Rust Data

rustdata.spaceservers136.33.51.113:28016.ipynb

Run all rust-data · live

‹ All servers

Offline 136.33.51.113:28015 checked 28d ago

Local Test

Connect

srv = rust.server("136.33.51.113:28016")
print(srv.connect_command)

Right now

srv.summary()
players now 1/500 # 0% full
7-day average 0 # peak –
rank #13,967 # top 59%
last wipe 28d ago # no schedule published
next wipe – # too few wipes seen yet

Players

srv.players.plot(range="48h")
No hourly history yet.

Hourly average and peak, UTC.

Server performance

srv.performance.plot(measure="fps", range="48h")
This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank · daily · 1 is best

srv.rank.plot(invert=True)  # 1 is best
RankRank in region
15k10k15k20k1 Oct2 Oct4 Oct5 Oct7 Oct8 Oct

Top 59% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule · too few wipes seen yet

srv.wipe_schedule()

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

wipe-day peak1players, last three wipes

The first 48 hours of its last wipes

00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.

Wipes · newest first

srv.wipes.head(20)
wipedpeakcrowdlastedplayers_before
0 Thu 1 Oct, 14:34 UTC28d ago 1 NaN running 0

# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

display(srv.map, srv.info())

Map

Custom map, no picture published
map
Custom Map
size
–
seed
–

Server

srv.info()
address
136.33.51.113:28015
region
–
max players
500
group limit
8, the default
wipe schedule
–
last wipe
1 Oct 2026, 14:34 UTC
hostname
–
first seen
1 Oct 2026

Similar servers · the same kind of game, then region, group limit, rate and wipes

rust.similar(srv).head(6)
serverlike_thisplayers
0Rusty Moose |EU Mondays|EU · groups of 12+ · weekly · 477 on average45/250
1Rustoria.co - EU East LongEU · groups of 12+ · monthly · 321 on average87/200
2Rusty Moose |EU Main|EU · groups of 12+ · weekly · 284 on average186/250
3Rustafied.com - EU FridayEU · groups of 16+ · weekly · 279 on average5/100
4Rustoria.co - EU MainEU · groups of 16+ · weekly · 266 on average251/300
5Rustoria.co - EU East MediumEU · groups of 12+ · biweekly · 258 on average294/300

Quick answers

From the figures on this page.

Player counts

How does Local Test compare in the rankings?

Player hours over seven days put Local Test at #13,967, in the top 59% of the ranked set.

How many players does Local Test hold at once?

Local Test returns no live count at this refresh, having last been seen 28 days 11 hours ago.

Server facts

What Rust version does Local Test run?

Rust network protocol 2633 and build 165217 on Windows is what Local Test runs. Steam updates your game for you, but the protocol must match to join.

How reliable is Local Test, and is it online now?

Local Test is offline at this refresh; the last response came 28 days 11 hours ago. 0 of 168 hours up over the last 7 full days, or 0%. Its earliest recorded date in Rust Data is 1 October 2026.

Which location does Local Test run from?

There is no region published for Local Test. Where a server says it is, that is what Rust Data shows; the machine's actual location is not looked up. You can reach it at 136.33.51.113:28015.

Rules, settings, map

What rules and settings are recorded for Local Test?

The name Local Test carries no gather rate. Eight players per group: that is the game's default, and it applies here. Game mode survival, with this note: gather, build, raid: the standard loop. Raids and player combat are enabled. It is a community server, and the browser files it under Community. VAC is running: Valve's anti-cheat is on.

Wipes and dates

On what schedule does Local Test wipe?

Too few wipes are on record for Local Test to reveal its rhythm. On Thursday 5 November at 19:00 UTC the next monthly force wipe runs, and no Rust server is exempt. A new world was started 28 days 13 hours ago, and that is the one in play.

On Local Test, what happens on wipe day?

Across recent wipes the busiest point averaged 1 players. 0 hours after the latest wipe, the crowd reached its peak.

Lists and tags

Which lists on Rust Data hold Local Test, and which filters?

These Rust Data lists include Local Test: Rust community servers, unfiltered. Under these filters on the server list, it is listed: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

Which meanings do the tags on Local Test hold?

The game's server browser reads these tags from Local Test: gmrust (Game mode): Rust survival in its standard form; mp500 (Max players): Slot count: 500; ts8 (Group limit): The default cap applies: 8 per team; v2633 (Protocol): Protocol 2633 is required; a different game version cannot connect; cs165217 (Build): Recorded game build: 165217; ptrak (Networking): Standard network layer for Rust: RakNet; $r? (Region code): No region code is set. At the top of this page you will also find the current players, the queue and the world creation time, all taken from the tags.

How to join

How can I connect to Local Test?

Enter client.connect 136.33.51.113:28015 in the console (F1 in Rust). Or press Launch Rust here, which opens Rust through Steam and makes the connection.

Server tags · what each one means

srv.tags.decode()

Published as mp500,ptrak,$r?,v2633,gmrust,cs165217,ts8

Game

gmrust
Game mode Rust survival in its standard form.
mp500
Max players Slot count: 500.
ts8
Group limit The default cap applies: 8 per team.
v2633
Protocol Protocol 2633 is required; a different game version cannot connect.
cs165217
Build Recorded game build: 165217.
ptrak
Networking Standard network layer for Rust: RakNet.
$r?
Region code No region code is set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

Rust Data 40,849 players 11,623 servers online