Rust Data

rustdata.spaceservers139.205.24.228:28016.ipynb

Run all rust-data · live

‹ All servers

Offline 139.205.24.228:28015 checked 24d ago

ZS STUDIO Rust Server

Connect

srv = rust.server("139.205.24.228:28016")
print(srv.connect_command)

Right now

srv.summary()
players now 1/15 # 7% full
7-day average 0 # peak –
rank #14,391 # top 64%
last wipe 27d ago # no schedule published
next wipe – # too few wipes seen yet

Players

srv.players.plot(range="48h")
No hourly history yet.

Hourly average and peak, UTC.

Server performance

srv.performance.plot(measure="fps", range="48h")
This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank · daily · 1 is best

srv.rank.plot(invert=True)  # 1 is best
RankRank in region
15k10k15k20k2 Oct4 Oct6 Oct7 Oct9 Oct11 Oct

Top 64% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule · too few wipes seen yet

srv.wipe_schedule()

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

wipe-day peak0players, last three wipes

The first 48 hours of its last wipes

No hourly players around its wipes yet.

Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.

Wipes · newest first

srv.wipes.head(20)
wipedpeakcrowdlastedplayers_before
0 Fri 2 Oct, 09:00 UTC27d ago 0 NaN running 0

# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

display(srv.map, srv.info())

Map

No map picture published
map
Procedural Map
size
–
seed
–

Server

srv.info()
address
139.205.24.228:28015
region
–
max players
15
group limit
8, the default
wipe schedule
–
last wipe
2 Oct 2026, 09:00 UTC
hostname
–
first seen
2 Oct 2026

Similar servers · the same kind of game, then region, group limit, rate and wipes

rust.similar(srv).head(6)
serverlike_thisplayers
0Rusty Moose |EU Mondays|EU · groups of 12+ · weekly · 522 on average232/375
1Rustoria.co - EU East LongEU · groups of 12+ · monthly · 319 on average310/325
2Rusty Moose |EU Main|EU · groups of 12+ · weekly · 291 on average24/250
3Rustoria.co - EU MainEU · groups of 16+ · weekly · 276 on average24/250
4Rustafied.com - EU FridayEU · groups of 16+ · weekly · 275 on average50/100
5Rustoria.co - EU East MediumEU · groups of 12+ · biweekly · 246 on average142/200

Quick answers

From the figures on this page.

Population data

Against other Rust servers, how does ZS STUDIO Rust Server rank?

Over the last seven days ZS STUDIO Rust Server sits at #14,391 on player hours, in the top 64% of ranked servers.

How many players does ZS STUDIO Rust Server hold at once?

The current row shows ZS STUDIO Rust Server offline; the last response was 24 days 23 hours ago.

About the server

What is the Rust version on ZS STUDIO Rust Server?

Rust network protocol 2634 and build 166586 on Windows is what ZS STUDIO Rust Server runs. Steam updates your game for you, but the protocol must match to join.

How reliable is ZS STUDIO Rust Server, and is it online now?

Offline now for ZS STUDIO Rust Server, last seen 24 days 23 hours ago. Over the last 7 full days the hours up number 0 of 168, 0%. The first row Rust Data holds for it is dated 2 October 2026.

Where does ZS STUDIO Rust Server sit?

For ZS STUDIO Rust Server, no region is published. Rust Data does not look up where the machine stands; it shows where a server says it is. You can reach it at 139.205.24.228:28015.

Settings and map

Which settings and rules does ZS STUDIO Rust Server run?

You will not find a gather rate in the string ZS STUDIO Rust Server. No custom cap; the default of 8 players per group stands. Game mode survival, with this note: gather, build, raid: the standard loop. Fighting and raiding between players are allowed. It is a community server, and the browser files it under Community. VAC, Valve's anti-cheat, is enabled.

What is the map on ZS STUDIO Rust Server?

ZS STUDIO Rust Server runs a procedural map, which the game generates.

Wipes and dates

When does ZS STUDIO Rust Server wipe, and on what schedule?

Too few wipes are on record for ZS STUDIO Rust Server to reveal its rhythm. Wipes are forced on all Rust servers once a month, and the next one is Thursday 5 November at 19:00 UTC. The world it runs now was generated 27 days ago.

On ZS STUDIO Rust Server, what happens on wipe day?

The average peak over recent wipes is 0 players. Peak population on the latest wipe came 0 hours in.

Tags, lists

Which Rust Data filters and lists contain ZS STUDIO Rust Server?

The Rust Data lists that ZS STUDIO Rust Server fits are: Rust community servers, unfiltered. It appears under these filters on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

Which meanings do the tags on ZS STUDIO Rust Server hold?

These tags are published by ZS STUDIO Rust Server and read by the game's server browser: gmvanilla (Game mode): The mode is vanilla survival; mp15 (Max players): Slot count: 15; ts8 (Group limit): The default cap applies: 8 per team; v2634 (Protocol): To join, your game must run protocol 2634; cs166586 (Build): Recorded game build: 166586; ptrak (Networking): Standard network layer for Rust: RakNet; $r? (Region code): Region code: not set. The tags also hold the current player count, the queue and when the world was made; these appear at the top of this page.

How to join

What is the way to join ZS STUDIO Rust Server?

In Rust, F1 opens the console: type client.connect 139.205.24.228:28015. Launch Rust on this page does the same by opening the game through Steam and connecting.

Server tags · what each one means

srv.tags.decode()

Published as mp15,ptrak,$r?,v2634,gmvanilla,cs166586,ts8

Game

gmvanilla
Game mode The mode is vanilla survival.
mp15
Max players Slot count: 15.
ts8
Group limit The default cap applies: 8 per team.
v2634
Protocol To join, your game must run protocol 2634.
cs166586
Build Recorded game build: 166586.
ptrak
Networking Standard network layer for Rust: RakNet.
$r?
Region code Region code: not set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

Rust Data 49,738 players 11,679 servers online