Rust Data

rustdata.spaceservers138.201.33.101:38016.ipynb

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Offline EU 138.201.33.101:38015 checked 14d ago

CobaltCove.io Testing Branch

biweekly wipes moddedoxidepve

Connect

srv = rust.server("138.201.33.101:38016")
print(srv.connect_command)

Right now

srv.summary()
players now 1/?
7-day average 0 # peak –
rank #12,874 # top 60% · #2424 in EU
last wipe 14d ago # biweekly schedule
next wipe 6d 23h # Thu 5 Nov, 19:00 UTC FW

Players

srv.players.plot(range="48h")
No hourly history yet.

Hourly average and peak, UTC.

Server performance

srv.performance.plot(measure="fps", range="48h")
This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank · daily · 1 is best

srv.rank.plot(invert=True)  # 1 is best
RankRank in region
15k10k15k20k20 Sep24 Sep11 Oct15 Oct18 Oct22 Oct

Top 60% of all ranked servers, top 82% in EU. Ranked on player hours over the last seven days.

Wipe schedule · from its schedule tag

srv.wipe_schedule()

Next wipe Thursday 5 November, 19:00 UTC, in 6d 23h. # The force wipe · high confidence

usual gap3.3 daysbetween real wipes
on rhythm33%of its recent wipes
wipe-day peak1players, last three wipes

Coming wipes

inatkind
06d 23hThu 5 Nov, 19:00 UTCFW force wipe
113d 18hThu 12 Nov, 14:48 UTCwipe
227d 18hThu 26 Nov, 14:48 UTCwipe
334d 23hThu 3 Dec, 19:00 UTCFW force wipe
441d 18hThu 10 Dec, 14:48 UTCwipe

The first 48 hours of its last wipes

Thu 15 OctTue 13 OctSat 10 Oct
00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 1 hours in.

Wipes · newest first

srv.wipes.head(20)
wipedpeakcrowdlastedplayers_before
0 Thu 15 Oct, 14:48 UTC14d ago 1 NaN running 0
1 Tue 13 Oct, 15:07 UTC16d ago 1 NaN 2 days 0
2 Sat 10 Oct, 07:36 UTC19d ago 1 NaN 3.3 days 1
3 Thu 1 Oct, 18:51 UTC FW28d ago NaN NaN 8.5 days 0

# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

display(srv.map, srv.info())

Map

4500 · seed 124032105
Map of CobaltCove.io Testing Branch
map
Procedural Map
size
4500
seed
124032105
Open on RustMaps

Server

srv.info()
address
138.201.33.101:38015
region
EU
max players
–
group limit
10 max
wipe schedule
biweekly
last wipe
15 Oct 2026, 14:48 UTC
hostname
testsrv.cobaltcove.io
first seen
17 Sep 2026

Operator · cobaltcove.io

rust.servers(operator="cobaltcove.io").sort_values("players")

Similar servers · the same kind of game, then region, group limit, rate and wipes

rust.similar(srv).head(6)
serverlike_thisplayers
0[EU] Brits PvE Worlds 2.0 | RUST MMORPG | Quests | Custom WeapoEU · no group limit · biweekly · 245 on average315/2000
1TRAVELER PVE [ДЛЯ НОВИЧКОВ] Wipe 16.10EU · groups of 30+ · biweekly · 49 on average63/100
2RustAria#4 [Мирный / PVE / SKINDROPS]EU · groups of 100+ · biweekly · 27 on average13/200
3[EU/US] RustyWasteland PVE | Fun Week | Zombies | RaidBasesEU · groups of 10+ · biweekly · 26 on average63/100
4[ESP] TIESOLAND PVE | SKILLS | EVENTOS | HOMEEU · groups of 8+ · biweekly · 25 on average95/100
5PvE Rust-Z {х1-х5} Quest/Eco/Zombie/EventsEU · groups of 8+ · biweekly · 24 on average44/100

Quick answers

From the figures on this page.

Population

How does CobaltCove.io Testing Branch compare in the rankings?

Player hours over the last seven days: #12,874 for CobaltCove.io Testing Branch, #2,424 in Europe, within the top 60% of the ranked set.

How full does CobaltCove.io Testing Branch run?

The current row shows CobaltCove.io Testing Branch offline; the last response was 14 days 4 hours ago.

About the server

What is the Rust version on CobaltCove.io Testing Branch?

