Rust Data

rustdata.spaceservers138.117.194.48:28016.ipynb

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Offline 138.117.194.48:28015 checked 6d ago

Pipoka

Connect

srv = rust.server("138.117.194.48:28016")
print(srv.connect_command)

Right now

srv.summary()
players now 1/1 # 100% full
7-day average 0 # peak 1
rank #13,643 # top 61%
last wipe 6d ago # no schedule published
next wipe – # no rhythm it keeps

Players

srv.players.plot(range="48h")
No hourly history yet.

Hourly average and peak, UTC.

Server performance

srv.performance.plot(measure="fps", range="48h")
This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank · daily · 1 is best

srv.rank.plot(invert=True)  # 1 is best
RankRank in region
15k10k15k20k29 Sep4 Oct10 Oct15 Oct24 Oct29 Oct

Top 61% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule · no rhythm it keeps

srv.wipe_schedule()

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

usual gap11.5 daysbetween real wipes
on rhythm100%of its recent wipes
wipe-day peak1players, last three wipes
crowd held100%of its cycles kept half the crowd

The first 48 hours of its last wipes

Thu 22 OctSat 10 OctTue 29 Sep
00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 1 hours in.

Wipes · newest first

srv.wipes.head(20)
wipedpeakcrowdlastedplayers_before
0 Thu 22 Oct, 21:45 UTC6d ago 1 NaN running 1
1 Sat 10 Oct, 17:27 UTC18d ago 1 NaN 12.2 days 1
2 Tue 29 Sep, 23:00 UTC29d ago 1 held half 10.8 days 1

# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

display(srv.map, srv.info())

Map

No map picture published
map
Procedural Map
size
–
seed
–

Server

srv.info()
address
138.117.194.48:28015
region
–
max players
1
group limit
8, the default
wipe schedule
–
last wipe
22 Oct 2026, 21:45 UTC
hostname
–
first seen
29 Sep 2026

Similar servers · the same kind of game, then region, group limit, rate and wipes

rust.similar(srv).head(6)
serverlike_thisplayers
0Rusty Moose |EU Mondays|EU · groups of 12+ · weekly · 514 on average456/575
1Rustoria.co - EU East LongEU · groups of 12+ · monthly · 318 on average434/475
2Rusty Moose |EU Main|EU · groups of 12+ · weekly · 286 on average983/250
3Rustafied.com - EU FridayEU · groups of 16+ · weekly · 276 on average61/100
4Rustoria.co - EU MainEU · groups of 16+ · weekly · 270 on average982/250
5Rustoria.co - US MainNA · groups of 16+ · weekly · 236 on average21/250

Quick answers

From the figures on this page.

Population

What position does Pipoka take in the server rankings?

Player hours over seven days put Pipoka at #13,643, in the top 61% of the ranked set.

What population does Pipoka carry?

Offline now for Pipoka, with the last sample 6 days 17 hours ago. Over the last seven days it averaged 0 players and peaked at 1.

Server facts

Which Rust version is Pipoka on?

The build is Rust network protocol 2635 and build 168909 on Windows, run by Pipoka. Joining needs the same protocol on your game; Steam handles the update.

Is Pipoka up, and what does its uptime show?

Offline now for Pipoka, last seen 6 days 17 hours ago. 2 of 168 hours up over the last 7 full days, or 1%. Rust Data logged it first on 29 September 2026.

Which location does Pipoka run from?

No region is published by Pipoka. Rust Data does not look up where the machine stands; it shows where a server says it is. You can reach it at 138.117.194.48:28015.

Rules, settings, map

Which settings and rules does Pipoka run?

You will not find a gather rate in the string Pipoka. The group limit sits at the default of 8 players. Game mode survival, with this note: the usual game, with gathering, building and raiding. Fighting and raiding between players are allowed. It is a community server, and the browser files it under Community. VAC, Valve's anti-cheat, is enabled.

What is the map on Pipoka?

A procedural map runs on Pipoka, generated by the game.

Wipe data

When does Pipoka wipe, and on what schedule?

No next wipe can be predicted for Pipoka, which wipes at irregular times. The monthly force wipe applies to every Rust server, including this one; the next falls on Thursday 5 November at 19:00 UTC. This world was created 6 days 17 hours ago.

What is wipe day on Pipoka like?

The average peak over recent wipes is 1 players. The crowd on the latest wipe topped out 1 hours after it began. Half the peak or more was held to the next wipe in 100% of recent wipes.

Tags, lists

Where does Pipoka appear among Rust Data lists and filters?

The Rust Data lists that Pipoka fits are: Rust community servers, unfiltered. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last week.

Which meanings do the tags on Pipoka hold?

The game's server browser reads these tags from Pipoka: gmvanilla (Game mode): Game mode: vanilla survival; mp1 (Max players): Slot count: 1; ts8 (Group limit): Unchanged from default, teams hold up to 8; v2635 (Protocol): To join, your game must run protocol 2635; cs168909 (Build): Build number: 168909; ptrak (Networking): The network layer is RakNet, standard for the game; $r? (Region code): Region code: not set. Current players, queue length and world creation time are among the tags and are displayed at the top of this page.

Join steps

What is the way to join Pipoka?

Enter client.connect 138.117.194.48:28015 in the console (F1 in Rust). Or press Launch Rust here, which opens Rust through Steam and makes the connection.

Server tags · what each one means

srv.tags.decode()

Published as mp1,ptrak,$r?,v2635,gmvanilla,cs168909,ts8

Game

gmvanilla
Game mode Game mode: vanilla survival.
mp1
Max players Slot count: 1.
ts8
Group limit Unchanged from default, teams hold up to 8.
v2635
Protocol To join, your game must run protocol 2635.
cs168909
Build Build number: 168909.
ptrak
Networking The network layer is RakNet, standard for the game.
$r?
Region code Region code: not set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

Rust Data 93,847 players 11,851 servers online