Online 139.177.179.60:28015 checked 8m ago
Sysctl Rust Server
Connect
srv = rust.server("139.177.179.60:28017")
print(srv.connect_command)
Right now
srv.summary()
Players
srv.players.plot(range="48h")
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
srv.performance.plot(measure="fps", range="48h")
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank · daily · 1 is best
srv.rank.plot(invert=True) # 1 is best
Top 69% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule · too few wipes seen yet
srv.wipe_schedule()
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 2, 0 hours in.
Wipes · newest first
srv.wipes.head(20)
| wiped | peak | crowd | lasted | players_before | |
|---|---|---|---|---|---|
| 0 | Sat 3 Oct, 16:38 UTC26d ago | 2 | NaN | running | 0 |
# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
display(srv.map, srv.info())
Map
- map
- Procedural Map
- size
- –
- seed
- –
Server
srv.info()- address
- 139.177.179.60:28015
- region
- –
- max players
- 500
- group limit
- 8, the default
- wipe schedule
- –
- last wipe
- 3 Oct 2026, 16:38 UTC
- hostname
- –
- first seen
- 3 Oct 2026
Similar servers · the same kind of game, then region, group limit, rate and wipes
rust.similar(srv).head(6)
| server | like_this | players | |
|---|---|---|---|
| 0 | Rusty Moose |EU Mondays| | EU · groups of 12+ · weekly · 499 on average | 122/250 |
| 1 | Rustoria.co - EU East Long | EU · groups of 12+ · monthly · 319 on average | 151/200 |
| 2 | Rusty Moose |EU Main| | EU · groups of 12+ · weekly · 283 on average | 519/575 |
| 3 | Rustafied.com - EU Friday | EU · groups of 16+ · weekly · 277 on average | 29/100 |
| 4 | Rustoria.co - EU Main | EU · groups of 16+ · weekly · 266 on average | 598/650 |
| 5 | Rustoria.co - EU East Medium | EU · groups of 12+ · biweekly · 248 on average | 476/525 |
Quick answers
From the figures on this page.
Player counts
How does Sysctl Rust Server compare in the rankings?
Player hours over seven days put Sysctl Rust Server at #15,290, in the top 69% of the ranked set.
How full does Sysctl Rust Server run?
The sample now reads 0 players for Sysctl Rust Server, out of 500 slots. Over the last seven days it averaged 0 players.
Server facts
Which Rust version is Sysctl Rust Server on?
The build is Rust network protocol 2635 and build 168909 on Linux, run by Sysctl Rust Server. Joining needs the same protocol on your game; Steam handles the update.
How reliable is Sysctl Rust Server, and is it up?
Online is the state at the latest refresh for Sysctl Rust Server. 161 of 168 hours up over the last 7 full days, or 96%. Rust Data logged it first on 3 October 2026.
Where does Sysctl Rust Server sit?
No region is published by Sysctl Rust Server. The location shown by Rust Data is what a server says, not a lookup of where the machine stands. 139.177.179.60:28015 is its address.
Settings and map
Which rules apply on Sysctl Rust Server, and what settings?
You will not find a gather rate in the string Sysctl Rust Server. Eight players per group: that is the game's default, and it applies here. Recorded as survival, the usual game, with gathering, building and raiding. Raids and player combat are enabled. It is a community server, and the browser files it under Community. The VAC field reads off.
What is the map on Sysctl Rust Server?
Sysctl Rust Server runs a procedural map, which the game generates.
Wipe data
When does Sysctl Rust Server wipe, and how often?
The record for Sysctl Rust Server holds too few wipes to show a rhythm. Wipes are forced on all Rust servers once a month, and the next one is Thursday 5 November at 19:00 UTC. The world it runs now was generated 26 days 6 hours ago.
On Sysctl Rust Server, what happens on wipe day?
Across recent wipes the busiest point averaged 2 players. Peak population on the latest wipe came 0 hours in.
Tags, lists
Where does Sysctl Rust Server appear among Rust Data lists and filters?
These Rust Data lists include Sysctl Rust Server: Rust community servers, unfiltered. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
Which meanings do the tags on Sysctl Rust Server hold?
The game's server browser reads these tags from Sysctl Rust Server: gmrust (Game mode): Rust survival in its standard form; mp500 (Max players): 500 slots in total; ts8 (Group limit): Unchanged from default, teams hold up to 8; v2635 (Protocol): The server speaks protocol 2635, so match your game version; cs168909 (Build): Build number: 168909; ptrak (Networking): Standard network layer for Rust: RakNet; $r? (Region code): Region code: not set. At the top of this page you will also find the current players, the queue and the world creation time, all taken from the tags.
How to join
What is the way to join Sysctl Rust Server?
Enter client.connect 139.177.179.60:28015 in the console (F1 in Rust). Or press Launch Rust here, which opens Rust through Steam and makes the connection.