Offline 138.199.46.90:11433 checked 21d ago
Pingplayers Rust Server
Connect
srv = rust.server("138.199.46.90:11454")
print(srv.connect_command)
Right now
srv.summary()
Players
srv.players.plot(range="48h")
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
srv.performance.plot(measure="fps", range="48h")
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 18 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank · daily · 1 is best
srv.rank.plot(invert=True) # 1 is best
Top 72% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
srv.wipe_schedule()
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes · newest first
srv.wipes.head(20)
| wiped | peak | crowd | lasted | players_before | |
|---|---|---|---|---|---|
| Empty DataFrame · no wipe seen yet. | |||||
# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
display(srv.map, srv.info())
Map
1000 · seed 1474
- map
- Procedural Map
- size
- 1000
- seed
- 1474
Server
srv.info()- address
- 138.199.46.90:11433
- region
- –
- max players
- 4
- group limit
- 8, the default
- wipe schedule
- –
- last wipe
- 18 Sep 2026, 19:04 UTC
- hostname
- –
- first seen
- 18 Sep 2026
Similar servers · the same kind of game, then region, group limit, rate and wipes
rust.similar(srv).head(6)
| server | like_this | players | |
|---|---|---|---|
| 0 | Rusty Moose |EU Mondays| | EU · groups of 12+ · weekly · 516 on average | 446/475 |
| 1 | Rustoria.co - EU East Long | EU · groups of 12+ · monthly · 319 on average | 386/375 |
| 2 | Rusty Moose |EU Main| | EU · groups of 12+ · weekly · 291 on average | 48/250 |
| 3 | Rustoria.co - EU Main | EU · groups of 16+ · weekly · 276 on average | 30/250 |
| 4 | Rustafied.com - EU Friday | EU · groups of 16+ · weekly · 275 on average | 49/100 |
| 5 | Rustoria.co - EU East Medium | EU · groups of 12+ · biweekly · 243 on average | 147/200 |
Quick answers
From the figures on this page.
Player counts
What position does Pingplayers Rust Server take in the server rankings?
Rank #15,886 on seven-day player hours for Pingplayers Rust Server, within the top 72% of all ranked servers.
How many players does Pingplayers Rust Server hold at once?
The current row shows Pingplayers Rust Server offline; the last response was 21 days ago.
Server facts
Which Rust version is Pingplayers Rust Server on?
The build is Rust network protocol 2633 and build 164530 on Linux, run by Pingplayers Rust Server. Steam updates your game for you, but the protocol must match to join.
How reliable is Pingplayers Rust Server, and is it up?
The latest sample has Pingplayers Rust Server offline, with a last sighting 21 days ago. 0 of 168 hours up over the last 7 full days, or 0%. Its earliest recorded date in Rust Data is 18 September 2026.
Which location does Pingplayers Rust Server run from?
For Pingplayers Rust Server, no region is published. Where a server says it is, that is what Rust Data shows; the machine's actual location is not looked up. You can reach it at 138.199.46.90:11433.
Map and rules
Which settings and rules does Pingplayers Rust Server run?
You will not find a gather rate in the string Pingplayers Rust Server. No custom cap; the default of 8 players per group stands. Recorded as survival, the base game, where you gather, build and raid. Combat and raiding between players: both allowed. It is a community server, and the browser files it under Community. VAC is running: Valve's anti-cheat is on.
What is the map on Pingplayers Rust Server?
Pingplayers Rust Server runs a procedural map of size 1,000 with seed 1474, generated by the game. Because size and seed determine the map, it can be viewed on RustMaps via this page.
Wipe schedule
When does Pingplayers Rust Server wipe, and how often?
A rhythm cannot be read from the wipes of Pingplayers Rust Server on record, which are too few. Wipes are forced on all Rust servers once a month, and the next one is Thursday 5 November at 19:00 UTC. The world it runs now was generated 40 days 16 hours ago.
Tags, lists
Where does Pingplayers Rust Server appear among Rust Data lists and filters?
On Rust Data, Pingplayers Rust Server appears in these lists: Rust community servers, unfiltered. It appears under these filters on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
Which meanings do the tags on Pingplayers Rust Server hold?
Read by the game's server browser, the tags Pingplayers Rust Server publishes are: gmrust (Game mode): Rust survival in its standard form; mp4 (Max players): Slot count: 4; ts8 (Group limit): Unchanged from default, teams hold up to 8; v2633 (Protocol): Protocol 2633 is required; a different game version cannot connect; cs164530 (Build): Build number: 164530; ptrak (Networking): Network traffic runs over RakNet, the game standard; $r? (Region code): Region code: not set. The tags also hold the current player count, the queue and when the world was made; these appear at the top of this page.
Connecting
What is the way into Pingplayers Rust Server?
In Rust, F1 opens the console: type client.connect 138.199.46.90:11433. Launch Rust on this page does the same by opening the game through Steam and connecting.