Rust Data

rustdata.spaceservers139.180.123.137:28016.ipynb

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Offline 139.180.123.137:28015 checked 13d ago

My Map Preview

Connect

srv = rust.server("139.180.123.137:28016")
print(srv.connect_command)

Right now

srv.summary()
players now 1/10 # 10% full
7-day average 0 # peak –
rank #12,870 # top 59%
last wipe 15d ago # no schedule published
next wipe – # no rhythm it keeps

Players

srv.players.plot(range="48h")
No hourly history yet.

Hourly average and peak, UTC.

Server performance

srv.performance.plot(measure="fps", range="48h")
This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank · daily · 1 is best

srv.rank.plot(invert=True)  # 1 is best
RankRank in region
15k10k15k20k30 Sep4 Oct7 Oct15 Oct18 Oct22 Oct

Top 59% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule · no rhythm it keeps

srv.wipe_schedule()

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

usual gap6.9 daysbetween real wipes
on rhythm0%of its recent wipes
wipe-day peak1players, last three wipes

The first 48 hours of its last wipes

Wed 14 OctMon 12 OctWed 30 Sep
00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.

Wipes · newest first

srv.wipes.head(20)
wipedpeakcrowdlastedplayers_before
0 Wed 14 Oct, 03:47 UTC15d ago 1 NaN running 1
1 Mon 12 Oct, 07:58 UTC17d ago 1 NaN 1.8 days 1
2 Wed 30 Sep, 06:22 UTC29d ago 1 NaN 12.1 days 1

# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

display(srv.map, srv.info())

Map

No map picture published
map
Procedural Map
size
–
seed
–

Server

srv.info()
address
139.180.123.137:28015
region
–
max players
10
group limit
8, the default
wipe schedule
–
last wipe
14 Oct 2026, 03:47 UTC
hostname
–
first seen
30 Sep 2026

Similar servers · the same kind of game, then region, group limit, rate and wipes

rust.similar(srv).head(6)
serverlike_thisplayers
0Rusty Moose |EU Mondays|EU · groups of 12+ · weekly · 510 on average300/375
1Rustoria.co - EU East LongEU · groups of 12+ · monthly · 317 on average386/475
2Rusty Moose |EU Main|EU · groups of 12+ · weekly · 281 on average961/1000
3Rustafied.com - EU FridayEU · groups of 16+ · weekly · 276 on average43/100
4eulongtest (private perf box)EU · groups of 14+ · monthly · 267 on average480/8
5Rustoria.co - EU MainEU · groups of 16+ · weekly · 266 on average977/1000

Quick answers

From the figures on this page.

Player counts

Against other Rust servers, how does My Map Preview rank?

Player hours over seven days put My Map Preview at #12,870, in the top 59% of the ranked set.

How full does My Map Preview run?

The current row shows My Map Preview offline; the last response was 13 days 20 hours ago.

Server data

Which Rust version is My Map Preview on?

Version Rust network protocol 2634 and build 167398 on Windows is reported by My Map Preview. Steam updates your game for you, but the protocol must match to join.

How reliable is My Map Preview, and is it online now?

My Map Preview is offline at this refresh; the last response came 13 days 20 hours ago. Over the last 7 full days the hours up number 0 of 168, 0%. Rust Data logged it first on 30 September 2026.

In which location is My Map Preview hosted?

No region is published by My Map Preview. Rust Data does not look up where the machine stands; it shows where a server says it is. 139.180.123.137:28015 is its address.

Map and rules

What rules and settings are recorded for My Map Preview?

The name My Map Preview carries no gather rate. The group limit sits at the default of 8 players. survival is the game mode here, and the usual game, with gathering, building and raiding. Fighting and raiding between players are allowed. Community is its browser category. Anti-cheat status: VAC on.

Which map has My Map Preview loaded?

My Map Preview runs a procedural map, which the game generates.

Wipes and dates

On what schedule does My Map Preview wipe?

My Map Preview wipes on no fixed rhythm, so there is nothing to predict. Wipes are forced on all Rust servers once a month, and the next one is Thursday 5 November at 19:00 UTC. The world it runs now was generated 15 days 15 hours ago.

What is wipe day on My Map Preview like?

Across recent wipes the busiest point averaged 1 players. The crowd on the latest wipe topped out 0 hours after it began.

Lists and tags

Which lists on Rust Data hold My Map Preview, and which filters?

These Rust Data lists include My Map Preview: Rust community servers, unfiltered. It appears under these filters on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

Which meanings do the tags on My Map Preview hold?

The game's server browser reads these tags from My Map Preview: gmrust (Game mode): Survival play, standard Rust; mp10 (Max players): The server lists 10 slots; ts8 (Group limit): The default cap applies: 8 per team; v2634 (Protocol): The server speaks protocol 2634, so match your game version; cs167398 (Build): The server runs build 167398; ptrak (Networking): The network layer is RakNet, standard for the game; $r? (Region code): No region code is set. Current players, queue length and world creation time are among the tags and are displayed at the top of this page.

Join steps

What is the way into My Map Preview?

Enter client.connect 139.180.123.137:28015 in the console (F1 in Rust). Or press Launch Rust here, which opens Rust through Steam and makes the connection.

Server tags · what each one means

srv.tags.decode()

Published as mp10,ptrak,$r?,v2634,gmrust,cs167398,ts8

Game

gmrust
Game mode Survival play, standard Rust.
mp10
Max players The server lists 10 slots.
ts8
Group limit The default cap applies: 8 per team.
v2634
Protocol The server speaks protocol 2634, so match your game version.
cs167398
Build The server runs build 167398.
ptrak
Networking The network layer is RakNet, standard for the game.
$r?
Region code No region code is set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

Rust Data 104,004 players 11,863 servers online