Offline OC 139.5.166.21:28015 checked 17d ago
TechHeads | Chill | All Monuments
Connect
srv = rust.server("139.5.166.21:28017")
print(srv.connect_command)
Right now
srv.summary()
Players
srv.players.plot(range="48h")
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
srv.performance.plot(measure="fps", range="48h")
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank · daily · 1 is best
srv.rank.plot(invert=True) # 1 is best
Top 71% of all ranked servers, top 90% in OC. Ranked on player hours over the last seven days.
Wipe schedule
srv.wipe_schedule()
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes · newest first
srv.wipes.head(20)
| wiped | peak | crowd | lasted | players_before | |
|---|---|---|---|---|---|
| Empty DataFrame · no wipe seen yet. | |||||
# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
display(srv.map, srv.info())
Map
- map
- Procedural Map
- size
- –
- seed
- –
Server
srv.info()- address
- 139.5.166.21:28015
- region
- OC
- max players
- 20
- group limit
- 8, the default
- wipe schedule
- –
- last wipe
- 2 Oct 2026, 09:06 UTC
- hostname
- –
- first seen
- 11 Oct 2026
Similar servers · the same kind of game, then region, group limit, rate and wipes
rust.similar(srv).head(6)
| server | like_this | players | |
|---|---|---|---|
| 0 | vanilla + | OC · groups of 16+ · monthly · 1 on average | 0/75 |
| 1 | Rustafied.com - AU Main | OC · groups of 16+ · weekly · 147 on average | 459/150 |
| 2 | Rustafied.com - AU Monday | OC · groups of 16+ · weekly · 120 on average | 75/100 |
| 3 | Rustopia.gg - AU Main | OC · groups of 12+ · weekly · 60 on average | 67/150 |
| 4 | Rustafied.com - AU Long | OC · groups of 16+ · monthly · 31 on average | 20/100 |
| 5 | Rustafied.com - AU Friday | OC · groups of 16+ · weekly · 29 on average | 5/100 |
Quick answers
From the figures on this page.
Population
How does TechHeads | Chill | All Monuments compare in the rankings?
Ranked #15,771 on seven-day player hours, TechHeads | Chill | All Monuments is #192 in Oceania and in the top 71% of all ranked servers.
How full does TechHeads | Chill | All Monuments run?
Offline now for TechHeads | Chill | All Monuments, with the last sample 17 days 11 hours ago.
Server facts
Which Rust version is TechHeads | Chill | All Monuments on?
Rust network protocol 2634 and build 166586 on Linux is what TechHeads | Chill | All Monuments runs. The protocol has to match before you can join, and Steam does the updating.
Is TechHeads | Chill | All Monuments up, and what does its uptime show?
Offline now for TechHeads | Chill | All Monuments, last seen 17 days 11 hours ago. Uptime of 0% across the last 7 full days: 0 hours of 168. Rust Data logged it first on 11 October 2026.
Which location does TechHeads | Chill | All Monuments run from?
With its OC tag, TechHeads | Chill | All Monuments lists itself in Oceania. Where a server says it is, that is what Rust Data shows; the machine's actual location is not looked up. 139.5.166.21:28015 is its address.
Settings and map
Which settings and rules does TechHeads | Chill | All Monuments run?
No gather rate appears in the name: TechHeads | Chill | All Monuments. The group limit sits at the default of 8 players. survival is the game mode here, and gather, build, raid: the standard loop. Combat and raiding between players: both allowed. It appears under Modded, where plugins or settings change how the game plays. The plugin count is Carbon. Its own label is vanilla: untouched settings: rates, kits and rules as shipped. VAC, Valve's anti-cheat, is enabled.
What is the map on TechHeads | Chill | All Monuments?
The game generates its map: procedural, on TechHeads | Chill | All Monuments.
Wipe data
On what schedule does TechHeads | Chill | All Monuments wipe?
A rhythm cannot be read from the wipes of TechHeads | Chill | All Monuments on record, which are too few. Wipes are forced on all Rust servers once a month, and the next one is Thursday 5 November at 19:00 UTC. The world it runs now was generated 26 days 19 hours ago.
Tags and filters
Where does TechHeads | Chill | All Monuments appear among Rust Data lists and filters?
On Rust Data, TechHeads | Chill | All Monuments appears in these lists: Oceania Rust servers and Modded Rust servers. It appears under these filters on the server list: Region: Oceania; Type: Vanilla and Modded; Server tag: Vanilla ^v, Modded ^z and Carbon ^y; Group limit: 5 or more.
Which meanings do the tags on TechHeads | Chill | All Monuments hold?
The game's server browser reads these tags from TechHeads | Chill | All Monuments: gmvanilla (Game mode): The mode is vanilla survival; mp20 (Max players): Slot count: 20; ts8 (Group limit): Team limit of 8, as shipped by default; v2634 (Protocol): Protocol 2634 is required; a different game version cannot connect; cs166586 (Build): Recorded game build: 166586; ptrak (Networking): Network traffic runs over RakNet, the game standard; $r? (Region code): Region code: not set; ^v (Vanilla): Untouched settings: rates, kits and rules as shipped; ^z (Modded): Plugins or settings alter the game, so it sits under Modded; ^y (Carbon): The plugin framework in use is Carbon; OC (Oceania): In the server browser it sits under Oceania. The tags also hold the current player count, the queue and when the world was made; these appear at the top of this page.
Join steps
What is the way into TechHeads | Chill | All Monuments?
Enter client.connect 139.5.166.21:28015 in the console (F1 in Rust). Or press Launch Rust here, which opens Rust through Steam and makes the connection.