players and peaked at 2.
About the server
What does performance look like on Private!?
Server fps over the last 48 hours averages 5; the floor is 5. The entity count peaked at 66,001, covering buildings, deployables and the rest of the world. Memory peaked at 2,891 MB. Low fps plus an entity count on the way up is the lag players report.
What is the Rust version on Private!?
Rust network protocol 2635 and build 168909 on Linux is what Private! runs. Joining needs the same protocol on your game; Steam handles the update.
How reliable is Private!, and is it online now?
The current sample puts Private! online. The uptime it reports puts the last restart about 3 days 9 hours ago. Uptime of 86% across the last 7 full days: 144 hours of 168. Rust Data logged it first on 15 October 2026.
Where does Private! sit?
With its EU tag, Private! lists itself in Europe. Rust Data does not look up where the machine stands; it shows where a server says it is. 136.243.135.46:28070 is its address.
Rules, settings, map
Which settings and rules does Private! run?
No gather rate appears in the name: Private!. No custom cap; the default of 8 players per group stands. Game mode survival, with this note: the base game, where you gather, build and raid. Combat and raiding between players: both allowed. Modded is the browser category: plugins or settings alter the game. The plugin count is Oxide. Anti-cheat status: VAC on.
Which map has Private! loaded?
Private! runs a procedural map of size 3,500 with seed 260308643, generated by the game. The same size and seed produce the same map; this page links to RustMaps so it can be viewed.
Wipe schedule
When does Private! wipe, and on what schedule?
Recent wipes on Private! have come about every 3.1 days. The schedule puts the next wipe on Friday 30 October at 16:50 UTC. The world it runs now was generated 3 days 10 hours ago. A monthly wipe schedule is published in its tags.
What is wipe day on Private! like?
Recent wipes averaged 2 players at their peak. Peak population on the latest wipe came 1 hours in. Half the peak or more was held to the next wipe in 33% of recent wipes. The drop under half arrived by day 1.5 in the other cases.
Lists and tags
Which lists on Rust Data hold Private!, and which filters?
These Rust Data lists include Private!: EU Rust servers and Modded Rust servers. Under these filters on the server list, it is listed: Region: Europe; Type: Modded; Server tag: Monthly ^m, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly; Last wipe: In the last week.
How should you read the server tags on Private!?
Read by the game's server browser, the tags Private! publishes are: gmrust (Game mode): Rust survival in its standard form; mp50 (Max players): 50 slots in total; ts8 (Group limit): The default cap applies: 8 per team; v2635 (Protocol): The server speaks protocol 2635, so match your game version; cs168909 (Build): Recorded game build: 168909; ptrak (Networking): Standard network layer for Rust: RakNet; $r? (Region code): The region field is empty; ^m (Monthly): Wipes follow the monthly force wipe from Facepunch; ^o (Oxide): Plugin framework: Oxide (uMod); ^z (Modded): The Modded section lists it, because plugins or settings change the game; EU (Europe): The server browser files it under Europe. The tags also hold the current player count, the queue and when the world was made; these appear at the top of this page.
Connecting
How can I connect to Private!?
Enter client.connect 136.243.135.46:28070 in the console (F1 in Rust). Or press Launch Rust here, which opens Rust through Steam and makes the connection.
