Offline 136.47.25.184:28017 checked 24d ago
DFAM Rust Dev
Connect
srv = rust.server("136.47.25.184:27016")
print(srv.connect_command)
Right now
srv.summary()
Players
srv.players.plot(range="48h")
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
srv.performance.plot(measure="fps", range="48h")
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 24 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank · daily · 1 is best
srv.rank.plot(invert=True) # 1 is best
Top 71% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule · too few wipes seen yet
srv.wipe_schedule()
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 1 hours in.
Wipes · newest first
srv.wipes.head(20)
| wiped | peak | crowd | lasted | players_before | |
|---|---|---|---|---|---|
| 0 | Wed 30 Sep, 15:15 UTC29d ago | 1 | NaN | running | 0 |
# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
display(srv.map, srv.info())
Map
5000 · seed 1851427332
- map
- Procedural Map
- size
- 5000
- seed
- 1851427332
Server
srv.info()- address
- 136.47.25.184:28017
- region
- –
- max players
- 40
- group limit
- 8, the default
- wipe schedule
- –
- last wipe
- 30 Sep 2026, 15:57 UTC
- hostname
- –
- first seen
- 24 Sep 2026
Similar servers · the same kind of game, then region, group limit, rate and wipes
rust.similar(srv).head(6)
| server | like_this | players | |
|---|---|---|---|
| 0 | Rusty Moose |EU Mondays| | EU · groups of 12+ · weekly · 482 on average | 44/250 |
| 1 | Rustoria.co - EU East Long | EU · groups of 12+ · monthly · 321 on average | 77/200 |
| 2 | Rusty Moose |EU Main| | EU · groups of 12+ · weekly · 284 on average | 238/250 |
| 3 | Rustafied.com - EU Friday | EU · groups of 16+ · weekly · 279 on average | 9/100 |
| 4 | Rustoria.co - EU Main | EU · groups of 16+ · weekly · 266 on average | 287/325 |
| 5 | Rustoria.co - EU East Medium | EU · groups of 12+ · biweekly · 257 on average | 262/275 |
Quick answers
From the figures on this page.
Population
Against other Rust servers, how does DFAM Rust Dev rank?
Rank #15,966 on seven-day player hours for DFAM Rust Dev, within the top 71% of all ranked servers.
How full does DFAM Rust Dev run?
DFAM Rust Dev returns no live count at this refresh, having last been seen 24 days 10 hours ago.
Server data
What is the Rust version on DFAM Rust Dev?
Version Rust network protocol 2633 and build 165217 on Linux is reported by DFAM Rust Dev. Steam updates your game for you, but the protocol must match to join.
How reliable is DFAM Rust Dev, and is it online now?
Offline now for DFAM Rust Dev, last seen 24 days 10 hours ago. Uptime of 0% across the last 7 full days: 0 hours of 168. Rust Data logged it first on 24 September 2026.
In which location is DFAM Rust Dev hosted?
There is no region published for DFAM Rust Dev. Rust Data does not look up where the machine stands; it shows where a server says it is. 136.47.25.184:28017 is its address.
Settings and map
Which settings and rules does DFAM Rust Dev run?
You will not find a gather rate in the string DFAM Rust Dev. The group limit sits at the default of 8 players. Recorded as survival, the base game, where you gather, build and raid. Raids and player combat are enabled. Community is its browser category. VAC, Valve's anti-cheat, is enabled.
Which map has DFAM Rust Dev loaded?
DFAM Rust Dev runs a procedural map of size 5,000 with seed 1851427332, generated by the game. Size and seed fix the map, so RustMaps can show it, linked from this page.
Wipe schedule
When does DFAM Rust Dev wipe, and how often?
The record for DFAM Rust Dev holds too few wipes to show a rhythm. On Thursday 5 November at 19:00 UTC the next monthly force wipe runs, and no Rust server is exempt. This world was created 29 days 11 hours ago.
What is wipe day on DFAM Rust Dev like?
Recent wipes averaged 1 players at their peak. Peak population on the latest wipe came 1 hours in.
Tags and filters
Which Rust Data filters and lists contain DFAM Rust Dev?
The Rust Data lists that DFAM Rust Dev fits are: Rust community servers, unfiltered. Under these filters on the server list, it is listed: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
How should you read the server tags on DFAM Rust Dev?
Read by the game's server browser, the tags DFAM Rust Dev publishes are: gmrust (Game mode): Rust survival in its standard form; mp40 (Max players): The server lists 40 slots; ts8 (Group limit): Unchanged from default, teams hold up to 8; v2633 (Protocol): The server speaks protocol 2633, so match your game version; cs165217 (Build): Build number: 165217; ptrak (Networking): The network layer is RakNet, standard for the game; $r? (Region code): The region field is empty. The tags also hold the current player count, the queue and when the world was made; these appear at the top of this page.
Connecting
What is the way into DFAM Rust Dev?
In Rust, F1 opens the console: type client.connect 136.47.25.184:28017. Launch Rust on this page does the same by opening the game through Steam and connecting.