Offline 138.199.46.90:11076 checked 36d ago
Pingplayers Rust Server
Connect
srv = rust.server("138.199.46.90:11077")
print(srv.connect_command)
Right now
srv.summary()
Players
srv.players.plot(range="48h")
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
srv.performance.plot(measure="fps", range="48h")
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 22 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank · daily · 1 is best
srv.rank.plot(invert=True) # 1 is best
Top 68% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
srv.wipe_schedule()
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes · newest first
srv.wipes.head(20)
| wiped | peak | crowd | lasted | players_before | |
|---|---|---|---|---|---|
| Empty DataFrame · no wipe seen yet. | |||||
# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
display(srv.map, srv.info())
Map
1000 · seed 8292
- map
- Procedural Map
- size
- 1000
- seed
- 8292
Server
srv.info()- address
- 138.199.46.90:11076
- region
- –
- max players
- 20
- group limit
- 8, the default
- wipe schedule
- –
- last wipe
- 22 Sep 2026, 20:13 UTC
- hostname
- –
- first seen
- 22 Sep 2026
Similar servers · the same kind of game, then region, group limit, rate and wipes
rust.similar(srv).head(6)
| server | like_this | players | |
|---|---|---|---|
| 0 | Rusty Moose |EU Mondays| | EU · groups of 12+ · weekly · 565 on average | 195/250 |
| 1 | Rustoria.co - EU East Long | EU · groups of 12+ · monthly · 319 on average | 114/200 |
| 2 | Rusty Moose |EU Main| | EU · groups of 12+ · weekly · 291 on average | 21/250 |
| 3 | Rustoria.co - EU Main | EU · groups of 16+ · weekly · 289 on average | 12/250 |
| 4 | Rustafied.com - EU Friday | EU · groups of 16+ · weekly · 274 on average | 21/100 |
| 5 | Rustoria.co - EU East Medium | EU · groups of 12+ · biweekly · 251 on average | 27/225 |
Quick answers
From the figures on this page.
Player counts
What position does Pingplayers Rust Server take in the server rankings?
Over the last seven days Pingplayers Rust Server sits at #15,498 on player hours, in the top 68% of ranked servers.
How full does Pingplayers Rust Server run?
Pingplayers Rust Server returns no live count at this refresh, having last been seen 36 days 4 hours ago.
Server facts
What Rust version does Pingplayers Rust Server run?
Rust network protocol 2633 and build 165217 on Linux is what Pingplayers Rust Server runs. Steam updates your game for you, but the protocol must match to join.
Is Pingplayers Rust Server up, and what does its uptime show?
Pingplayers Rust Server is offline at this refresh; the last response came 36 days 4 hours ago. 0 of 168 hours up over the last 7 full days, or 0%. Rust Data logged it first on 22 September 2026.
Which location does Pingplayers Rust Server run from?
There is no region published for Pingplayers Rust Server. The location shown by Rust Data is what a server says, not a lookup of where the machine stands. You can reach it at 138.199.46.90:11076.
Map and rules
What rules and settings are recorded for Pingplayers Rust Server?
No gather rate appears in the name: Pingplayers Rust Server. Eight players per group: that is the game's default, and it applies here. survival is the game mode here, and gather, build, raid: the standard loop. Fighting and raiding between players are allowed. The server browser lists it under Community. VAC is running: Valve's anti-cheat is on.
Which map has Pingplayers Rust Server selected?
The game generates the map on Pingplayers Rust Server: procedural, size 1,000, seed 8292. The same size and seed produce the same map; this page links to RustMaps so it can be viewed.
Wipe schedule
When does Pingplayers Rust Server wipe, and on what schedule?
A rhythm cannot be read from the wipes of Pingplayers Rust Server on record, which are too few. The monthly force wipe applies to every Rust server, including this one; the next falls on Thursday 5 November at 19:00 UTC. This world was created 36 days 5 hours ago.
Tags and filters
Which Rust Data filters and lists contain Pingplayers Rust Server?
These Rust Data lists include Pingplayers Rust Server: Rust community servers, unfiltered. It appears under these filters on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
How should you read the server tags on Pingplayers Rust Server?
These tags are published by Pingplayers Rust Server and read by the game's server browser: gmrust (Game mode): Survival play, standard Rust; mp20 (Max players): The server lists 20 slots; ts8 (Group limit): The default cap applies: 8 per team; v2633 (Protocol): Protocol 2633 is required; a different game version cannot connect; cs165217 (Build): Build number: 165217; ptrak (Networking): Standard network layer for Rust: RakNet; $r? (Region code): The region field is empty. Current players, queue length and world creation time are among the tags and are displayed at the top of this page.
Join steps
What is the way into Pingplayers Rust Server?
Enter client.connect 138.199.46.90:11076 in the console (F1 in Rust). Or press Launch Rust here, which opens Rust through Steam and makes the connection.