Rust Data

rustdata.spaceservers138.84.34.162:28177.ipynb

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Offline 138.84.34.162:28175 checked 12d ago

LunaRust Build - LGS3 test

moddedoxide

Connect

srv = rust.server("138.84.34.162:28177")
print(srv.connect_command)

Right now

srv.summary()
players now 0/20 # 0% full
7-day average 0 # peak –
rank #15,116 # top 70%
last wipe 16d ago # no schedule published
next wipe – # no wipe seen yet

Players

srv.players.plot(range="48h")
No hourly history yet.

Hourly average and peak, UTC.

Server performance

srv.performance.plot(measure="fps", range="48h")
This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank · daily · 1 is best

srv.rank.plot(invert=True)  # 1 is best
RankRank in region
15k10k15k20k15 Oct17 Oct18 Oct20 Oct21 Oct23 Oct

Top 70% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

srv.wipe_schedule()

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes · newest first

srv.wipes.head(20)
wipedpeakcrowdlastedplayers_before
Empty DataFrame · no wipe seen yet.

# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

display(srv.map, srv.info())

Map

Custom map, no picture published
map
Custom Map
size
–
seed
–

Server

srv.info()
address
138.84.34.162:28175
region
–
max players
20
group limit
8, the default
wipe schedule
–
last wipe
13 Oct 2026, 00:23 UTC
hostname
–
first seen
15 Oct 2026

Similar servers · the same kind of game, then region, group limit, rate and wipes

rust.similar(srv).head(6)
serverlike_thisplayers
0[EU] Builders Sanctuary 3.0 Creative | Sandbox | Minigames |EU · groups of 8+ · 116 on average98/999
1[NA] Builders Sanctuary 3.0 Creative | Sandbox | Minigames |NA · groups of 8+ · 91 on average37/999
2[AU] Rusticated.com - Creative Sandbox | Build | Never WipesOC · groups of 8+ · 53 on average81/150
3Atlas // CSL - Ranked | Battlefield | Aimtrain | Scrims | FFAEU · groups of 30+ · weekly · 37 on average2/100
4AQRUX RUST BUILD | CREATIVE | SANDBOXEU · groups of 8+ · monthly · 24 on average25/100
5KoalaKopters - Minicopter / Helicopter Training|Arena|Dogfightgroups of 8+ · 23 on average29/100

Quick answers

From the figures on this page.

Player counts

Against other Rust servers, how does LunaRust Build - LGS3 test rank?

Over the last seven days LunaRust Build - LGS3 test sits at #15,116 on player hours, in the top 70% of ranked servers.

What population does LunaRust Build - LGS3 test carry?

The current row shows LunaRust Build - LGS3 test offline; the last response was 12 days 14 hours ago.

Server data

What Rust version does LunaRust Build - LGS3 test run?

The build is Rust network protocol 2634 and build 167398 on Linux, run by LunaRust Build - LGS3 test. Steam updates your game for you, but the protocol must match to join.

Is LunaRust Build - LGS3 test up, and what does its uptime show?

LunaRust Build - LGS3 test is offline at this refresh; the last response came 12 days 14 hours ago. Over the last 7 full days the hours up number 0 of 168, 0%. Rust Data logged it first on 15 October 2026.

In which location is LunaRust Build - LGS3 test hosted?

There is no region published for LunaRust Build - LGS3 test. The location shown by Rust Data is what a server says, not a lookup of where the machine stands. 138.84.34.162:28175 is its address.

Rules, settings, map

Which settings and rules does LunaRust Build - LGS3 test run?

The name LunaRust Build - LGS3 test carries no gather rate. The group limit sits at the default of 8 players. Game mode survival, with this note: the base game, where you gather, build and raid. Raids and player combat are enabled. Browser listing: Modded. Plugins or settings modify the game. The plugin count is Oxide. VAC, Valve's anti-cheat, is enabled.

Wipe data

When does LunaRust Build - LGS3 test wipe, and how often?

A rhythm cannot be read from the wipes of LunaRust Build - LGS3 test on record, which are too few. Wipes are forced on all Rust servers once a month, and the next one is Thursday 5 November at 19:00 UTC. A new world was started 16 days 9 hours ago, and that is the one in play.

Lists and tags

Which Rust Data filters and lists contain LunaRust Build - LGS3 test?

These Rust Data lists include LunaRust Build - LGS3 test: Modded Rust servers and Servers with build or creative tags. It appears under these filters on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.

Which meanings do the tags on LunaRust Build - LGS3 test hold?

The game's server browser reads these tags from LunaRust Build - LGS3 test: gmrust (Game mode): Survival play, standard Rust; mp20 (Max players): The server lists 20 slots; ts8 (Group limit): The default cap applies: 8 per team; v2634 (Protocol): Protocol 2634 is required; a different game version cannot connect; cs167398 (Build): Recorded game build: 167398; ptrak (Networking): Network traffic runs over RakNet, the game standard; $r? (Region code): No region code is set; ^o (Oxide): The plugin framework in use is Oxide (uMod); ^z (Modded): Plugins or settings alter the game, so it sits under Modded. The tags also hold the current player count, the queue and when the world was made; these appear at the top of this page.

How to join

What is the way to join LunaRust Build - LGS3 test?

Enter client.connect 138.84.34.162:28175 in the console (F1 in Rust). Or press Launch Rust here, which opens Rust through Steam and makes the connection.

Server tags · what each one means

srv.tags.decode()

Published as mp20,ptrak,$r?,v2634,gmrust,cs167398,ts8,^o^z

Game

gmrust
Game mode Survival play, standard Rust.
mp20
Max players The server lists 20 slots.
ts8
Group limit The default cap applies: 8 per team.
v2634
Protocol Protocol 2634 is required; a different game version cannot connect.
cs167398
Build Recorded game build: 167398.
ptrak
Networking Network traffic runs over RakNet, the game standard.
$r?
Region code No region code is set.

Mods and access

^o
Oxide The plugin framework in use is Oxide (uMod).
^z
Modded Plugins or settings alter the game, so it sits under Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

Rust Data 51,425 players 11,685 servers online