Offline 136.58.34.5:28015 checked 2d ago
Lucas's PvE Rust
Connect
srv = rust.server("136.58.34.5:28016")
print(srv.connect_command)
Right now
srv.summary()
Players
srv.players.plot(range="48h")
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
srv.performance.plot(measure="fps", range="48h")
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank · daily · 1 is best
srv.rank.plot(invert=True) # 1 is best
Top 46% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
srv.wipe_schedule()
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes · newest first
srv.wipes.head(20)
| wiped | peak | crowd | lasted | players_before | |
|---|---|---|---|---|---|
| Empty DataFrame · no wipe seen yet. | |||||
# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
display(srv.map, srv.info())
Map
- map
- Procedural Map
- size
- –
- seed
- –
Server
srv.info()- address
- 136.58.34.5:28015
- region
- –
- max players
- 4
- group limit
- 8, the default
- wipe schedule
- –
- last wipe
- 23 Oct 2026, 12:49 UTC
- hostname
- –
- first seen
- 25 Oct 2026
Similar servers · the same kind of game, then region, group limit, rate and wipes
rust.similar(srv).head(6)
| server | like_this | players | |
|---|---|---|---|
| 0 | Rusty Moose |EU Mondays| | EU · groups of 12+ · weekly · 508 on average | 669/750 |
| 1 | Rustoria.co - EU Main | EU · groups of 16+ · weekly · 343 on average | 52/250 |
| 2 | Rusty Moose |EU Main| | EU · groups of 12+ · weekly · 339 on average | 95/250 |
| 3 | Rustoria.co - EU East Long | EU · groups of 12+ · monthly · 315 on average | 393/450 |
| 4 | Rustoria.co - EU East Medium | EU · groups of 12+ · biweekly · 280 on average | 192/250 |
| 5 | Rustafied.com - EU Friday | EU · groups of 16+ · weekly · 260 on average | 167/250 |
Quick answers
From the figures on this page.
Population data
Against other Rust servers, how does Lucas's PvE Rust rank?
Over the last seven days Lucas's PvE Rust sits at #10,301 on player hours, in the top 46% of ranked servers.
How many players does Lucas's PvE Rust hold at once?
Offline now for Lucas's PvE Rust, with the last sample 2 days 15 hours ago. Over the last seven days it averaged 1 players and peaked at 1.
About the server
What is the Rust version on Lucas's PvE Rust?
The build is Rust network protocol 2635 and build 168909 on Windows, run by Lucas's PvE Rust. The protocol has to match before you can join, and Steam does the updating.
How reliable is Lucas's PvE Rust, and is it online now?
Offline now for Lucas's PvE Rust, last seen 2 days 15 hours ago. 0 of 24 hours up over the last 1 full day, or 0%. The first row Rust Data holds for it is dated 25 October 2026.
Where does Lucas's PvE Rust sit?
For Lucas's PvE Rust, no region is published. Rust Data does not look up where the machine stands; it shows where a server says it is. You can reach it at 136.58.34.5:28015.
Settings and map
What rules and settings are recorded for Lucas's PvE Rust?
The name Lucas's PvE Rust carries no gather rate. The group limit sits at the default of 8 players. Recorded as survival, the base game, where you gather, build and raid. Raids and player combat are enabled. Community is its browser category. Anti-cheat status: VAC on.
What is the map on Lucas's PvE Rust?
The game generates its map: procedural, on Lucas's PvE Rust.
Wipe data
When does Lucas's PvE Rust wipe, and on what schedule?
The record for Lucas's PvE Rust holds too few wipes to show a rhythm. Wipes are forced on all Rust servers once a month, and the next one is Thursday 5 November at 19:00 UTC. A new world was started 4 days 8 hours ago, and that is the one in play.
Lists and tags
Which lists on Rust Data hold Lucas's PvE Rust, and which filters?
On Rust Data, Lucas's PvE Rust appears in these lists: Rust community servers, unfiltered. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last week.
Which meanings do the tags on Lucas's PvE Rust hold?
The game's server browser reads these tags from Lucas's PvE Rust: gmrust (Game mode): Rust survival in its standard form; mp4 (Max players): 4 slots in total; ts8 (Group limit): The default cap applies: 8 per team; v2635 (Protocol): Protocol 2635 is required; a different game version cannot connect; cs168909 (Build): Recorded game build: 168909; ptrak (Networking): Network traffic runs over RakNet, the game standard; $r? (Region code): No region code is set. Current players, queue length and world creation time are among the tags and are displayed at the top of this page.
Connecting
What is the way to join Lucas's PvE Rust?
Enter client.connect 136.58.34.5:28015 in the console (F1 in Rust). Or press Launch Rust here, which opens Rust through Steam and makes the connection.