Rust Data

rustdata.spaceservers136.49.50.202:28616.ipynb

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Offline 136.49.50.202:28615 checked 8d ago

e2e test

Connect

srv = rust.server("136.49.50.202:28616")
print(srv.connect_command)

Right now

srv.summary()
players now 0/2 # 0% full
7-day average 0 # peak –
rank #15,332 # top 69%
last wipe 8d ago # no schedule published
next wipe – # no wipe seen yet

Players

srv.players.plot(range="48h")
No hourly history yet.

Hourly average and peak, UTC.

Server performance

srv.performance.plot(measure="fps", range="48h")
This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank · daily · 1 is best

srv.rank.plot(invert=True)  # 1 is best
RankRank in region
15k10k15k20k19 Oct20 Oct22 Oct23 Oct25 Oct26 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

srv.wipe_schedule()

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes · newest first

srv.wipes.head(20)
wipedpeakcrowdlastedplayers_before
Empty DataFrame · no wipe seen yet.

# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

display(srv.map, srv.info())

Map

No map picture published
map
Procedural Map
size
–
seed
–

Server

srv.info()
address
136.49.50.202:28615
region
–
max players
2
group limit
8, the default
wipe schedule
–
last wipe
19 Oct 2026, 22:39 UTC
hostname
–
first seen
19 Oct 2026

Similar servers · the same kind of game, then region, group limit, rate and wipes

rust.similar(srv).head(6)
serverlike_thisplayers
0Rusty Moose |EU Mondays|EU · groups of 12+ · weekly · 534 on average299/300
1Rustoria.co - EU MainEU · groups of 16+ · weekly · 322 on average20/250
2Rusty Moose |EU Main|EU · groups of 12+ · weekly · 321 on average17/250
3Rustoria.co - EU East LongEU · groups of 12+ · monthly · 318 on average184/200
4Rustoria.co - EU East MediumEU · groups of 12+ · biweekly · 277 on average95/200
5Rustafied.com - EU FridayEU · groups of 16+ · weekly · 264 on average24/100

Quick answers

From the figures on this page.

Population data

What position does e2e test take in the server rankings?

Rank #15,332 on seven-day player hours for e2e test, within the top 69% of all ranked servers.

How many players does e2e test hold at once?

The current row shows e2e test offline; the last response was 8 days 7 hours ago.

Server facts

What Rust version does e2e test run?

Version Rust network protocol 2634 and build 167781 on Linux is reported by e2e test. Steam updates your game for you, but the protocol must match to join.

How reliable is e2e test, and is it online now?

e2e test is offline at this refresh; the last response came 8 days 7 hours ago. 0 of 168 hours up over the last 7 full days, or 0%. Rust Data logged it first on 19 October 2026.

Which location does e2e test run from?

There is no region published for e2e test. Where a server says it is, that is what Rust Data shows; the machine's actual location is not looked up. 136.49.50.202:28615 is its address.

Map and rules

What rules and settings are recorded for e2e test?

You will not find a gather rate in the string e2e test. The group limit sits at the default of 8 players. Game mode survival, with this note: gather, build, raid: the standard loop. Combat and raiding between players: both allowed. The server browser lists it under Community. VAC is running: Valve's anti-cheat is on.

Which map has e2e test loaded?

The game generates its map: procedural, on e2e test.

Wipes and dates

When does e2e test wipe, and how often?

The record for e2e test holds too few wipes to show a rhythm. On Thursday 5 November at 19:00 UTC the next monthly force wipe runs, and no Rust server is exempt. The world it runs now was generated 8 days 7 hours ago.

Tags, lists

Which Rust Data filters and lists contain e2e test?

These Rust Data lists include e2e test: Rust community servers, unfiltered. It appears under these filters on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 2 weeks.

Which meanings do the tags on e2e test hold?

Read by the game's server browser, the tags e2e test publishes are: gmrust (Game mode): Rust survival in its standard form; mp2 (Max players): The server lists 2 slots; ts8 (Group limit): Team limit of 8, as shipped by default; v2634 (Protocol): Protocol 2634 is required; a different game version cannot connect; cs167781 (Build): Build number: 167781; ptrak (Networking): Standard network layer for Rust: RakNet; $r? (Region code): No region code is set. The tags also hold the current player count, the queue and when the world was made; these appear at the top of this page.

Join steps

What is the way to join e2e test?

In Rust, F1 opens the console: type client.connect 136.49.50.202:28615. Launch Rust on this page does the same by opening the game through Steam and connecting.

Server tags · what each one means

srv.tags.decode()

Published as mp2,ptrak,$r?,v2634,gmrust,cs167781,ts8

Game

gmrust
Game mode Rust survival in its standard form.
mp2
Max players The server lists 2 slots.
ts8
Group limit Team limit of 8, as shipped by default.
v2634
Protocol Protocol 2634 is required; a different game version cannot connect.
cs167781
Build Build number: 167781.
ptrak
Networking Standard network layer for Rust: RakNet.
$r?
Region code No region code is set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

Rust Data 37,278 players 11,624 servers online