Offline 138.84.34.162:28175 checked 12d ago
LunaRust Build - LGS3 test
Connect
srv = rust.server("138.84.34.162:28177")
print(srv.connect_command)
Right now
srv.summary()
Players
srv.players.plot(range="48h")
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
srv.performance.plot(measure="fps", range="48h")
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank · daily · 1 is best
srv.rank.plot(invert=True) # 1 is best
Top 70% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
srv.wipe_schedule()
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes · newest first
srv.wipes.head(20)
| wiped | peak | crowd | lasted | players_before | |
|---|---|---|---|---|---|
| Empty DataFrame · no wipe seen yet. | |||||
# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
display(srv.map, srv.info())
Map
- map
- Custom Map
- size
- –
- seed
- –
Server
srv.info()- address
- 138.84.34.162:28175
- region
- –
- max players
- 20
- group limit
- 8, the default
- wipe schedule
- –
- last wipe
- 13 Oct 2026, 00:23 UTC
- hostname
- –
- first seen
- 15 Oct 2026
Similar servers · the same kind of game, then region, group limit, rate and wipes
rust.similar(srv).head(6)
| server | like_this | players | |
|---|---|---|---|
| 0 | [EU] Builders Sanctuary 3.0 Creative | Sandbox | Minigames | | EU · groups of 8+ · 116 on average | 98/999 |
| 1 | [NA] Builders Sanctuary 3.0 Creative | Sandbox | Minigames | | NA · groups of 8+ · 91 on average | 37/999 |
| 2 | [AU] Rusticated.com - Creative Sandbox | Build | Never Wipes | OC · groups of 8+ · 53 on average | 81/150 |
| 3 | Atlas // CSL - Ranked | Battlefield | Aimtrain | Scrims | FFA | EU · groups of 30+ · weekly · 37 on average | 2/100 |
| 4 | AQRUX RUST BUILD | CREATIVE | SANDBOX | EU · groups of 8+ · monthly · 24 on average | 25/100 |
| 5 | KoalaKopters - Minicopter / Helicopter Training|Arena|Dogfight | groups of 8+ · 23 on average | 29/100 |
Quick answers
From the figures on this page.
Player counts
Against other Rust servers, how does LunaRust Build - LGS3 test rank?
Over the last seven days LunaRust Build - LGS3 test sits at #15,116 on player hours, in the top 70% of ranked servers.
What population does LunaRust Build - LGS3 test carry?
The current row shows LunaRust Build - LGS3 test offline; the last response was 12 days 14 hours ago.
Server data
What Rust version does LunaRust Build - LGS3 test run?
The build is Rust network protocol 2634 and build 167398 on Linux, run by LunaRust Build - LGS3 test. Steam updates your game for you, but the protocol must match to join.
Is LunaRust Build - LGS3 test up, and what does its uptime show?
LunaRust Build - LGS3 test is offline at this refresh; the last response came 12 days 14 hours ago. Over the last 7 full days the hours up number 0 of 168, 0%. Rust Data logged it first on 15 October 2026.
In which location is LunaRust Build - LGS3 test hosted?
There is no region published for LunaRust Build - LGS3 test. The location shown by Rust Data is what a server says, not a lookup of where the machine stands. 138.84.34.162:28175 is its address.
Rules, settings, map
Which settings and rules does LunaRust Build - LGS3 test run?
The name LunaRust Build - LGS3 test carries no gather rate. The group limit sits at the default of 8 players. Game mode survival, with this note: the base game, where you gather, build and raid. Raids and player combat are enabled. Browser listing: Modded. Plugins or settings modify the game. The plugin count is Oxide. VAC, Valve's anti-cheat, is enabled.
Wipe data
When does LunaRust Build - LGS3 test wipe, and how often?
A rhythm cannot be read from the wipes of LunaRust Build - LGS3 test on record, which are too few. Wipes are forced on all Rust servers once a month, and the next one is Thursday 5 November at 19:00 UTC. A new world was started 16 days 9 hours ago, and that is the one in play.
Lists and tags
Which Rust Data filters and lists contain LunaRust Build - LGS3 test?
These Rust Data lists include LunaRust Build - LGS3 test: Modded Rust servers and Servers with build or creative tags. It appears under these filters on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
Which meanings do the tags on LunaRust Build - LGS3 test hold?
The game's server browser reads these tags from LunaRust Build - LGS3 test: gmrust (Game mode): Survival play, standard Rust; mp20 (Max players): The server lists 20 slots; ts8 (Group limit): The default cap applies: 8 per team; v2634 (Protocol): Protocol 2634 is required; a different game version cannot connect; cs167398 (Build): Recorded game build: 167398; ptrak (Networking): Network traffic runs over RakNet, the game standard; $r? (Region code): No region code is set; ^o (Oxide): The plugin framework in use is Oxide (uMod); ^z (Modded): Plugins or settings alter the game, so it sits under Modded. The tags also hold the current player count, the queue and when the world was made; these appear at the top of this page.
How to join
What is the way to join LunaRust Build - LGS3 test?
Enter client.connect 138.84.34.162:28175 in the console (F1 in Rust). Or press Launch Rust here, which opens Rust through Steam and makes the connection.