Version Rust network protocol 2634 and build 167781 on Windows is reported by CobaltCove.io Testing Branch. Steam updates your game for you, but the protocol must match to join.

Is CobaltCove.io Testing Branch up, and what does its uptime show?

Offline now for CobaltCove.io Testing Branch, last seen 14 days 4 hours ago. Uptime of 0% across the last 7 full days: 0 hours of 168. Rust Data logged it first on 17 September 2026.

Where does CobaltCove.io Testing Branch sit?

In Europe, CobaltCove.io Testing Branch lists itself, using the EU tag. Where a server says it is, that is what Rust Data shows; the machine's actual location is not looked up. You can reach it at 138.201.33.101:38015.

Settings and map

Which rules apply on CobaltCove.io Testing Branch, and what settings?

No gather rate appears in the name: CobaltCove.io Testing Branch. The cap on a group is 10 players. Game mode pve, with this note: no combat between players. Modded is the browser category: plugins or settings alter the game. Plugins installed: Oxide. VAC is running: Valve's anti-cheat is on.

What is the map on CobaltCove.io Testing Branch?

Size 4,500, seed 124032105: the procedural map on CobaltCove.io Testing Branch, generated by the game. Because size and seed determine the map, it can be viewed on RustMaps via this page.

Wipes and dates

When does CobaltCove.io Testing Branch wipe, and on what schedule?

The prediction follows the tag, because CobaltCove.io Testing Branch's wipes on record are too few to confirm the schedule. Its next wipe falls on Thursday 5 November at 19:00 UTC with the force wipe that hits all Rust servers. The world it runs now was generated 14 days 5 hours ago. Its tags carry a wipe schedule of every two weeks.

On CobaltCove.io Testing Branch, what happens on wipe day?

Recent wipes averaged 1 players at their peak. The crowd on the latest wipe topped out 1 hours after it began.

Tags and filters

Where does CobaltCove.io Testing Branch appear among Rust Data lists and filters?

These Rust Data lists include CobaltCove.io Testing Branch: EU Rust servers, Modded Rust servers and Rust PvE servers. These filters bring it up on the server list: Region: Europe; Type: Modded; Game mode: PvE; Server tag: Biweekly ^b, PvE ^p, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Every two weeks.

Who is behind CobaltCove.io Testing Branch?

The same operator most likely runs CobaltCove.io Testing Branch and 2 other servers we track, as all publish a cobaltcove.io hostname.

Which meanings do the tags on CobaltCove.io Testing Branch hold?

Read by the game's server browser, the tags CobaltCove.io Testing Branch publishes are: gmrust (Game mode): Rust survival in its standard form; mp0 (Max players): 0 slots in total; ts10 (Group limit): The team cap is 10; v2634 (Protocol): To join, your game must run protocol 2634; cs167781 (Build): Build number: 167781; ptrak (Networking): Network traffic runs over RakNet, the game standard; $r? (Region code): Region code: not set; ^b (Biweekly): The cycle is fourteen days; ^p (PvE): Players do not fight each other here; the world supplies the danger; ^o (Oxide): Plugin framework: Oxide (uMod); ^z (Modded): Plugins or settings alter the game, so it sits under Modded; EU (Europe): In the server browser it sits under Europe. The tags also hold the current player count, the queue and when the world was made; these appear at the top of this page.

Join steps

What is the way into CobaltCove.io Testing Branch?

The manual route: launch Rust, F1, then client.connect 138.201.33.101:38015. The shortcut is Launch Rust on this page, which opens the game through Steam and connects you. You will find its website at https://cobaltcove.io.

Server tags · what each one means

srv.tags.decode()

Published as mp0,ptrak,$r?,v2634,^b,EU,^p,gmrust,cs167781,ts10,^o^z

Game

gmrust
Game mode Rust survival in its standard form.
mp0
Max players 0 slots in total.
ts10
Group limit The team cap is 10.
v2634
Protocol To join, your game must run protocol 2634.
cs167781
Build Build number: 167781.
ptrak
Networking Network traffic runs over RakNet, the game standard.
$r?
Region code Region code: not set.

Wipe schedule

^b
Biweekly The cycle is fourteen days.

Gameplay

^p
PvE Players do not fight each other here; the world supplies the danger.

Mods and access

^o
Oxide Plugin framework: Oxide (uMod).
^z
Modded Plugins or settings alter the game, so it sits under Modded.

Region

EU
Europe In the server browser it sits under Europe.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

Rust Data 101,834 players 11,857 servers online