Rust Data

rustdata.spaceservers138.0.174.158:28017.ipynb

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Offline 138.0.174.158:28015 checked 5d ago

RustVR - Teste Local

Connect

srv = rust.server("138.0.174.158:28017")
print(srv.connect_command)

Right now

srv.summary()
players now 0/2 # 0% full
7-day average 0 # peak 1
rank #12,178 # top 55%
last wipe 5d ago # no schedule published
next wipe – # too few wipes seen yet

Players

srv.players.plot(range="48h")
No hourly history yet.

Hourly average and peak, UTC.

Server performance

srv.performance.plot(measure="fps", range="48h")
This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank · daily · 1 is best

srv.rank.plot(invert=True)  # 1 is best
RankRank in region
15k10k15k20k23 Oct24 Oct25 Oct27 Oct28 Oct29 Oct

Top 55% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule · too few wipes seen yet

srv.wipe_schedule()

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

wipe-day peak1players, last three wipes

The first 48 hours of its last wipes

01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 1 hours in.

Wipes · newest first

srv.wipes.head(20)
wipedpeakcrowdlastedplayers_before
0 Fri 23 Oct, 22:35 UTC5d ago 1 NaN running 0

# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

display(srv.map, srv.info())

Map

Custom map, no picture published
map
Custom Map
size
–
seed
–

Server

srv.info()
address
138.0.174.158:28015
region
–
max players
2
group limit
8, the default
wipe schedule
–
last wipe
23 Oct 2026, 22:35 UTC
hostname
–
first seen
23 Oct 2026

Similar servers · the same kind of game, then region, group limit, rate and wipes

rust.similar(srv).head(6)
serverlike_thisplayers
0Rusty Moose |EU Mondays|EU · groups of 12+ · weekly · 565 on average187/250
1Rustoria.co - EU East LongEU · groups of 12+ · monthly · 319 on average120/200
2Rusty Moose |EU Main|EU · groups of 12+ · weekly · 291 on average19/250
3Rustoria.co - EU MainEU · groups of 16+ · weekly · 289 on average11/250
4Rustafied.com - EU FridayEU · groups of 16+ · weekly · 274 on average20/100
5Rustoria.co - EU East MediumEU · groups of 12+ · biweekly · 251 on average28/225

Quick answers

From the figures on this page.

Player counts

Against other Rust servers, how does RustVR - Teste Local rank?

Rank #12,178 on seven-day player hours for RustVR - Teste Local, within the top 55% of all ranked servers.

How full does RustVR - Teste Local run?

The current row shows RustVR - Teste Local offline; the last response was 5 days 2 hours ago. Over the last seven days it averaged 0 players and peaked at 1.

About the server

What Rust version does RustVR - Teste Local run?

The build is Rust network protocol 2635 and build 168909 on Windows, run by RustVR - Teste Local. Steam updates your game for you, but the protocol must match to join.

How reliable is RustVR - Teste Local, and is it online now?

The latest sample has RustVR - Teste Local offline, with a last sighting 5 days 2 hours ago. Uptime of 0% across the last 5 full days: 0 hours of 120. Its earliest recorded date in Rust Data is 23 October 2026.

In which location is RustVR - Teste Local hosted?

No region is published by RustVR - Teste Local. The location shown by Rust Data is what a server says, not a lookup of where the machine stands. You can reach it at 138.0.174.158:28015.

Settings and map

What rules and settings are recorded for RustVR - Teste Local?

The name RustVR - Teste Local carries no gather rate. The group limit sits at the default of 8 players. Recorded as survival, the base game, where you gather, build and raid. Fighting and raiding between players are allowed. The server browser lists it under Community. Anti-cheat status: VAC off.

Wipe schedule

When does RustVR - Teste Local wipe, and how often?

The record for RustVR - Teste Local holds too few wipes to show a rhythm. Wipes are forced on all Rust servers once a month, and the next one is Thursday 5 November at 19:00 UTC. The world it runs now was generated 5 days 3 hours ago.

What is wipe day on RustVR - Teste Local like?

Across recent wipes the busiest point averaged 1 players. Peak population on the latest wipe came 1 hours in.

Tags, lists

Where does RustVR - Teste Local appear among Rust Data lists and filters?

The Rust Data lists that RustVR - Teste Local fits are: Rust community servers, unfiltered. It appears under these filters on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last week.

How should you read the server tags on RustVR - Teste Local?

Read by the game's server browser, the tags RustVR - Teste Local publishes are: gmrust (Game mode): Survival play, standard Rust; mp2 (Max players): Slot count: 2; ts8 (Group limit): Unchanged from default, teams hold up to 8; v2635 (Protocol): The server speaks protocol 2635, so match your game version; cs168909 (Build): Recorded game build: 168909; ptrak (Networking): Standard network layer for Rust: RakNet; $r? (Region code): The region field is empty. At the top of this page you will also find the current players, the queue and the world creation time, all taken from the tags.

Connecting

How can I connect to RustVR - Teste Local?

The manual route: launch Rust, F1, then client.connect 138.0.174.158:28015. The shortcut is Launch Rust on this page, which opens the game through Steam and connects you.

Server tags · what each one means

srv.tags.decode()

Published as mp2,ptrak,$r?,v2635,gmrust,cs168909,ts8

Game

gmrust
Game mode Survival play, standard Rust.
mp2
Max players Slot count: 2.
ts8
Group limit Unchanged from default, teams hold up to 8.
v2635
Protocol The server speaks protocol 2635, so match your game version.
cs168909
Build Recorded game build: 168909.
ptrak
Networking Standard network layer for Rust: RakNet.
$r?
Region code The region field is empty.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

Rust Data 40,419 players 11,701 servers online