Online EU 136.243.36.106:28000 checked 9m ago
8Heaven 50% UpKeep
Connect
srv = rust.server("136.243.36.106:28001")
print(srv.connect_command)
Right now
srv.summary()
Players
srv.players.plot(range="48h")
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
srv.performance.plot(measure="fps", range="48h")
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 19 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
Rank · daily · 1 is best
srv.rank.plot(invert=True) # 1 is best
Top 29% of all ranked servers, top 66% in EU. Ranked on player hours over the last seven days.
Wipe schedule · force wipes only
srv.wipe_schedule()
Next wipe Thursday 5 November, 19:00 UTC, in 7d 10h. # The force wipe · high confidence
Coming wipes
| in | at | kind | |
|---|---|---|---|
| 0 | 7d 10h | Thu 5 Nov, 19:00 UTC | FW force wipe |
| 1 | 35d 10h | Thu 3 Dec, 19:00 UTC | FW force wipe |
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 2, 27 hours in.
Wipes · newest first
srv.wipes.head(20)
| wiped | peak | crowd | lasted | players_before | |
|---|---|---|---|---|---|
| 0 | Mon 19 Oct, 17:45 UTC9d ago | 2 | NaN | running | 0 |
# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
display(srv.map, srv.info())
Map
4500 · seed 1
- map
- Procedural Map
- size
- 4500
- seed
- 1
Server
srv.info()- address
- 136.243.36.106:28000
- region
- EU
- max players
- 50
- group limit
- 8, the default
- wipe schedule
- monthly
- last wipe
- 19 Oct 2026, 18:47 UTC
- hostname
- –
- first seen
- 19 Oct 2026
Similar servers · the same kind of game, then region, group limit, rate and wipes
rust.similar(srv).head(6)
| server | like_this | players | |
|---|---|---|---|
| 0 | 404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10 | EU · groups of 16+ · monthly · 93 on average | 46/700 |
| 1 | 404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10 | EU · groups of 16+ · monthly · 84 on average | 19/1000 |
| 2 | 404 RUST 2Х|ДЛЯ НОВИЧКОВ|СИБИРСКИЙ 27.10 | EU · groups of 16+ · monthly · 79 on average | 177/700 |
| 3 | 404 RUST 2Х|ДЛЯ НОВИЧКОВ|МОСКОВСКИЙ 26.10 | EU · groups of 16+ · monthly · 71 on average | 73/1000 |
| 4 | 404 RUST 2Х|ДЛЯ НОВИЧКОВ|РОССИЯ 22.10 | EU · groups of 16+ · monthly · 66 on average | 11/1000 |
| 5 | 404 RUST 2Х|ДЛЯ НОВИЧКОВ|РОССИЙСКИЙ 28.10 | EU · groups of 16+ · monthly · 64 on average | 143/1000 |
Quick answers
From the figures on this page.
Population
How does 8Heaven 50% UpKeep compare in the rankings?
Player hours over the last seven days: #6,448 for 8Heaven 50% UpKeep, #1,912 in Europe, within the top 29% of the ranked set.
How full does 8Heaven 50% UpKeep run?
8Heaven 50% UpKeep reports 0 players at this refresh, with 50 slots configured. Over the last seven days it averaged 0 players and peaked at 4. The 48-hour sample puts the busiest hour at 19:00 UTC, averaging 1 players.
About the server
How smoothly does 8Heaven 50% UpKeep run?
Server fps over the last 48 hours averages 5; the floor is 5. The entity count peaked at 135,992, covering buildings, deployables and the rest of the world. A high of 4,026 MB of memory used. Low fps plus an entity count on the way up is the lag players report.
What Rust version does 8Heaven 50% UpKeep run?
The build is Rust network protocol 2635 and build 168909 on Linux, run by 8Heaven 50% UpKeep. Joining needs the same protocol on your game; Steam handles the update.
How reliable is 8Heaven 50% UpKeep, and is it up?
8Heaven 50% UpKeep reports itself online at the current refresh. The uptime it reports puts the last restart about 7 hours ago. Uptime of 99% across the last 7 full days: 167 hours of 168. Rust Data logged it first on 19 October 2026.
Where does 8Heaven 50% UpKeep sit?
The EU tag is what 8Heaven 50% UpKeep uses to list itself in Europe. Rust Data does not look up where the machine stands; it shows where a server says it is. You can reach it at 136.243.36.106:28000.
Rules, settings, map
Which rules apply on 8Heaven 50% UpKeep, and what settings?
You will not find a gather rate in the string 8Heaven 50% UpKeep. Eight players per group: that is the game's default, and it applies here. Recorded as survival, gather, build, raid: the standard loop. Raids and player combat are enabled. It appears under Modded, where plugins or settings change how the game plays. Oxide plugins run on it. VAC, Valve's anti-cheat, is enabled.
Which map has 8Heaven 50% UpKeep selected?
Size 4,500, seed 1: the procedural map on 8Heaven 50% UpKeep, generated by the game. Because size and seed determine the map, it can be viewed on RustMaps via this page.
Wipes and dates
When does 8Heaven 50% UpKeep wipe, and how often?
Once a month 8Heaven 50% UpKeep wipes, with the force wipe. Every Rust server wipes at the force wipe on Thursday 5 November at 19:00 UTC, which is its next wipe. A new world was started 9 days 13 hours ago, and that is the one in play. A monthly wipe schedule is published in its tags.
On 8Heaven 50% UpKeep, what happens on wipe day?
The average peak over recent wipes is 2 players. 27 hours after the latest wipe, the crowd reached its peak.
Tags and filters
Where does 8Heaven 50% UpKeep appear among Rust Data lists and filters?
These Rust Data lists include 8Heaven 50% UpKeep: EU Rust servers and Modded Rust servers. Under these filters on the server list, it is listed: Region: Europe; Type: Modded; Server tag: Monthly ^m, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly; Last wipe: In the last 2 weeks.
How should you read the server tags on 8Heaven 50% UpKeep?
The game's server browser reads these tags from 8Heaven 50% UpKeep: gmrust (Game mode): Survival play, standard Rust; mp50 (Max players): 50 slots in total; ts8 (Group limit): Unchanged from default, teams hold up to 8; v2635 (Protocol): To join, your game must run protocol 2635; cs168909 (Build): The server runs build 168909; ptrak (Networking): The network layer is RakNet, standard for the game; $r? (Region code): No region code is set; ^m (Monthly): Wipes follow the monthly force wipe from Facepunch; ^o (Oxide): Plugin framework: Oxide (uMod); ^z (Modded): The Modded section lists it, because plugins or settings change the game; EU (Europe): In the server browser it sits under Europe. The tags also hold the current player count, the queue and when the world was made; these appear at the top of this page.
Connecting
How can I connect to 8Heaven 50% UpKeep?
Enter client.connect 136.243.36.106:28000 in the console (F1 in Rust). Or press Launch Rust here, which opens Rust through Steam and makes the connection.
