Offline 138.249.9.207:28015 checked 10d ago
FULL PVE | 0.5x
Connect
srv = rust.server("138.249.9.207:28017")
print(srv.connect_command)
Right now
srv.summary()
Players
srv.players.plot(range="48h")
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
srv.performance.plot(measure="fps", range="48h")
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank · daily · 1 is best
srv.rank.plot(invert=True) # 1 is best
Top 70% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
srv.wipe_schedule()
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes · newest first
srv.wipes.head(20)
| wiped | peak | crowd | lasted | players_before | |
|---|---|---|---|---|---|
| Empty DataFrame · no wipe seen yet. | |||||
# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
display(srv.map, srv.info())
Map
- map
- Procedural Map
- size
- –
- seed
- –
Server
srv.info()- address
- 138.249.9.207:28015
- region
- –
- max players
- 64
- group limit
- 8, the default
- wipe schedule
- –
- last wipe
- 10 Oct 2026, 10:26 UTC
- hostname
- –
- first seen
- 18 Oct 2026
Similar servers · the same kind of game, then region, group limit, rate and wipes
rust.similar(srv).head(6)
| server | like_this | players | |
|---|---|---|---|
| 0 | Rusty Moose |EU Mondays| | EU · groups of 12+ · weekly · 514 on average | 513/525 |
| 1 | Rustoria.co - EU East Long | EU · groups of 12+ · monthly · 319 on average | 380/450 |
| 2 | Rusty Moose |EU Main| | EU · groups of 12+ · weekly · 291 on average | 49/250 |
| 3 | Rustoria.co - EU Main | EU · groups of 16+ · weekly · 276 on average | 49/250 |
| 4 | Rustafied.com - EU Friday | EU · groups of 16+ · weekly · 275 on average | 54/100 |
| 5 | Rustoria.co - EU East Medium | EU · groups of 12+ · biweekly · 241 on average | 167/200 |
Quick answers
From the figures on this page.
Population
How does FULL PVE | 0.5x compare in the rankings?
Player hours over seven days put FULL PVE | 0.5x at #15,255, in the top 70% of the ranked set.
How many players does FULL PVE | 0.5x hold at once?
The current row shows FULL PVE | 0.5x offline; the last response was 10 days 17 hours ago.
Server data
What Rust version does FULL PVE | 0.5x run?
Rust network protocol 2634 and build 167398 on Windows is what FULL PVE | 0.5x runs. Steam updates your game for you, but the protocol must match to join.
Is FULL PVE | 0.5x up, and what does its uptime show?
The latest sample has FULL PVE | 0.5x offline, with a last sighting 10 days 17 hours ago. Over the last 7 full days the hours up number 0 of 168, 0%. Its earliest recorded date in Rust Data is 18 October 2026.
Where does FULL PVE | 0.5x sit?
No region is published by FULL PVE | 0.5x. Rust Data does not look up where the machine stands; it shows where a server says it is. You can reach it at 138.249.9.207:28015.
Map and rules
Which settings and rules does FULL PVE | 0.5x run?
The name carries the figure: FULL PVE | 0.5x runs 0.5x gather. The group limit sits at the default of 8 players. Game mode survival, with this note: the usual game, with gathering, building and raiding. Fighting and raiding between players are allowed. Community is its browser category. Plugins installed: Oxide. VAC, Valve's anti-cheat, is enabled.
Which map has FULL PVE | 0.5x selected?
The game generates its map: procedural, on FULL PVE | 0.5x.
Wipes and dates
When does FULL PVE | 0.5x wipe, and how often?
Too few wipes are on record for FULL PVE | 0.5x to reveal its rhythm. Wipes are forced on all Rust servers once a month, and the next one is Thursday 5 November at 19:00 UTC. A new world was started 19 days 1 hours ago, and that is the one in play.
Lists and tags
Where does FULL PVE | 0.5x appear among Rust Data lists and filters?
These Rust Data lists include FULL PVE | 0.5x: Rust community servers, unfiltered. These filters bring it up on the server list: Type: Community (not modded, not official) and Plugins, not modded; Server tag: Oxide ^o; Group limit: 5 or more.
How should you read the server tags on FULL PVE | 0.5x?
These tags are published by FULL PVE | 0.5x and read by the game's server browser: gmrust (Game mode): Rust survival in its standard form; mp64 (Max players): Slot count: 64; ts8 (Group limit): The default cap applies: 8 per team; v2634 (Protocol): Protocol 2634 is required; a different game version cannot connect; cs167398 (Build): Build number: 167398; ptrak (Networking): Network traffic runs over RakNet, the game standard; $r? (Region code): No region code is set; ^o (Oxide): The plugin framework in use is Oxide (uMod). Current players, queue length and world creation time are among the tags and are displayed at the top of this page.
Connecting
How can I connect to FULL PVE | 0.5x?
In Rust, F1 opens the console: type client.connect 138.249.9.207:28015. Launch Rust on this page does the same by opening the game through Steam and connecting.