Rust Data

rustdata.spaceservers138.199.34.155:28017.ipynb

Run all rust-data · live

‹ All servers

Offline 138.199.34.155:28015 checked 43d ago

Test Server

Connect

srv = rust.server("138.199.34.155:28017")
print(srv.connect_command)

Right now

srv.summary()
players now 1/10 # 10% full
7-day average 0 # peak –
rank #13,334 # no region published
last wipe 55d ago # no schedule published
next wipe – # no wipe seen yet

Players

srv.players.plot(range="48h")
No hourly history yet.

Hourly average and peak, UTC.

Server performance

srv.performance.plot(measure="fps", range="48h")
This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank · daily · 1 is best

srv.rank.plot(invert=True)  # 1 is best
RankRank in region
15k10k15k20k20 Sep21 Sep22 Sep

Wipe schedule

srv.wipe_schedule()

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes · newest first

srv.wipes.head(20)
wipedpeakcrowdlastedplayers_before
Empty DataFrame · no wipe seen yet.

# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

display(srv.map, srv.info())

Map

No map picture published
map
Procedural Map
size
–
seed
–

Server

srv.info()
address
138.199.34.155:28015
region
–
max players
10
group limit
8, the default
wipe schedule
–
last wipe
3 Sep 2026, 19:42 UTC
hostname
–
first seen
15 Sep 2026

Similar servers · the same kind of game, then region, group limit, rate and wipes

rust.similar(srv).head(6)
serverlike_thisplayers
0Rusty Moose |EU Mondays|EU · groups of 12+ · weekly · 516 on average449/475
1Rustoria.co - EU East LongEU · groups of 12+ · monthly · 319 on average363/375
2Rusty Moose |EU Main|EU · groups of 12+ · weekly · 291 on average41/250
3Rustoria.co - EU MainEU · groups of 16+ · weekly · 276 on average32/250
4Rustafied.com - EU FridayEU · groups of 16+ · weekly · 275 on average53/100
5Rustoria.co - EU East MediumEU · groups of 12+ · biweekly · 243 on average154/200

Quick answers

From the figures on this page.

Population

How does Test Server compare in the rankings?

Player hours over seven days put Test Server at #13,334, in the top – of the ranked set.

How full does Test Server run?

Test Server returns no live count at this refresh, having last been seen 43 days 11 hours ago.

Server facts

Which Rust version is Test Server on?

The build is Rust network protocol 2633 and build 162929 on Windows, run by Test Server. Joining needs the same protocol on your game; Steam handles the update.

How reliable is Test Server, and is it up?

The latest sample has Test Server offline, with a last sighting 43 days 11 hours ago. Uptime of 0% across the last 7 full days: 0 hours of 168. Rust Data logged it first on 15 September 2026.

In which location is Test Server hosted?

No region is published by Test Server. Where a server says it is, that is what Rust Data shows; the machine's actual location is not looked up. You can reach it at 138.199.34.155:28015.

Settings and map

What rules and settings are recorded for Test Server?

You will not find a gather rate in the string Test Server. No custom cap; the default of 8 players per group stands. Recorded as survival, gather, build, raid: the standard loop. Combat and raiding between players: both allowed. Community is its browser category. VAC is not running; Valve's anti-cheat is off.

Which map has Test Server selected?

The game generates its map: procedural, on Test Server.

Wipe schedule

On what schedule does Test Server wipe?

A rhythm cannot be read from the wipes of Test Server on record, which are too few. Wipes are forced on all Rust servers once a month, and the next one is Thursday 5 November at 19:00 UTC. The world it runs now was generated 55 days 15 hours ago.

Tags, lists

Where does Test Server appear among Rust Data lists and filters?

The Rust Data lists that Test Server fits are: Rust community servers, unfiltered. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

Which meanings do the tags on Test Server hold?

The game's server browser reads these tags from Test Server: gmrust (Game mode): Survival play, standard Rust; mp10 (Max players): Slot count: 10; ts8 (Group limit): The default cap applies: 8 per team; v2633 (Protocol): The server speaks protocol 2633, so match your game version; cs162929 (Build): Recorded game build: 162929; ptrak (Networking): Standard network layer for Rust: RakNet; $r? (Region code): No region code is set. The tags also hold the current player count, the queue and when the world was made; these appear at the top of this page.

Join steps

What is the way into Test Server?

Enter client.connect 138.199.34.155:28015 in the console (F1 in Rust). Or press Launch Rust here, which opens Rust through Steam and makes the connection.

Server tags · what each one means

srv.tags.decode()

Published as mp10,ptrak,$r?,v2633,gmrust,cs162929,ts8

Game

gmrust
Game mode Survival play, standard Rust.
mp10
Max players Slot count: 10.
ts8
Group limit The default cap applies: 8 per team.
v2633
Protocol The server speaks protocol 2633, so match your game version.
cs162929
Build Recorded game build: 162929.
ptrak
Networking Standard network layer for Rust: RakNet.
$r?
Region code No region code is set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

Rust Data 60,549 players 11,720 servers online