Offline 136.55.28.158:28015 checked 27d ago
My Local Staging Server
Connect
srv = rust.server("136.55.28.158:28016")
print(srv.connect_command)
Right now
srv.summary()
Players
srv.players.plot(range="48h")
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
srv.performance.plot(measure="fps", range="48h")
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank · daily · 1 is best
srv.rank.plot(invert=True) # 1 is best
Top 60% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule · too few wipes seen yet
srv.wipe_schedule()
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.
Wipes · newest first
srv.wipes.head(20)
| wiped | peak | crowd | lasted | players_before | |
|---|---|---|---|---|---|
| 0 | Wed 30 Sep, 22:13 UTC27d ago | 1 | NaN | running | 0 |
# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
display(srv.map, srv.info())
Map
- map
- Procedural Map
- size
- –
- seed
- –
Server
srv.info()- address
- 136.55.28.158:28015
- region
- –
- max players
- 10
- group limit
- 8, the default
- wipe schedule
- –
- last wipe
- 30 Sep 2026, 22:13 UTC
- hostname
- –
- first seen
- 22 Sep 2026
Similar servers · the same kind of game, then region, group limit, rate and wipes
rust.similar(srv).head(6)
| server | like_this | players | |
|---|---|---|---|
| 0 | Rusty Moose |EU Mondays| | EU · groups of 12+ · weekly · 524 on average | 304/350 |
| 1 | Rustoria.co - EU Main | EU · groups of 16+ · weekly · 334 on average | 21/250 |
| 2 | Rusty Moose |EU Main| | EU · groups of 12+ · weekly · 331 on average | 38/250 |
| 3 | Rustoria.co - EU East Long | EU · groups of 12+ · monthly · 318 on average | 138/200 |
| 4 | Rustoria.co - EU East Medium | EU · groups of 12+ · biweekly · 279 on average | 52/200 |
| 5 | Rustafied.com - EU Friday | EU · groups of 16+ · weekly · 263 on average | 46/100 |
Quick answers
From the figures on this page.
Population data
Against other Rust servers, how does My Local Staging Server rank?
Player hours over seven days put My Local Staging Server at #14,314, in the top 60% of the ranked set.
How many players does My Local Staging Server hold at once?
The current row shows My Local Staging Server offline; the last response was 27 days 2 hours ago.
About the server
What is the Rust version on My Local Staging Server?
Version Rust network protocol 2634 and build 166427 on Windows is reported by My Local Staging Server. The protocol has to match before you can join, and Steam does the updating.
How reliable is My Local Staging Server, and is it up?
My Local Staging Server is offline at this refresh; the last response came 27 days 2 hours ago. 0 of 168 hours up over the last 7 full days, or 0%. Rust Data logged it first on 22 September 2026.
In which location is My Local Staging Server hosted?
For My Local Staging Server, no region is published. The location shown by Rust Data is what a server says, not a lookup of where the machine stands. You can reach it at 136.55.28.158:28015.
Rules, settings, map
What rules and settings are recorded for My Local Staging Server?
The name My Local Staging Server carries no gather rate. No custom cap; the default of 8 players per group stands. Game mode survival, with this note: gather, build, raid: the standard loop. Combat and raiding between players: both allowed. The server browser lists it under Community. Anti-cheat status: VAC on.
Which map has My Local Staging Server loaded?
A procedural map runs on My Local Staging Server, generated by the game.
Wipe schedule
On what schedule does My Local Staging Server wipe?
The record for My Local Staging Server holds too few wipes to show a rhythm. The monthly force wipe applies to every Rust server, including this one; the next falls on Thursday 5 November at 19:00 UTC. A new world was started 27 days 3 hours ago, and that is the one in play.
What is wipe day on My Local Staging Server like?
Across recent wipes the busiest point averaged 1 players. 0 hours after the latest wipe, the crowd reached its peak.
Lists and tags
Where does My Local Staging Server appear among Rust Data lists and filters?
On Rust Data, My Local Staging Server appears in these lists: Rust community servers, unfiltered. Under these filters on the server list, it is listed: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
Which meanings do the tags on My Local Staging Server hold?
These tags are published by My Local Staging Server and read by the game's server browser: gmrust (Game mode): Rust survival in its standard form; mp10 (Max players): Slot count: 10; ts8 (Group limit): Team limit of 8, as shipped by default; v2634 (Protocol): The server speaks protocol 2634, so match your game version; cs166427 (Build): The server runs build 166427; ptrak (Networking): Standard network layer for Rust: RakNet; $r? (Region code): No region code is set. At the top of this page you will also find the current players, the queue and the world creation time, all taken from the tags.
How to join
How can I connect to My Local Staging Server?
Enter client.connect 136.55.28.158:28015 in the console (F1 in Rust). Or press Launch Rust here, which opens Rust through Steam and makes the connection.