Rust Data

rustdata.spaceservers138.2.234.74:28017.ipynb

Run all rust-data · live

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Offline 138.2.234.74:28015 checked 11d ago

GameOps Rust

Connect

srv = rust.server("138.2.234.74:28017")
print(srv.connect_command)

Right now

srv.summary()
players now 0/50 # 0% full
7-day average 0 # peak –
rank #15,101 # top 70%
last wipe 11d ago # no schedule published
next wipe – # too few wipes seen yet

Players

srv.players.plot(range="48h")
No hourly history yet.

Hourly average and peak, UTC.

Server performance

srv.performance.plot(measure="fps", range="48h")
This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank · daily · 1 is best

srv.rank.plot(invert=True)  # 1 is best
RankRank in region
15k10k15k20k15 Oct16 Oct18 Oct19 Oct21 Oct22 Oct

Top 70% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule · too few wipes seen yet

srv.wipe_schedule()

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

wipe-day peak0players, last three wipes

The first 48 hours of its last wipes

01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.

Wipes · newest first

srv.wipes.head(20)
wipedpeakcrowdlastedplayers_before
0 Thu 15 Oct, 16:18 UTC12d ago 0 NaN running 0

# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

display(srv.map, srv.info())

Map

No map picture published
map
Procedural Map
size
–
seed
–

Server

srv.info()
address
138.2.234.74:28015
region
–
max players
50
group limit
8, the default
wipe schedule
–
last wipe
15 Oct 2026, 21:36 UTC
hostname
–
first seen
15 Oct 2026

Similar servers · the same kind of game, then region, group limit, rate and wipes

rust.similar(srv).head(6)
serverlike_thisplayers
0Rusty Moose |EU Mondays|EU · groups of 12+ · weekly · 501 on average802/850
1Rustoria.co - EU MainEU · groups of 16+ · weekly · 347 on average57/250
2Rusty Moose |EU Main|EU · groups of 12+ · weekly · 342 on average118/250
3Rustoria.co - EU East LongEU · groups of 12+ · monthly · 314 on average459/525
4Rustoria.co - EU East MediumEU · groups of 12+ · biweekly · 281 on average282/350
5Rustafied.com - EU FridayEU · groups of 16+ · weekly · 258 on average214/300

Quick answers

From the figures on this page.

Player counts

Against other Rust servers, how does GameOps Rust rank?

Player hours over seven days put GameOps Rust at #15,101, in the top 70% of the ranked set.

What population does GameOps Rust carry?

GameOps Rust returns no live count at this refresh, having last been seen 11 days 21 hours ago.

Server facts

Which Rust version is GameOps Rust on?

Rust network protocol 2634 and build 167781 on Linux is what GameOps Rust runs. Joining needs the same protocol on your game; Steam handles the update.

Is GameOps Rust up, and what does its uptime show?

GameOps Rust is offline at this refresh; the last response came 11 days 21 hours ago. Over the last 7 full days the hours up number 0 of 168, 0%. The first row Rust Data holds for it is dated 15 October 2026.

Which location does GameOps Rust run from?

No region is published by GameOps Rust. Rust Data does not look up where the machine stands; it shows where a server says it is. You can reach it at 138.2.234.74:28015.

Map and rules

Which rules apply on GameOps Rust, and what settings?

You will not find a gather rate in the string GameOps Rust. The group limit sits at the default of 8 players. survival is the game mode here, and the base game, where you gather, build and raid. Combat and raiding between players: both allowed. The server browser lists it under Community. VAC is running: Valve's anti-cheat is on.

Which map has GameOps Rust loaded?

GameOps Rust runs a procedural map, which the game generates.

Wipes and dates

When does GameOps Rust wipe, and on what schedule?

The record for GameOps Rust holds too few wipes to show a rhythm. Wipes are forced on all Rust servers once a month, and the next one is Thursday 5 November at 19:00 UTC. The world it runs now was generated 11 days 21 hours ago.

What is wipe day on GameOps Rust like?

The average peak over recent wipes is 0 players. The crowd on the latest wipe topped out 0 hours after it began.

Tags, lists

Which Rust Data filters and lists contain GameOps Rust?

On Rust Data, GameOps Rust appears in these lists: Rust community servers, unfiltered. Under these filters on the server list, it is listed: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 2 weeks.

How should you read the server tags on GameOps Rust?

Read by the game's server browser, the tags GameOps Rust publishes are: gmrust (Game mode): Survival play, standard Rust; mp50 (Max players): The server lists 50 slots; ts8 (Group limit): Unchanged from default, teams hold up to 8; v2634 (Protocol): Protocol 2634 is required; a different game version cannot connect; cs167781 (Build): The server runs build 167781; ptrak (Networking): The network layer is RakNet, standard for the game; $r? (Region code): The region field is empty. The tags also hold the current player count, the queue and when the world was made; these appear at the top of this page.

Connecting

What is the way to join GameOps Rust?

In Rust, F1 opens the console: type client.connect 138.2.234.74:28015. Launch Rust on this page does the same by opening the game through Steam and connecting.

Server tags · what each one means

srv.tags.decode()

Published as mp50,ptrak,$r?,v2634,gmrust,cs167781,ts8

Game

gmrust
Game mode Survival play, standard Rust.
mp50
Max players The server lists 50 slots.
ts8
Group limit Unchanged from default, teams hold up to 8.
v2634
Protocol Protocol 2634 is required; a different game version cannot connect.
cs167781
Build The server runs build 167781.
ptrak
Networking The network layer is RakNet, standard for the game.
$r?
Region code The region field is empty.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

Rust Data 94,650 players 11,876 servers online