Rust Data

rustdata.spaceservers136.55.28.158:28016.ipynb

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Offline 136.55.28.158:28015 checked 27d ago

My Local Staging Server

Connect

srv = rust.server("136.55.28.158:28016")
print(srv.connect_command)

Right now

srv.summary()
players now 1/10 # 10% full
7-day average 0 # peak –
rank #14,314 # top 60%
last wipe 27d ago # no schedule published
next wipe – # too few wipes seen yet

Players

srv.players.plot(range="48h")
No hourly history yet.

Hourly average and peak, UTC.

Server performance

srv.performance.plot(measure="fps", range="48h")
This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank · daily · 1 is best

srv.rank.plot(invert=True)  # 1 is best
RankRank in region
15k10k15k20k22 Sep25 Sep28 Sep1 Oct4 Oct7 Oct

Top 60% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule · too few wipes seen yet

srv.wipe_schedule()

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

wipe-day peak1players, last three wipes

The first 48 hours of its last wipes

00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.

Wipes · newest first

srv.wipes.head(20)
wipedpeakcrowdlastedplayers_before
0 Wed 30 Sep, 22:13 UTC27d ago 1 NaN running 0

# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

display(srv.map, srv.info())

Map

No map picture published
map
Procedural Map
size
–
seed
–

Server

srv.info()
address
136.55.28.158:28015
region
–
max players
10
group limit
8, the default
wipe schedule
–
last wipe
30 Sep 2026, 22:13 UTC
hostname
–
first seen
22 Sep 2026

Similar servers · the same kind of game, then region, group limit, rate and wipes

rust.similar(srv).head(6)
serverlike_thisplayers
0Rusty Moose |EU Mondays|EU · groups of 12+ · weekly · 524 on average304/350
1Rustoria.co - EU MainEU · groups of 16+ · weekly · 334 on average21/250
2Rusty Moose |EU Main|EU · groups of 12+ · weekly · 331 on average38/250
3Rustoria.co - EU East LongEU · groups of 12+ · monthly · 318 on average138/200
4Rustoria.co - EU East MediumEU · groups of 12+ · biweekly · 279 on average52/200
5Rustafied.com - EU FridayEU · groups of 16+ · weekly · 263 on average46/100

Quick answers

From the figures on this page.

Population data

Against other Rust servers, how does My Local Staging Server rank?

Player hours over seven days put My Local Staging Server at #14,314, in the top 60% of the ranked set.

How many players does My Local Staging Server hold at once?

The current row shows My Local Staging Server offline; the last response was 27 days 2 hours ago.

About the server

What is the Rust version on My Local Staging Server?

Version Rust network protocol 2634 and build 166427 on Windows is reported by My Local Staging Server. The protocol has to match before you can join, and Steam does the updating.

How reliable is My Local Staging Server, and is it up?

My Local Staging Server is offline at this refresh; the last response came 27 days 2 hours ago. 0 of 168 hours up over the last 7 full days, or 0%. Rust Data logged it first on 22 September 2026.

In which location is My Local Staging Server hosted?

For My Local Staging Server, no region is published. The location shown by Rust Data is what a server says, not a lookup of where the machine stands. You can reach it at 136.55.28.158:28015.

Rules, settings, map

What rules and settings are recorded for My Local Staging Server?

The name My Local Staging Server carries no gather rate. No custom cap; the default of 8 players per group stands. Game mode survival, with this note: gather, build, raid: the standard loop. Combat and raiding between players: both allowed. The server browser lists it under Community. Anti-cheat status: VAC on.

Which map has My Local Staging Server loaded?

A procedural map runs on My Local Staging Server, generated by the game.

Wipe schedule

On what schedule does My Local Staging Server wipe?

The record for My Local Staging Server holds too few wipes to show a rhythm. The monthly force wipe applies to every Rust server, including this one; the next falls on Thursday 5 November at 19:00 UTC. A new world was started 27 days 3 hours ago, and that is the one in play.

What is wipe day on My Local Staging Server like?

Across recent wipes the busiest point averaged 1 players. 0 hours after the latest wipe, the crowd reached its peak.

Lists and tags

Where does My Local Staging Server appear among Rust Data lists and filters?

On Rust Data, My Local Staging Server appears in these lists: Rust community servers, unfiltered. Under these filters on the server list, it is listed: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

Which meanings do the tags on My Local Staging Server hold?

These tags are published by My Local Staging Server and read by the game's server browser: gmrust (Game mode): Rust survival in its standard form; mp10 (Max players): Slot count: 10; ts8 (Group limit): Team limit of 8, as shipped by default; v2634 (Protocol): The server speaks protocol 2634, so match your game version; cs166427 (Build): The server runs build 166427; ptrak (Networking): Standard network layer for Rust: RakNet; $r? (Region code): No region code is set. At the top of this page you will also find the current players, the queue and the world creation time, all taken from the tags.

How to join

How can I connect to My Local Staging Server?

Enter client.connect 136.55.28.158:28015 in the console (F1 in Rust). Or press Launch Rust here, which opens Rust through Steam and makes the connection.

Server tags · what each one means

srv.tags.decode()

Published as mp10,ptrak,$r?,v2634,gmrust,cs166427,ts8

Game

gmrust
Game mode Rust survival in its standard form.
mp10
Max players Slot count: 10.
ts8
Group limit Team limit of 8, as shipped by default.
v2634
Protocol The server speaks protocol 2634, so match your game version.
cs166427
Build The server runs build 166427.
ptrak
Networking Standard network layer for Rust: RakNet.
$r?
Region code No region code is set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

Rust Data 44,769 players 11,658 servers online