Rust Data

rustdata.spaceservers136.243.36.106:28001.ipynb

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Online EU 136.243.36.106:28000 checked 9m ago

8Heaven 50% UpKeep

monthly wipes moddedoxide

Connect

srv = rust.server("136.243.36.106:28001")
print(srv.connect_command)

Right now

srv.summary()
players now 0/50 # 0% full
7-day average 0 # peak 4
rank #6,448 # top 29% · #1912 in EU
last wipe 9d ago # monthly schedule
next wipe 7d 10h # Thu 5 Nov, 19:00 UTC FW
display(Image(srv.banner))

Players

srv.players.plot(range="48h")
AveragePeak
00.250.50.75109:0018:0003:0011:0021:0006:00

Hourly average and peak, UTC.

Server performance

srv.performance.plot(measure="fps", range="48h")
0246809:0018:0003:0011:0021:0006:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 19 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

Rank · daily · 1 is best

srv.rank.plot(invert=True)  # 1 is best
RankRank in region
15k10k15k20k19 Oct21 Oct23 Oct25 Oct27 Oct29 Oct

Top 29% of all ranked servers, top 66% in EU. Ranked on player hours over the last seven days.

Wipe schedule · force wipes only

srv.wipe_schedule()

Next wipe Thursday 5 November, 19:00 UTC, in 7d 10h. # The force wipe · high confidence

wipe-day peak2players, last three wipes

Coming wipes

inatkind
07d 10hThu 5 Nov, 19:00 UTCFW force wipe
135d 10hThu 3 Dec, 19:00 UTCFW force wipe

The first 48 hours of its last wipes

00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 2, 27 hours in.

Wipes · newest first

srv.wipes.head(20)
wipedpeakcrowdlastedplayers_before
0 Mon 19 Oct, 17:45 UTC9d ago 2 NaN running 0

# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

display(srv.map, srv.info())

Map

4500 · seed 1
Map of 8Heaven 50% UpKeep
map
Procedural Map
size
4500
seed
1
Open on RustMaps

Server

srv.info()
address
136.243.36.106:28000
region
EU
max players
50
group limit
8, the default
wipe schedule
monthly
last wipe
19 Oct 2026, 18:47 UTC
hostname
–
first seen
19 Oct 2026

Similar servers · the same kind of game, then region, group limit, rate and wipes

rust.similar(srv).head(6)
serverlike_thisplayers
0404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10EU · groups of 16+ · monthly · 93 on average46/700
1404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10EU · groups of 16+ · monthly · 84 on average19/1000
2404 RUST 2Х|ДЛЯ НОВИЧКОВ|СИБИРСКИЙ 27.10EU · groups of 16+ · monthly · 79 on average177/700
3404 RUST 2Х|ДЛЯ НОВИЧКОВ|МОСКОВСКИЙ 26.10EU · groups of 16+ · monthly · 71 on average73/1000
4404 RUST 2Х|ДЛЯ НОВИЧКОВ|РОССИЯ 22.10EU · groups of 16+ · monthly · 66 on average11/1000
5404 RUST 2Х|ДЛЯ НОВИЧКОВ|РОССИЙСКИЙ 28.10EU · groups of 16+ · monthly · 64 on average143/1000

Quick answers

From the figures on this page.

Population

How does 8Heaven 50% UpKeep compare in the rankings?

Player hours over the last seven days: #6,448 for 8Heaven 50% UpKeep, #1,912 in Europe, within the top 29% of the ranked set.

How full does 8Heaven 50% UpKeep run?

8Heaven 50% UpKeep reports 0 players at this refresh, with 50 slots configured. Over the last seven days it averaged 0 players and peaked at 4. The 48-hour sample puts the busiest hour at 19:00 UTC, averaging 1 players.

About the server

How smoothly does 8Heaven 50% UpKeep run?

Server fps over the last 48 hours averages 5; the floor is 5. The entity count peaked at 135,992, covering buildings, deployables and the rest of the world. A high of 4,026 MB of memory used. Low fps plus an entity count on the way up is the lag players report.

What Rust version does 8Heaven 50% UpKeep run?

