Rust Data

rustdata.spaceservers138.124.15.73:28017.ipynb

Run all rust-data · live

‹ All servers

Offline 138.124.15.73:28015 checked 11d ago

TEST

teams off hardcore

Connect

srv = rust.server("138.124.15.73:28017")
print(srv.connect_command)

Right now

srv.summary()
players now 0/10 # 0% full
7-day average 0 # peak –
rank #14,137 # top 65%
last wipe 26d ago # no schedule published
next wipe – # no wipe seen yet

Players

srv.players.plot(range="48h")
No hourly history yet.

Hourly average and peak, UTC.

Server performance

srv.performance.plot(measure="fps", range="48h")
This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank · daily · 1 is best

srv.rank.plot(invert=True)  # 1 is best
RankRank in region
15k10k15k20k17 Oct18 Oct20 Oct21 Oct23 Oct24 Oct

Top 65% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

srv.wipe_schedule()

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes · newest first

srv.wipes.head(20)
wipedpeakcrowdlastedplayers_before
Empty DataFrame · no wipe seen yet.

# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

display(srv.map, srv.info())

Map

No map picture published
map
Procedural Map
size
–
seed
–

Server

srv.info()
address
138.124.15.73:28015
region
–
max players
10
group limit
teams off
wipe schedule
–
last wipe
2 Oct 2026, 00:01 UTC
hostname
–
first seen
17 Oct 2026

Similar servers · the same kind of game, then region, group limit, rate and wipes

rust.similar(srv).head(6)
serverlike_thisplayers
0Reddit.com/r/PlayRust - EU HardcoreEU · no group limit · 9 on average8/200
1[EU] Facepunch Hardcore 1EU · no group limit · monthly · 7 on average2/400
2Rustopia.gg - US Hardcore TrioNA · no group limit · weekly · 4 on average3/75
3Rustafied.com - AU HardcoreOC · no group limit · weekly · 4 on average2/100
4[US East] Facepunch Hardcore 1NA · no group limit · monthly · 4 on average4/400
5Rusticated.com - EU Hardcore Trio | Thursday WipesEU · no group limit · weekly · 4 on average1/150

Quick answers

From the figures on this page.

Population

What position does TEST take in the server rankings?

Rank #14,137 on seven-day player hours for TEST, within the top 65% of all ranked servers.

What population does TEST carry?

TEST returns no live count at this refresh, having last been seen 11 days 19 hours ago.

Server data

Which Rust version is TEST on?

Version Rust network protocol 2634 and build 166494 on Windows is reported by TEST. The protocol has to match before you can join, and Steam does the updating.

How reliable is TEST, and is it online now?

The latest sample has TEST offline, with a last sighting 11 days 19 hours ago. Uptime of 0% across the last 7 full days: 0 hours of 168. Its earliest recorded date in Rust Data is 17 October 2026.

Where does TEST sit?

There is no region published for TEST. The location shown by Rust Data is what a server says, not a lookup of where the machine stands. You can reach it at 138.124.15.73:28015.

Settings and map

What rules and settings are recorded for TEST?

No gather rate appears in the name: TEST. The field for group size is empty. Recorded as hardcore, Facepunch's most punishing mode. Combat and raiding between players: both allowed. It is a community server, and the browser files it under Community. VAC, Valve's anti-cheat, is enabled.

Which map has TEST selected?

A procedural map runs on TEST, generated by the game.

Wipe data

When does TEST wipe, and on what schedule?

Too few wipes are on record for TEST to reveal its rhythm. Wipes are forced on all Rust servers once a month, and the next one is Thursday 5 November at 19:00 UTC. This world was created 26 days 23 hours ago.

Lists and tags

Which lists on Rust Data hold TEST, and which filters?

These Rust Data lists include TEST: Rust community servers, unfiltered. Under these filters on the server list, it is listed: Type: Community (not modded, not official) and No plugins at all; Game mode: Hardcore.

How should you read the server tags on TEST?

These tags are published by TEST and read by the game's server browser: gmhardcore (Game mode): The ruleset is hardcore, the harsher option; mp10 (Max players): 10 slots in total; ts0 (Group limit): The team system is off; v2634 (Protocol): Protocol 2634 is required; a different game version cannot connect; cs166494 (Build): Recorded game build: 166494; ptrak (Networking): Network traffic runs over RakNet, the game standard; $r? (Region code): Region code: not set. The tags also hold the current player count, the queue and when the world was made; these appear at the top of this page.

Join steps

How can I connect to TEST?

The manual route: launch Rust, F1, then client.connect 138.124.15.73:28015. The shortcut is Launch Rust on this page, which opens the game through Steam and connects you.

Server tags · what each one means

srv.tags.decode()

Published as mp10,ptrak,$r?,v2634,gmhardcore,cs166494,ts0

Game

gmhardcore
Game mode The ruleset is hardcore, the harsher option.
mp10
Max players 10 slots in total.
ts0
Group limit The team system is off.
v2634
Protocol Protocol 2634 is required; a different game version cannot connect.
cs166494
Build Recorded game build: 166494.
ptrak
Networking Network traffic runs over RakNet, the game standard.
$r?
Region code Region code: not set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

Rust Data 55,890 players 11,751 servers online