Rust Data

rustdata.spaceservers137.74.166.42:28017.ipynb

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Offline 137.74.166.42:28015 checked 17d ago

LinuxGSM

Connect

srv = rust.server("137.74.166.42:28017")
print(srv.connect_command)

Right now

srv.summary()
players now 1/50 # 2% full
7-day average 0 # peak –
rank #13,621 # top 62%
last wipe 17d ago # no schedule published
next wipe – # no wipe seen yet

Players

srv.players.plot(range="48h")
No hourly history yet.

Hourly average and peak, UTC.

Server performance

srv.performance.plot(measure="fps", range="48h")
This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank · daily · 1 is best

srv.rank.plot(invert=True)  # 1 is best
RankRank in region
15k10k15k20k10 Oct11 Oct13 Oct14 Oct16 Oct17 Oct

Top 62% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

srv.wipe_schedule()

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes · newest first

srv.wipes.head(20)
wipedpeakcrowdlastedplayers_before
Empty DataFrame · no wipe seen yet.

# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

display(srv.map, srv.info())

Map

No map picture published
map
Procedural Map
size
–
seed
–

Server

srv.info()
address
137.74.166.42:28015
region
–
max players
50
group limit
8, the default
wipe schedule
–
last wipe
10 Oct 2026, 18:01 UTC
hostname
–
first seen
10 Oct 2026

Similar servers · the same kind of game, then region, group limit, rate and wipes

rust.similar(srv).head(6)
serverlike_thisplayers
0Rusty Moose |EU Mondays|EU · groups of 12+ · weekly · 535 on average330/300
1Rustoria.co - EU MainEU · groups of 16+ · weekly · 320 on average22/250
2Rusty Moose |EU Main|EU · groups of 12+ · weekly · 319 on average19/250
3Rustoria.co - EU East LongEU · groups of 12+ · monthly · 319 on average200/200
4Rustoria.co - EU East MediumEU · groups of 12+ · biweekly · 277 on average97/200
5Rustafied.com - EU FridayEU · groups of 16+ · weekly · 265 on average31/100

Quick answers

From the figures on this page.

Population data

Against other Rust servers, how does LinuxGSM rank?

Player hours over seven days put LinuxGSM at #13,621, in the top 62% of the ranked set.

What population does LinuxGSM carry?

Offline now for LinuxGSM, with the last sample 17 days 10 hours ago.

Server data

What Rust version does LinuxGSM run?

The build is Rust network protocol 2634 and build 167398 on Linux, run by LinuxGSM. Joining needs the same protocol on your game; Steam handles the update.

How reliable is LinuxGSM, and is it up?

The latest sample has LinuxGSM offline, with a last sighting 17 days 10 hours ago. Uptime of 0% across the last 7 full days: 0 hours of 168. Its earliest recorded date in Rust Data is 10 October 2026.

Where does LinuxGSM sit?

There is no region published for LinuxGSM. Where a server says it is, that is what Rust Data shows; the machine's actual location is not looked up. 137.74.166.42:28015 is its address.

Map and rules

Which rules apply on LinuxGSM, and what settings?

No gather rate appears in the name: LinuxGSM. Eight players per group: that is the game's default, and it applies here. Game mode survival, with this note: the usual game, with gathering, building and raiding. Fighting and raiding between players are allowed. The server browser lists it under Community. VAC is not running; Valve's anti-cheat is off.

What is the map on LinuxGSM?

A procedural map runs on LinuxGSM, generated by the game.

Wipes and dates

When does LinuxGSM wipe, and how often?

Too few wipes are on record for LinuxGSM to reveal its rhythm. Wipes are forced on all Rust servers once a month, and the next one is Thursday 5 November at 19:00 UTC. The world it runs now was generated 17 days 13 hours ago.

Lists and tags

Where does LinuxGSM appear among Rust Data lists and filters?

These Rust Data lists include LinuxGSM: Rust community servers, unfiltered. Under these filters on the server list, it is listed: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

How should you read the server tags on LinuxGSM?

Read by the game's server browser, the tags LinuxGSM publishes are: gmvanilla (Game mode): The mode is vanilla survival; mp50 (Max players): 50 slots in total; ts8 (Group limit): The default cap applies: 8 per team; v2634 (Protocol): Protocol 2634 is required; a different game version cannot connect; cs167398 (Build): Build number: 167398; ptrak (Networking): The network layer is RakNet, standard for the game; $r? (Region code): No region code is set. Current players, queue length and world creation time are among the tags and are displayed at the top of this page.

Connecting

What is the way to join LinuxGSM?

Enter client.connect 137.74.166.42:28015 in the console (F1 in Rust). Or press Launch Rust here, which opens Rust through Steam and makes the connection.

Server tags · what each one means

srv.tags.decode()

Published as mp50,ptrak,$r?,v2634,gmvanilla,cs167398,ts8

Game

gmvanilla
Game mode The mode is vanilla survival.
mp50
Max players 50 slots in total.
ts8
Group limit The default cap applies: 8 per team.
v2634
Protocol Protocol 2634 is required; a different game version cannot connect.
cs167398
Build Build number: 167398.
ptrak
Networking The network layer is RakNet, standard for the game.
$r?
Region code No region code is set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

Rust Data 39,491 players 11,618 servers online