The build is Rust network protocol 2635 and build 168909 on Linux, run by 8Heaven 50% UpKeep. Joining needs the same protocol on your game; Steam handles the update.

How reliable is 8Heaven 50% UpKeep, and is it up?

8Heaven 50% UpKeep reports itself online at the current refresh. The uptime it reports puts the last restart about 7 hours ago. Uptime of 99% across the last 7 full days: 167 hours of 168. Rust Data logged it first on 19 October 2026.

Where does 8Heaven 50% UpKeep sit?

The EU tag is what 8Heaven 50% UpKeep uses to list itself in Europe. Rust Data does not look up where the machine stands; it shows where a server says it is. You can reach it at 136.243.36.106:28000.

Rules, settings, map

Which rules apply on 8Heaven 50% UpKeep, and what settings?

You will not find a gather rate in the string 8Heaven 50% UpKeep. Eight players per group: that is the game's default, and it applies here. Recorded as survival, gather, build, raid: the standard loop. Raids and player combat are enabled. It appears under Modded, where plugins or settings change how the game plays. Oxide plugins run on it. VAC, Valve's anti-cheat, is enabled.

Which map has 8Heaven 50% UpKeep selected?

Size 4,500, seed 1: the procedural map on 8Heaven 50% UpKeep, generated by the game. Because size and seed determine the map, it can be viewed on RustMaps via this page.

Wipes and dates

When does 8Heaven 50% UpKeep wipe, and how often?

Once a month 8Heaven 50% UpKeep wipes, with the force wipe. Every Rust server wipes at the force wipe on Thursday 5 November at 19:00 UTC, which is its next wipe. A new world was started 9 days 13 hours ago, and that is the one in play. A monthly wipe schedule is published in its tags.

On 8Heaven 50% UpKeep, what happens on wipe day?

The average peak over recent wipes is 2 players. 27 hours after the latest wipe, the crowd reached its peak.

Tags and filters

Where does 8Heaven 50% UpKeep appear among Rust Data lists and filters?

These Rust Data lists include 8Heaven 50% UpKeep: EU Rust servers and Modded Rust servers. Under these filters on the server list, it is listed: Region: Europe; Type: Modded; Server tag: Monthly ^m, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly; Last wipe: In the last 2 weeks.

How should you read the server tags on 8Heaven 50% UpKeep?

The game's server browser reads these tags from 8Heaven 50% UpKeep: gmrust (Game mode): Survival play, standard Rust; mp50 (Max players): 50 slots in total; ts8 (Group limit): Unchanged from default, teams hold up to 8; v2635 (Protocol): To join, your game must run protocol 2635; cs168909 (Build): The server runs build 168909; ptrak (Networking): The network layer is RakNet, standard for the game; $r? (Region code): No region code is set; ^m (Monthly): Wipes follow the monthly force wipe from Facepunch; ^o (Oxide): Plugin framework: Oxide (uMod); ^z (Modded): The Modded section lists it, because plugins or settings change the game; EU (Europe): In the server browser it sits under Europe. The tags also hold the current player count, the queue and when the world was made; these appear at the top of this page.

Connecting

How can I connect to 8Heaven 50% UpKeep?

Enter client.connect 136.243.36.106:28000 in the console (F1 in Rust). Or press Launch Rust here, which opens Rust through Steam and makes the connection.

Server tags · what each one means

srv.tags.decode()

Published as mp50,ptrak,$r?,v2635,^m,EU,gmrust,cs168909,ts8,^o^z

Game

gmrust
Game mode Survival play, standard Rust.
mp50
Max players 50 slots in total.
ts8
Group limit Unchanged from default, teams hold up to 8.
v2635
Protocol To join, your game must run protocol 2635.
cs168909
Build The server runs build 168909.
ptrak
Networking The network layer is RakNet, standard for the game.
$r?
Region code No region code is set.

Wipe schedule

^m
Monthly Wipes follow the monthly force wipe from Facepunch.

Mods and access

^o
Oxide Plugin framework: Oxide (uMod).
^z
Modded The Modded section lists it, because plugins or settings change the game.

Region

EU
Europe In the server browser it sits under Europe.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

Rust Data 42,938 players 11,645 servers online