Online EU 136.243.90.97:28010 checked 10m ago
Private chill
Connect
srv = rust.server("136.243.90.97:28011")
print(srv.connect_command)
Right now
srv.summary()
Players
srv.players.plot(range="48h")
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
srv.performance.plot(measure="fps", range="48h")
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank · daily · 1 is best
srv.rank.plot(invert=True) # 1 is best
Top 69% of all ranked servers, top 88% in EU, and #623 of the quad servers (top 75%). Ranked on player hours over the last seven days.
Wipe schedule · force wipes only
srv.wipe_schedule()
Next wipe Thursday 5 November, 19:00 UTC, in 7d 16h. # The force wipe · high confidence
Coming wipes
| in | at | kind | |
|---|---|---|---|
| 0 | 7d 16h | Thu 5 Nov, 19:00 UTC | FW force wipe |
| 1 | 35d 16h | Thu 3 Dec, 19:00 UTC | FW force wipe |
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.
Wipes · newest first
srv.wipes.head(20)
| wiped | peak | crowd | lasted | players_before | |
|---|---|---|---|---|---|
| 0 | Fri 2 Oct, 18:13 UTC26d ago | 1 | NaN | running | 0 |
| 1 | Mon 28 Sep, 03:18 UTC30d ago | 1 | halved by day 1 | 4.6 days | 0 |
# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
display(srv.map, srv.info())
Map
4000 · seed 1661511402
- map
- Procedural Map
- size
- 4000
- seed
- 1661511402
Server
srv.info()- address
- 136.243.90.97:28010
- region
- EU
- max players
- 50
- group limit
- quad
- wipe schedule
- monthly
- last wipe
- 2 Oct 2026, 18:13 UTC
- hostname
- –
- first seen
- 13 Sep 2026
Similar servers · the same kind of game, then region, group limit, rate and wipes
rust.similar(srv).head(6)
| server | like_this | players | |
|---|---|---|---|
| 0 | Persona#1 |Для Новичков| х2 | EU · quad · monthly · 3 on average | 0/200 |
| 1 | Aqua Rust | Server has migrated | EU · quad · monthly · 2 on average | 0/100 |
| 2 | [EU] TideRust - Solo/Duo/Trio/Quad | Monthly |No BP Wipes | EU · quad · monthly · 126 on average | 73/250 |
| 3 | [TR/EU] VATAN | Solo/Duo/Trio/Quad | Yeni başlayanlar için | EU · quad · monthly · 83 on average | 60/350 |
| 4 | RustForNoobs.com | Solo Duo Trio Quad | Monthly | EU | EU · quad · monthly · 10 on average | 2/200 |
| 5 | Noobs 4 Real | No Pros, No Sweats, Just Noobs, Solo/Duo! | EU · quad · monthly · 3 on average | 0/100 |
Quick answers
From the figures on this page.
Player counts
How does Private chill compare in the rankings?
Player hours over the last seven days: #15,353 for Private chill, #2,568 in Europe, within the top 69% of the ranked set. Within the quad group, its rank is #623.
How full does Private chill run?
Private chill reports 0 players at this refresh, with 50 slots configured. Over the last seven days it averaged 0 players.
Server data
How well does Private chill perform?
The 48-hour average is 5 server fps, with a low of 5. Buildings, deployables and all else in the world took the count as high as 91,360 entities. A high of 3,700 MB of memory used. Lag, as players feel it, comes from an entity count that climbs and fps that falls.
What is the Rust version on Private chill?
The build is Rust network protocol 2634 and build 167781 on Linux, run by Private chill. Joining needs the same protocol on your game; Steam handles the update.
How reliable is Private chill, and is it online now?
The current sample puts Private chill online. A restart about 7 days 12 hours ago is what its reported uptime implies. Over the last 7 full days the hours up number 167 of 168, 99%. The first row Rust Data holds for it is dated 13 September 2026.
In which location is Private chill hosted?
In Europe, Private chill lists itself, using the EU tag. The location shown by Rust Data is what a server says, not a lookup of where the machine stands. You can reach it at 136.243.90.97:28010.
Rules, settings, map
Which settings and rules does Private chill run?
No gather rate appears in the name: Private chill. The group limit is 4 players, the quad setting. survival is the game mode here, and the usual game, with gathering, building and raiding. Fighting and raiding between players are allowed. It appears under Modded, where plugins or settings change how the game plays. The plugin count is Oxide. Premium status is needed to join. Anti-cheat status: VAC on.
What is the map on Private chill?
Size 4,000, seed 1661511402: the procedural map on Private chill, generated by the game. The same size and seed produce the same map; this page links to RustMaps so it can be viewed.
Wipe schedule
On what schedule does Private chill wipe?
A single wipe each month, the force wipe, is all Private chill does. On Thursday 5 November at 19:00 UTC the force wipe comes; that is the next wipe, and every Rust server takes it. The world it runs now was generated 26 days 8 hours ago. Its tags carry a monthly wipe schedule.
What is wipe day on Private chill like?
Recent wipes averaged 1 players at their peak. Peak population on the latest wipe came 0 hours in. The crowd stayed above half that peak until the next wipe in 0% of recent wipes. Otherwise the crowd fell below half by day 1.
Tags, lists
Where does Private chill appear among Rust Data lists and filters?
The Rust Data lists that Private chill fits are: EU Rust servers and Modded Rust servers. It appears under these filters on the server list: Region: Europe; Type: Modded; Game mode: Premium; Server tag: Monthly ^m, Premium ^q, Modded ^z and Oxide ^o; Group limit: Quad; Wipe schedule: Monthly.
Which meanings do the tags on Private chill hold?
These tags are published by Private chill and read by the game's server browser: gmrust (Game mode): Rust survival in its standard form; mp50 (Max players): Slot count: 50; ts4 (Group limit): The team cap is 4; v2634 (Protocol): The server speaks protocol 2634, so match your game version; cs167781 (Build): Build number: 167781; ptrak (Networking): The network layer is RakNet, standard for the game; $r? (Region code): The region field is empty; ^m (Monthly): Wipes follow the monthly force wipe from Facepunch; ^q (Premium): Premium status is needed to join; ^o (Oxide): Plugin framework: Oxide (uMod); ^z (Modded): Plugins or settings alter the game, so it sits under Modded; EU (Europe): Europe is its listing in the server browser. Current players, queue length and world creation time are among the tags and are displayed at the top of this page.
How to join
What is the way to join Private chill?
The manual route: launch Rust, F1, then client.connect 136.243.90.97:28010. The shortcut is Launch Rust on this page, which opens the game through Steam and connects you. Premium status is needed to join.
