Rust Data

rustdata.spaceservers138.124.85.71:28017.ipynb

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Offline 138.124.85.71:28015 checked 22d ago

TEST

teams off hardcore

Connect

srv = rust.server("138.124.85.71:28017")
print(srv.connect_command)

Right now

srv.summary()
players now 1/10 # 10% full
7-day average 0 # peak –
rank #14,799 # top 66%
last wipe 26d ago # no schedule published
next wipe – # too few wipes seen yet

Players

srv.players.plot(range="48h")
No hourly history yet.

Hourly average and peak, UTC.

Server performance

srv.performance.plot(measure="fps", range="48h")
This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank · daily · 1 is best

srv.rank.plot(invert=True)  # 1 is best
RankRank in region
15k10k15k20k20 Sep24 Sep29 Sep3 Oct8 Oct12 Oct

Top 66% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule · too few wipes seen yet

srv.wipe_schedule()

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

usual gap13.5 daysbetween real wipes
wipe-day peak1players, last three wipes
crowd held100%of its cycles kept half the crowd

The first 48 hours of its last wipes

Fri 2 OctFri 18 Sep
00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.

Wipes · newest first

srv.wipes.head(20)
wipedpeakcrowdlastedplayers_before
0 Fri 2 Oct, 00:01 UTC26d ago 1 NaN running 0
1 Fri 18 Sep, 11:08 UTC39d ago 1 held half 13.5 days 0

# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

display(srv.map, srv.info())

Map

No map picture published
map
Procedural Map
size
–
seed
–

Server

srv.info()
address
138.124.85.71:28015
region
–
max players
10
group limit
teams off
wipe schedule
–
last wipe
2 Oct 2026, 00:01 UTC
hostname
–
first seen
13 Sep 2026

Similar servers · the same kind of game, then region, group limit, rate and wipes

rust.similar(srv).head(6)
serverlike_thisplayers
0Reddit.com/r/PlayRust - EU HardcoreEU · no group limit · 9 on average8/200
1[EU] Facepunch Hardcore 1EU · no group limit · monthly · 7 on average1/400
2[US East] Facepunch Hardcore 1NA · no group limit · monthly · 4 on average1/400
3Rustopia.gg - US Hardcore TrioNA · no group limit · weekly · 4 on average3/75
4Rustafied.com - AU HardcoreOC · no group limit · weekly · 4 on average3/100
5Rusticated.com - EU Hardcore Trio | Thursday WipesEU · no group limit · weekly · 4 on average1/150

Quick answers

From the figures on this page.

Population

Against other Rust servers, how does TEST rank?

Over the last seven days TEST sits at #14,799 on player hours, in the top 66% of ranked servers.

How full does TEST run?

Offline now for TEST, with the last sample 22 days 8 hours ago.

About the server

What is the Rust version on TEST?

Rust network protocol 2634 and build 166494 on Windows is what TEST runs. The protocol has to match before you can join, and Steam does the updating.

How reliable is TEST, and is it up?

Offline now for TEST, last seen 22 days 8 hours ago. 0 of 168 hours up over the last 7 full days, or 0%. The first row Rust Data holds for it is dated 13 September 2026.

In which location is TEST hosted?

No region is published by TEST. Where a server says it is, that is what Rust Data shows; the machine's actual location is not looked up. 138.124.85.71:28015 is its address.

Rules, settings, map

What rules and settings are recorded for TEST?

No gather rate appears in the name: TEST. No group limit is published. Recorded as hardcore, Facepunch at its most unforgiving. Fighting and raiding between players are allowed. The server browser lists it under Community. VAC, Valve's anti-cheat, is enabled.

What is the map on TEST?

The game generates its map: procedural, on TEST.

Wipe data

When does TEST wipe, and on what schedule?

Too few wipes are on record for TEST to reveal its rhythm. The monthly force wipe applies to every Rust server, including this one; the next falls on Thursday 5 November at 19:00 UTC. The world it runs now was generated 26 days 2 hours ago.

What is wipe day on TEST like?

Recent wipes averaged 1 players at their peak. The crowd on the latest wipe topped out 0 hours after it began. Recent wipes kept the crowd above half the peak until the next wipe 100% of the time.

Tags, lists

Which Rust Data filters and lists contain TEST?

The Rust Data lists that TEST fits are: Rust community servers, unfiltered. Under these filters on the server list, it is listed: Type: Community (not modded, not official) and No plugins at all; Game mode: Hardcore.

Which meanings do the tags on TEST hold?

These tags are published by TEST and read by the game's server browser: gmhardcore (Game mode): Hardcore ruleset, the harsher one; mp10 (Max players): Slot count: 10; ts0 (Group limit): Teams are disabled; v2634 (Protocol): Protocol 2634 is required; a different game version cannot connect; cs166494 (Build): Recorded game build: 166494; ptrak (Networking): Network traffic runs over RakNet, the game standard; $r? (Region code): Region code: not set. Current players, queue length and world creation time are among the tags and are displayed at the top of this page.

Join steps

What is the way to join TEST?

Enter client.connect 138.124.85.71:28015 in the console (F1 in Rust). Or press Launch Rust here, which opens Rust through Steam and makes the connection.

Server tags · what each one means

srv.tags.decode()

Published as mp10,ptrak,$r?,v2634,gmhardcore,cs166494,ts0

Game

gmhardcore
Game mode Hardcore ruleset, the harsher one.
mp10
Max players Slot count: 10.
ts0
Group limit Teams are disabled.
v2634
Protocol Protocol 2634 is required; a different game version cannot connect.
cs166494
Build Recorded game build: 166494.
ptrak
Networking Network traffic runs over RakNet, the game standard.
$r?
Region code Region code: not set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

Rust Data 40,778 players 11,636 servers online