Offline 136.59.131.89:28119 checked 2d ago
March 2019 local development
Connect
srv = rust.server("136.59.131.89:28120")
print(srv.connect_command)
Right now
srv.summary()
Players
srv.players.plot(range="48h")
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
srv.performance.plot(measure="fps", range="48h")
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank · daily · 1 is best
srv.rank.plot(invert=True) # 1 is best
Top 69% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule · too few wipes seen yet
srv.wipe_schedule()
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.
Wipes · newest first
srv.wipes.head(20)
| wiped | peak | crowd | lasted | players_before | |
|---|---|---|---|---|---|
| 0 | Sun 25 Oct, 04:58 UTC2d ago | 0 | NaN | running | 0 |
# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
display(srv.map, srv.info())
Map
- map
- Procedural Map
- size
- –
- seed
- –
Server
srv.info()- address
- 136.59.131.89:28119
- region
- –
- max players
- 1
- group limit
- not published
- wipe schedule
- –
- last wipe
- 25 Oct 2026, 04:58 UTC
- hostname
- –
- first seen
- 25 Oct 2026
Similar servers · the same kind of game, then region, group limit, rate and wipes
rust.similar(srv).head(6)
| server | like_this | players | |
|---|---|---|---|
| 0 | Rusty Moose |EU Mondays| | EU · groups of 12+ · weekly · 527 on average | 273/350 |
| 1 | Rustoria.co - EU Main | EU · groups of 16+ · weekly · 331 on average | 24/250 |
| 2 | Rusty Moose |EU Main| | EU · groups of 12+ · weekly · 329 on average | 36/250 |
| 3 | Rustoria.co - EU East Long | EU · groups of 12+ · monthly · 318 on average | 134/200 |
| 4 | Rustoria.co - EU East Medium | EU · groups of 12+ · biweekly · 279 on average | 52/200 |
| 5 | Rustafied.com - EU Friday | EU · groups of 16+ · weekly · 264 on average | 46/100 |
Quick answers
From the figures on this page.
Population
How does March 2019 local development compare in the rankings?
Player hours over seven days put March 2019 local development at #15,411, in the top 69% of the ranked set.
How many players does March 2019 local development hold at once?
The current row shows March 2019 local development offline; the last response was 2 days 21 hours ago. Over the last seven days it averaged 0 players.
About the server
What Rust version does March 2019 local development run?
Rust network protocol 2153 on Windows is what March 2019 local development runs. The protocol has to match before you can join, and Steam does the updating.
How reliable is March 2019 local development, and is it online now?
Offline now for March 2019 local development, last seen 2 days 21 hours ago. Over the last 2 full days the hours up number 0 of 48, 0%. Rust Data logged it first on 25 October 2026.
Where does March 2019 local development sit?
For March 2019 local development, no region is published. Where a server says it is, that is what Rust Data shows; the machine's actual location is not looked up. 136.59.131.89:28119 is its address.
Settings and map
Which rules apply on March 2019 local development, and what settings?
No gather rate appears in the name: March 2019 local development. Group limits do not appear in its data. survival is the game mode here, and the usual game, with gathering, building and raiding. Combat and raiding between players: both allowed. The server browser lists it under Community. VAC is not running; Valve's anti-cheat is off.
What is the map on March 2019 local development?
A procedural map runs on March 2019 local development, generated by the game.
Wipe schedule
When does March 2019 local development wipe, and how often?
Too few wipes are on record for March 2019 local development to reveal its rhythm. On Thursday 5 November at 19:00 UTC the next monthly force wipe runs, and no Rust server is exempt. This world was created 2 days 21 hours ago.
What is wipe day on March 2019 local development like?
Recent wipes averaged 0 players at their peak. Peak population on the latest wipe came 0 hours in.
Tags and filters
Which lists on Rust Data hold March 2019 local development, and which filters?
The Rust Data lists that March 2019 local development fits are: Rust community servers, unfiltered. Under these filters on the server list, it is listed: Type: Community (not modded, not official) and No plugins at all; Last wipe: In the last 3 days.
How should you read the server tags on March 2019 local development?
Read by the game's server browser, the tags March 2019 local development publishes are: mp1 (Max players): The server lists 1 slots; v2153 (Protocol): Protocol 2153 is required; a different game version cannot connect; haaa3cc80 (Custom tag): Not one of Rust's standard tags: set by the owner or a plugin; stok (Custom tag): Not one of Rust's standard tags: set by the owner or a plugin. At the top of this page you will also find the current players, the queue and the world creation time, all taken from the tags.
Join steps
What is the way to join March 2019 local development?
Enter client.connect 136.59.131.89:28119 in the console (F1 in Rust). Or press Launch Rust here, which opens Rust through Steam and makes the connection.