Offline 138.199.34.146:28015 checked 41d ago
Test Server
Connect
srv = rust.server("138.199.34.146:28017")
print(srv.connect_command)
Right now
srv.summary()
Players
srv.players.plot(range="48h")
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
srv.performance.plot(measure="fps", range="48h")
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank · daily · 1 is best
srv.rank.plot(invert=True) # 1 is best
Wipe schedule
srv.wipe_schedule()
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes · newest first
srv.wipes.head(20)
| wiped | peak | crowd | lasted | players_before | |
|---|---|---|---|---|---|
| Empty DataFrame · no wipe seen yet. | |||||
# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
display(srv.map, srv.info())
Map
- map
- Procedural Map
- size
- –
- seed
- –
Server
srv.info()- address
- 138.199.34.146:28015
- region
- –
- max players
- 10
- group limit
- 8, the default
- wipe schedule
- –
- last wipe
- 3 Sep 2026, 19:42 UTC
- hostname
- –
- first seen
- 17 Sep 2026
Similar servers · the same kind of game, then region, group limit, rate and wipes
rust.similar(srv).head(6)
| server | like_this | players | |
|---|---|---|---|
| 0 | Rusty Moose |EU Mondays| | EU · groups of 12+ · weekly · 491 on average | 72/250 |
| 1 | Rustoria.co - EU East Long | EU · groups of 12+ · monthly · 319 on average | 106/200 |
| 2 | Rusty Moose |EU Main| | EU · groups of 12+ · weekly · 284 on average | 335/350 |
| 3 | Rustafied.com - EU Friday | EU · groups of 16+ · weekly · 277 on average | 20/100 |
| 4 | Rustoria.co - EU Main | EU · groups of 16+ · weekly · 266 on average | 419/450 |
| 5 | Rustoria.co - EU East Medium | EU · groups of 12+ · biweekly · 253 on average | 304/325 |
Quick answers
From the figures on this page.
Population data
How does Test Server compare in the rankings?
Player hours over seven days put Test Server at #13,264, in the top – of the ranked set.
How many players does Test Server hold at once?
The current row shows Test Server offline; the last response was 41 days 23 hours ago.
About the server
What Rust version does Test Server run?
Rust network protocol 2633 and build 162929 on Windows is what Test Server runs. Joining needs the same protocol on your game; Steam handles the update.
How reliable is Test Server, and is it online now?
Test Server is offline at this refresh; the last response came 41 days 23 hours ago. 0 of 168 hours up over the last 7 full days, or 0%. Its earliest recorded date in Rust Data is 17 September 2026.
Where does Test Server sit?
There is no region published for Test Server. Rust Data does not look up where the machine stands; it shows where a server says it is. You can reach it at 138.199.34.146:28015.
Settings and map
Which rules apply on Test Server, and what settings?
The name Test Server carries no gather rate. No custom cap; the default of 8 players per group stands. Recorded as survival, gather, build, raid: the standard loop. Raids and player combat are enabled. Community is its browser category. The VAC field reads off.
What is the map on Test Server?
Test Server runs a procedural map, which the game generates.
Wipes and dates
On what schedule does Test Server wipe?
A rhythm cannot be read from the wipes of Test Server on record, which are too few. On Thursday 5 November at 19:00 UTC the next monthly force wipe runs, and no Rust server is exempt. A new world was started 56 days 5 hours ago, and that is the one in play.
Tags, lists
Which Rust Data filters and lists contain Test Server?
On Rust Data, Test Server appears in these lists: Rust community servers, unfiltered. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
How should you read the server tags on Test Server?
The game's server browser reads these tags from Test Server: gmrust (Game mode): Rust survival in its standard form; mp10 (Max players): 10 slots in total; ts8 (Group limit): Team limit of 8, as shipped by default; v2633 (Protocol): To join, your game must run protocol 2633; cs162929 (Build): The server runs build 162929; ptrak (Networking): Standard network layer for Rust: RakNet; $r? (Region code): No region code is set. Current players, queue length and world creation time are among the tags and are displayed at the top of this page.
Connecting
What is the way into Test Server?
The manual route: launch Rust, F1, then client.connect 138.199.34.146:28015. The shortcut is Launch Rust on this page, which opens the game through Steam and connects you.