Rust Data

rustdata.spaceservers138.201.226.233:28024.ipynb

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Offline 138.201.226.233:28023 checked 45d ago

Test_Dev_Server_Neruxnetzwerk

carbon

Connect

srv = rust.server("138.201.226.233:28024")
print(srv.connect_command)

Right now

srv.summary()
players now 0/100 # 0% full
7-day average 0 # peak –
rank #15,149 # no region published
last wipe 54d ago # no schedule published
next wipe – # no wipe seen yet

Players

srv.players.plot(range="48h")
No hourly history yet.

Hourly average and peak, UTC.

Server performance

srv.performance.plot(measure="fps", range="48h")
This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank · daily · 1 is best

srv.rank.plot(invert=True)  # 1 is best
No rank history yet.

Wipe schedule

srv.wipe_schedule()

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes · newest first

srv.wipes.head(20)
wipedpeakcrowdlastedplayers_before
Empty DataFrame · no wipe seen yet.

# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

display(srv.map, srv.info())

Map

No map picture published
map
Procedural Map
size
–
seed
–

Server

srv.info()
address
138.201.226.233:28023
region
–
max players
100
group limit
8, the default
wipe schedule
–
last wipe
4 Sep 2026, 15:22 UTC
hostname
–
first seen
13 Sep 2026

Similar servers · the same kind of game, then region, group limit, rate and wipes

rust.similar(srv).head(6)
serverlike_thisplayers
0Rusty Moose |EU Mondays|EU · groups of 12+ · weekly · 542 on average154/250
1Rustoria.co - EU East LongEU · groups of 12+ · monthly · 319 on average127/200
2Rusty Moose |EU Main|EU · groups of 12+ · weekly · 291 on average15/250
3Rustoria.co - EU MainEU · groups of 16+ · weekly · 283 on average17/250
4Rustafied.com - EU FridayEU · groups of 16+ · weekly · 274 on average13/100
5Rustoria.co - EU East MediumEU · groups of 12+ · biweekly · 249 on average43/200

Quick answers

From the figures on this page.

Player counts

How does Test_Dev_Server_Neruxnetzwerk compare in the rankings?

Rank #15,149 on seven-day player hours for Test_Dev_Server_Neruxnetzwerk, within the top – of all ranked servers.

How many players does Test_Dev_Server_Neruxnetzwerk hold at once?

Test_Dev_Server_Neruxnetzwerk returns no live count at this refresh, having last been seen 45 days 10 hours ago.

About the server

What is the Rust version on Test_Dev_Server_Neruxnetzwerk?

Version Rust network protocol 2633 and build 162929 on Linux is reported by Test_Dev_Server_Neruxnetzwerk. The protocol has to match before you can join, and Steam does the updating.

Is Test_Dev_Server_Neruxnetzwerk up, and what does its uptime show?

The latest sample has Test_Dev_Server_Neruxnetzwerk offline, with a last sighting 45 days 10 hours ago. 0 of 168 hours up over the last 7 full days, or 0%. Its earliest recorded date in Rust Data is 13 September 2026.

Where does Test_Dev_Server_Neruxnetzwerk sit?

There is no region published for Test_Dev_Server_Neruxnetzwerk. Where a server says it is, that is what Rust Data shows; the machine's actual location is not looked up. You can reach it at 138.201.226.233:28023.

Map and rules

What rules and settings are recorded for Test_Dev_Server_Neruxnetzwerk?

No gather rate appears in the name: Test_Dev_Server_Neruxnetzwerk. The group limit sits at the default of 8 players. Recorded as survival, gather, build, raid: the standard loop. Fighting and raiding between players are allowed. The server browser lists it under Community. The plugin count is Carbon. VAC, Valve's anti-cheat, is enabled.

What is the map on Test_Dev_Server_Neruxnetzwerk?

A procedural map runs on Test_Dev_Server_Neruxnetzwerk, generated by the game.

Wipe schedule

When does Test_Dev_Server_Neruxnetzwerk wipe, and on what schedule?

Too few wipes are on record for Test_Dev_Server_Neruxnetzwerk to reveal its rhythm. Wipes are forced on all Rust servers once a month, and the next one is Thursday 5 November at 19:00 UTC. The world it runs now was generated 54 days 13 hours ago.

Tags and filters

Which lists on Rust Data hold Test_Dev_Server_Neruxnetzwerk, and which filters?

These Rust Data lists include Test_Dev_Server_Neruxnetzwerk: Rust community servers, unfiltered. It appears under these filters on the server list: Type: Community (not modded, not official) and Plugins, not modded; Server tag: Carbon ^y; Group limit: 5 or more.

How should you read the server tags on Test_Dev_Server_Neruxnetzwerk?

The game's server browser reads these tags from Test_Dev_Server_Neruxnetzwerk: gmrust (Game mode): Survival play, standard Rust; mp100 (Max players): The server lists 100 slots; ts8 (Group limit): The default cap applies: 8 per team; v2633 (Protocol): The server speaks protocol 2633, so match your game version; cs162929 (Build): The server runs build 162929; ptrak (Networking): The network layer is RakNet, standard for the game; $r? (Region code): The region field is empty; ^y (Carbon): The plugin framework in use is Carbon. The tags also hold the current player count, the queue and when the world was made; these appear at the top of this page.

Join steps

How can I connect to Test_Dev_Server_Neruxnetzwerk?

The manual route: launch Rust, F1, then client.connect 138.201.226.233:28023. The shortcut is Launch Rust on this page, which opens the game through Steam and connects you.

Server tags · what each one means

srv.tags.decode()

Published as mp100,ptrak,$r?,v2633,gmrust,cs162929,ts8,^y

Game

gmrust
Game mode Survival play, standard Rust.
mp100
Max players The server lists 100 slots.
ts8
Group limit The default cap applies: 8 per team.
v2633
Protocol The server speaks protocol 2633, so match your game version.
cs162929
Build The server runs build 162929.
ptrak
Networking The network layer is RakNet, standard for the game.
$r?
Region code The region field is empty.

Mods and access

^y
Carbon The plugin framework in use is Carbon.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

Rust Data 32,056 players 11,618 servers online