Rust Data

rustdata.spaceservers136.50.79.148:28017.ipynb

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Offline 136.50.79.148:28015 checked 8d ago

Atomic Dong | 15x PVE | Mutually Assured Construction

15x moddedoxide

Connect

srv = rust.server("136.50.79.148:28017")
print(srv.connect_command)

Right now

srv.summary()
players now 0/100 # 0% full
7-day average 0 # peak –
rank #15,330 # top 69%
last wipe 25d ago # no schedule published
next wipe – # too few wipes seen yet

Players

srv.players.plot(range="48h")
No hourly history yet.

Hourly average and peak, UTC.

Server performance

srv.performance.plot(measure="fps", range="48h")
This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank · daily · 1 is best

srv.rank.plot(invert=True)  # 1 is best
RankRank in region
15k10k15k20k20 Sep27 Sep4 Oct12 Oct19 Oct26 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule · too few wipes seen yet

srv.wipe_schedule()

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

wipe-day peak0players, last three wipes

The first 48 hours of its last wipes

01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.

Wipes · newest first

srv.wipes.head(20)
wipedpeakcrowdlastedplayers_before
0 Sat 3 Oct, 04:12 UTC25d ago 0 NaN running 0

# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

display(srv.map, srv.info())

Map

No map picture published
map
Procedural Map
size
–
seed
–

Server

srv.info()
address
136.50.79.148:28015
region
–
max players
100
group limit
8, the default
wipe schedule
–
last wipe
3 Oct 2026, 04:12 UTC
hostname
–
first seen
13 Sep 2026

Similar servers · the same kind of game, then region, group limit, rate and wipes

rust.similar(srv).head(6)
serverlike_thisplayers
0[NA] RustAfterDark | PVE | 15x RESOURCES | EVENTS | KITSNA · groups of 12+ · 15x · monthly · 1 on average2/50
1Atlas - EU 10x | No BPs | Kits | ShopEU · groups of 20+ · 10x · weekly · 341 on average86/100
2TemplarGaming 10x Swift Loot++|PvP|MyMini|SkinBox|x10 JUST WIPENA · groups of 8+ · 10x · weekly · 177 on average181/250
3Atlas - US 10x | No BPs | Kits | ShopNA · groups of 30+ · 10x · weekly · 176 on average153/200
4KRAKEN | X10 | EU | KITS | RP | FPS+EU · groups of 14+ · 10x · weekly · 149 on average40/400
5HollowServers.co EU 10x No BPs [Loot++|Events|MyMini|Shop]EU · groups of 8+ · 10x · biweekly · 77 on average32/150

Quick answers

From the figures on this page.

Population

What position does Atomic Dong | 15x PVE | Mutually Assured Construction take in the server rankings?

Rank #15,330 on seven-day player hours for Atomic Dong | 15x PVE | Mutually Assured Construction, within the top 69% of all ranked servers.

How many players does Atomic Dong | 15x PVE | Mutually Assured Construction hold at once?

The current row shows Atomic Dong | 15x PVE | Mutually Assured Construction offline; the last response was 8 days 7 hours ago.

About the server

What is the Rust version on Atomic Dong | 15x PVE | Mutually Assured Construction?

Version Rust network protocol 2634 and build 167781 on Linux is reported by Atomic Dong | 15x PVE | Mutually Assured Construction. Joining needs the same protocol on your game; Steam handles the update.

Is Atomic Dong | 15x PVE | Mutually Assured Construction up, and what does its uptime show?

The latest sample has Atomic Dong | 15x PVE | Mutually Assured Construction offline, with a last sighting 8 days 7 hours ago. Over the last 7 full days the hours up number 0 of 168, 0%. Its earliest recorded date in Rust Data is 13 September 2026.

Where does Atomic Dong | 15x PVE | Mutually Assured Construction sit?

No region is published by Atomic Dong | 15x PVE | Mutually Assured Construction. Rust Data does not look up where the machine stands; it shows where a server says it is. 136.50.79.148:28015 is its address.

Map and rules

Which rules apply on Atomic Dong | 15x PVE | Mutually Assured Construction, and what settings?

Gather sits at 15x, read from the server's own name: Atomic Dong | 15x PVE | Mutually Assured Construction. No custom cap; the default of 8 players per group stands. Recorded as survival, the usual game, with gathering, building and raiding. Combat and raiding between players: both allowed. Browser listing: Modded. Plugins or settings modify the game. Plugins installed: Oxide. VAC is running: Valve's anti-cheat is on.

Which map has Atomic Dong | 15x PVE | Mutually Assured Construction loaded?

A procedural map runs on Atomic Dong | 15x PVE | Mutually Assured Construction, generated by the game.

Wipes and dates

On what schedule does Atomic Dong | 15x PVE | Mutually Assured Construction wipe?

Too few wipes are on record for Atomic Dong | 15x PVE | Mutually Assured Construction to reveal its rhythm. The monthly force wipe applies to every Rust server, including this one; the next falls on Thursday 5 November at 19:00 UTC. This world was created 25 days 2 hours ago.

What is wipe day on Atomic Dong | 15x PVE | Mutually Assured Construction like?

Recent wipes averaged 0 players at their peak. 0 hours after the latest wipe, the crowd reached its peak.

Lists and tags

Which lists on Rust Data hold Atomic Dong | 15x PVE | Mutually Assured Construction, and which filters?

The Rust Data lists that Atomic Dong | 15x PVE | Mutually Assured Construction fits are: Modded Rust servers and Rust servers with more than 10x. It appears under these filters on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Gather rate: More than 10x.

How should you read the server tags on Atomic Dong | 15x PVE | Mutually Assured Construction?

Read by the game's server browser, the tags Atomic Dong | 15x PVE | Mutually Assured Construction publishes are: gmrust (Game mode): Survival play, standard Rust; mp100 (Max players): Slot count: 100; ts8 (Group limit): The default cap applies: 8 per team; v2634 (Protocol): To join, your game must run protocol 2634; cs167781 (Build): The server runs build 167781; ptrak (Networking): Network traffic runs over RakNet, the game standard; $r? (Region code): No region code is set; ^o (Oxide): The plugin framework in use is Oxide (uMod); ^z (Modded): Modded listing: the game is changed by plugins or settings. The tags also hold the current player count, the queue and when the world was made; these appear at the top of this page.

How to join

How can I connect to Atomic Dong | 15x PVE | Mutually Assured Construction?

The manual route: launch Rust, F1, then client.connect 136.50.79.148:28015. The shortcut is Launch Rust on this page, which opens the game through Steam and connects you.

Server tags · what each one means

srv.tags.decode()

Published as mp100,ptrak,$r?,v2634,gmrust,cs167781,ts8,^o^z

Game

gmrust
Game mode Survival play, standard Rust.
mp100
Max players Slot count: 100.
ts8
Group limit The default cap applies: 8 per team.
v2634
Protocol To join, your game must run protocol 2634.
cs167781
Build The server runs build 167781.
ptrak
Networking Network traffic runs over RakNet, the game standard.
$r?
Region code No region code is set.

Mods and access

^o
Oxide The plugin framework in use is Oxide (uMod).
^z
Modded Modded listing: the game is changed by plugins or settings.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

Rust Data 37,519 players 11,628 servers online