Online 136.55.6.215:28015 checked 13m ago
Name of Server as Shown on the Client Server List
Connect
srv = rust.server("136.55.6.215:28017")
print(srv.connect_command)
Right now
srv.summary()
Players
srv.players.plot(range="48h")
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
srv.performance.plot(measure="fps", range="48h")
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank · daily · 1 is best
srv.rank.plot(invert=True) # 1 is best
Top 14% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
srv.wipe_schedule()
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes · newest first
srv.wipes.head(20)
| wiped | peak | crowd | lasted | players_before | |
|---|---|---|---|---|---|
| Empty DataFrame · no wipe seen yet. | |||||
# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
display(srv.map, srv.info())
Map
- map
- Procedural Map
- size
- –
- seed
- –
Server
srv.info()- address
- 136.55.6.215:28015
- region
- –
- max players
- 1
- group limit
- 8, the default
- wipe schedule
- –
- last wipe
- 3 Oct 2026, 03:45 UTC
- hostname
- –
- first seen
- 17 Oct 2026
Similar servers · the same kind of game, then region, group limit, rate and wipes
rust.similar(srv).head(6)
| server | like_this | players | |
|---|---|---|---|
| 0 | Rusty Moose |EU Mondays| | EU · groups of 12+ · weekly · 515 on average | 551/625 |
| 1 | Rustoria.co - EU Main | EU · groups of 16+ · weekly · 338 on average | 33/250 |
| 2 | Rusty Moose |EU Main| | EU · groups of 12+ · weekly · 335 on average | 57/250 |
| 3 | Rustoria.co - EU East Long | EU · groups of 12+ · monthly · 317 on average | 289/325 |
| 4 | Rustoria.co - EU East Medium | EU · groups of 12+ · biweekly · 279 on average | 112/200 |
| 5 | Rustafied.com - EU Friday | EU · groups of 16+ · weekly · 262 on average | 120/150 |
Quick answers
From the figures on this page.
Population
Against other Rust servers, how does Name of Server as Shown on the Client Server List rank?
Over the last seven days Name of Server as Shown on the Client Server List sits at #3,135 on player hours, in the top 14% of ranked servers.
What population does Name of Server as Shown on the Client Server List carry?
Current row: 1 players on Name of Server as Shown on the Client Server List, against 1 slots. Over the last seven days it averaged 1 players and peaked at 1. Peak hour in the last 48 hours: 23:00 UTC, mean 1 players.
About the server
Which Rust version is Name of Server as Shown on the Client Server List on?
Version Rust network protocol 2634 and build 167781 on Windows is reported by Name of Server as Shown on the Client Server List. The protocol has to match before you can join, and Steam does the updating.
Is Name of Server as Shown on the Client Server List up, and what does its uptime show?
Online is the state at the latest refresh for Name of Server as Shown on the Client Server List. Uptime of 100% across the last 7 full days: 168 hours of 168. Rust Data logged it first on 17 October 2026.
Which location does Name of Server as Shown on the Client Server List run from?
For Name of Server as Shown on the Client Server List, no region is published. The location shown by Rust Data is what a server says, not a lookup of where the machine stands. You can reach it at 136.55.6.215:28015.
Rules, settings, map
Which settings and rules does Name of Server as Shown on the Client Server List run?
You will not find a gather rate in the string Name of Server as Shown on the Client Server List. Eight players per group: that is the game's default, and it applies here. Game mode survival, with this note: the base game, where you gather, build and raid. Raids and player combat are enabled. Community is its browser category. VAC, Valve's anti-cheat, is enabled.
What is the map on Name of Server as Shown on the Client Server List?
The game generates its map: procedural, on Name of Server as Shown on the Client Server List.
Wipe data
When does Name of Server as Shown on the Client Server List wipe, and on what schedule?
Too few wipes are on record for Name of Server as Shown on the Client Server List to reveal its rhythm. Wipes are forced on all Rust servers once a month, and the next one is Thursday 5 November at 19:00 UTC. A new world was started 24 days 19 hours ago, and that is the one in play.
Tags and filters
Which Rust Data filters and lists contain Name of Server as Shown on the Client Server List?
These Rust Data lists include Name of Server as Shown on the Client Server List: Rust community servers, unfiltered. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
Which meanings do the tags on Name of Server as Shown on the Client Server List hold?
These tags are published by Name of Server as Shown on the Client Server List and read by the game's server browser: gmrust (Game mode): Rust survival in its standard form; mp1 (Max players): Slot count: 1; ts8 (Group limit): Team limit of 8, as shipped by default; v2634 (Protocol): Protocol 2634 is required; a different game version cannot connect; cs167781 (Build): Build number: 167781; ptrak (Networking): Standard network layer for Rust: RakNet; $r? (Region code): No region code is set. Current players, queue length and world creation time are among the tags and are displayed at the top of this page.
How to join
What is the way to join Name of Server as Shown on the Client Server List?
Enter client.connect 136.55.6.215:28015 in the console (F1 in Rust). Or press Launch Rust here, which opens Rust through Steam and makes the connection. Expect to wait in a queue: it is full right now.