Rust Data

rustdata.spaceservers136.69.171.13:28017.ipynb

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Offline 136.69.171.13:28015 checked 2d ago

Arena Rust | Tailscale

Connect

srv = rust.server("136.69.171.13:28017")
print(srv.connect_command)

Right now

srv.summary()
players now 0/20 # 0% full
7-day average 0 # peak 2
rank #10,390 # top 47%
last wipe 3d ago # no schedule published
next wipe – # too few wipes seen yet

Players

srv.players.plot(range="48h")
No hourly history yet.

Hourly average and peak, UTC.

Server performance

srv.performance.plot(measure="fps", range="48h")
This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank · daily · 1 is best

srv.rank.plot(invert=True)  # 1 is best
RankRank in region
15k10k15k20k24 Oct25 Oct26 Oct27 Oct

Top 47% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule · too few wipes seen yet

srv.wipe_schedule()

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

wipe-day peak2players, last three wipes

The first 48 hours of its last wipes

00.511.52+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 2, 0 hours in.

Wipes · newest first

srv.wipes.head(20)
wipedpeakcrowdlastedplayers_before
0 Sat 24 Oct, 21:04 UTC3d ago 2 NaN running 0

# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

display(srv.map, srv.info())

Map

No map picture published
map
Procedural Map
size
–
seed
–

Server

srv.info()
address
136.69.171.13:28015
region
–
max players
20
group limit
8, the default
wipe schedule
–
last wipe
24 Oct 2026, 21:17 UTC
hostname
–
first seen
24 Oct 2026

Similar servers · the same kind of game, then region, group limit, rate and wipes

rust.similar(srv).head(6)
serverlike_thisplayers
0Rusty Moose |EU Mondays|EU · groups of 12+ · weekly · 511 on average616/700
1Rustoria.co - EU MainEU · groups of 16+ · weekly · 340 on average41/250
2Rusty Moose |EU Main|EU · groups of 12+ · weekly · 337 on average76/250
3Rustoria.co - EU East LongEU · groups of 12+ · monthly · 316 on average316/400
4Rustoria.co - EU East MediumEU · groups of 12+ · biweekly · 280 on average140/200
5Rustafied.com - EU FridayEU · groups of 16+ · weekly · 261 on average138/225

Quick answers

From the figures on this page.

Population data

How does Arena Rust | Tailscale compare in the rankings?

Player hours over seven days put Arena Rust | Tailscale at #10,390, in the top 47% of the ranked set.

How many players does Arena Rust | Tailscale hold at once?

Arena Rust | Tailscale returns no live count at this refresh, having last been seen 2 days 18 hours ago. Over the last seven days it averaged 0 players and peaked at 2.

Server facts

What Rust version does Arena Rust | Tailscale run?

Rust network protocol 2635 and build 168909 on Linux is what Arena Rust | Tailscale runs. Joining needs the same protocol on your game; Steam handles the update.

How reliable is Arena Rust | Tailscale, and is it online now?

Offline now for Arena Rust | Tailscale, last seen 2 days 18 hours ago. Over the last 2 full days the hours up number 4 of 48, 8%. Its earliest recorded date in Rust Data is 24 October 2026.

Which location does Arena Rust | Tailscale run from?

For Arena Rust | Tailscale, no region is published. The location shown by Rust Data is what a server says, not a lookup of where the machine stands. You can reach it at 136.69.171.13:28015.

Settings and map

Which settings and rules does Arena Rust | Tailscale run?

No gather rate appears in the name: Arena Rust | Tailscale. The group limit sits at the default of 8 players. survival is the game mode here, and the base game, where you gather, build and raid. Fighting and raiding between players are allowed. The server browser lists it under Community. VAC is running: Valve's anti-cheat is on.

Which map has Arena Rust | Tailscale selected?

The game generates its map: procedural, on Arena Rust | Tailscale.

Wipe schedule

When does Arena Rust | Tailscale wipe, and how often?

A rhythm cannot be read from the wipes of Arena Rust | Tailscale on record, which are too few. The monthly force wipe applies to every Rust server, including this one; the next falls on Thursday 5 November at 19:00 UTC. The world it runs now was generated 3 days ago.

On Arena Rust | Tailscale, what happens on wipe day?

Recent wipes averaged 2 players at their peak. Peak population on the latest wipe came 0 hours in.

Tags, lists

Where does Arena Rust | Tailscale appear among Rust Data lists and filters?

These Rust Data lists include Arena Rust | Tailscale: Rust community servers, unfiltered. Under these filters on the server list, it is listed: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last week.

Which meanings do the tags on Arena Rust | Tailscale hold?

Read by the game's server browser, the tags Arena Rust | Tailscale publishes are: gmrust (Game mode): Rust survival in its standard form; mp20 (Max players): 20 slots in total; ts8 (Group limit): Unchanged from default, teams hold up to 8; v2635 (Protocol): Protocol 2635 is required; a different game version cannot connect; cs168909 (Build): Recorded game build: 168909; ptrak (Networking): The network layer is RakNet, standard for the game; $r? (Region code): No region code is set. Current players, queue length and world creation time are among the tags and are displayed at the top of this page.

Join steps

How can I connect to Arena Rust | Tailscale?

Enter client.connect 136.69.171.13:28015 in the console (F1 in Rust). Or press Launch Rust here, which opens Rust through Steam and makes the connection.

Server tags · what each one means

srv.tags.decode()

Published as mp20,ptrak,$r?,v2635,gmrust,cs168909,ts8

Game

gmrust
Game mode Rust survival in its standard form.
mp20
Max players 20 slots in total.
ts8
Group limit Unchanged from default, teams hold up to 8.
v2635
Protocol Protocol 2635 is required; a different game version cannot connect.
cs168909
Build Recorded game build: 168909.
ptrak
Networking The network layer is RakNet, standard for the game.
$r?
Region code No region code is set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

Rust Data 69,659 players 11,803 servers online