Rust Data

rustdata.spaceservers136.47.25.184:27016.ipynb

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Offline 136.47.25.184:28017 checked 24d ago

DFAM Rust Dev

Connect

srv = rust.server("136.47.25.184:27016")
print(srv.connect_command)

Right now

srv.summary()
players now 0/40 # 0% full
7-day average 0 # peak –
rank #15,966 # top 71%
last wipe 29d ago # no schedule published
next wipe – # too few wipes seen yet

Players

srv.players.plot(range="48h")
No hourly history yet.

Hourly average and peak, UTC.

Server performance

srv.performance.plot(measure="fps", range="48h")
This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 24 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank · daily · 1 is best

srv.rank.plot(invert=True)  # 1 is best
RankRank in region
15k10k15k20k24 Sep28 Sep1 Oct5 Oct8 Oct12 Oct

Top 71% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule · too few wipes seen yet

srv.wipe_schedule()

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

wipe-day peak1players, last three wipes

The first 48 hours of its last wipes

01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 1 hours in.

Wipes · newest first

srv.wipes.head(20)
wipedpeakcrowdlastedplayers_before
0 Wed 30 Sep, 15:15 UTC29d ago 1 NaN running 0

# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

display(srv.map, srv.info())

Map

5000 · seed 1851427332
Map of DFAM Rust Dev
map
Procedural Map
size
5000
seed
1851427332
Open on RustMaps

Server

srv.info()
address
136.47.25.184:28017
region
–
max players
40
group limit
8, the default
wipe schedule
–
last wipe
30 Sep 2026, 15:57 UTC
hostname
–
first seen
24 Sep 2026

Similar servers · the same kind of game, then region, group limit, rate and wipes

rust.similar(srv).head(6)
serverlike_thisplayers
0Rusty Moose |EU Mondays|EU · groups of 12+ · weekly · 463 on average114/250
1Rustoria.co - EU East LongEU · groups of 12+ · monthly · 320 on average25/200
2Rusty Moose |EU Main|EU · groups of 12+ · weekly · 281 on average283/275
3Rustafied.com - EU FridayEU · groups of 16+ · weekly · 279 on average10/100
4Rustoria.co - EU MainEU · groups of 16+ · weekly · 264 on average127/300
5Rustoria.co - EU East MediumEU · groups of 12+ · biweekly · 261 on average189/575

Quick answers

From the figures on this page.

Population

Against other Rust servers, how does DFAM Rust Dev rank?

Rank #15,966 on seven-day player hours for DFAM Rust Dev, within the top 71% of all ranked servers.

How full does DFAM Rust Dev run?

DFAM Rust Dev returns no live count at this refresh, having last been seen 24 days 14 hours ago.

Server data

What is the Rust version on DFAM Rust Dev?

Version Rust network protocol 2633 and build 165217 on Linux is reported by DFAM Rust Dev. Steam updates your game for you, but the protocol must match to join.

How reliable is DFAM Rust Dev, and is it online now?

Offline now for DFAM Rust Dev, last seen 24 days 14 hours ago. Uptime of 0% across the last 7 full days: 0 hours of 168. Rust Data logged it first on 24 September 2026.

In which location is DFAM Rust Dev hosted?

There is no region published for DFAM Rust Dev. Rust Data does not look up where the machine stands; it shows where a server says it is. 136.47.25.184:28017 is its address.

Settings and map

Which settings and rules does DFAM Rust Dev run?

You will not find a gather rate in the string DFAM Rust Dev. The group limit sits at the default of 8 players. Recorded as survival, the base game, where you gather, build and raid. Raids and player combat are enabled. Community is its browser category. VAC, Valve's anti-cheat, is enabled.

Which map has DFAM Rust Dev loaded?

DFAM Rust Dev runs a procedural map of size 5,000 with seed 1851427332, generated by the game. Size and seed fix the map, so RustMaps can show it, linked from this page.

Wipe schedule

When does DFAM Rust Dev wipe, and how often?

The record for DFAM Rust Dev holds too few wipes to show a rhythm. On Thursday 5 November at 19:00 UTC the next monthly force wipe runs, and no Rust server is exempt. This world was created 29 days 15 hours ago.

What is wipe day on DFAM Rust Dev like?

Recent wipes averaged 1 players at their peak. Peak population on the latest wipe came 1 hours in.

Tags and filters

Which Rust Data filters and lists contain DFAM Rust Dev?

The Rust Data lists that DFAM Rust Dev fits are: Rust community servers, unfiltered. Under these filters on the server list, it is listed: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

How should you read the server tags on DFAM Rust Dev?

Read by the game's server browser, the tags DFAM Rust Dev publishes are: gmrust (Game mode): Rust survival in its standard form; mp40 (Max players): The server lists 40 slots; ts8 (Group limit): Unchanged from default, teams hold up to 8; v2633 (Protocol): The server speaks protocol 2633, so match your game version; cs165217 (Build): Build number: 165217; ptrak (Networking): The network layer is RakNet, standard for the game; $r? (Region code): The region field is empty. The tags also hold the current player count, the queue and when the world was made; these appear at the top of this page.

Connecting

What is the way into DFAM Rust Dev?

In Rust, F1 opens the console: type client.connect 136.47.25.184:28017. Launch Rust on this page does the same by opening the game through Steam and connecting.

Server tags · what each one means

srv.tags.decode()

Published as mp40,ptrak,$r?,v2633,gmrust,cs165217,ts8

Game

gmrust
Game mode Rust survival in its standard form.
mp40
Max players The server lists 40 slots.
ts8
Group limit Unchanged from default, teams hold up to 8.
v2633
Protocol The server speaks protocol 2633, so match your game version.
cs165217
Build Build number: 165217.
ptrak
Networking The network layer is RakNet, standard for the game.
$r?
Region code The region field is empty.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

Rust Data 44,402 players 11,619 servers online