Offline 139.59.167.164:28015 checked 6d ago
Rust Test Server
Connect
srv = rust.server("139.59.167.164:28016")
print(srv.connect_command)
Right now
srv.summary()
Players
srv.players.plot(range="48h")
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
srv.performance.plot(measure="fps", range="48h")
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 21 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
Rank · daily · 1 is best
srv.rank.plot(invert=True) # 1 is best
Top 59% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule · too few wipes seen yet
srv.wipe_schedule()
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 3 hours in.
Wipes · newest first
srv.wipes.head(20)
| wiped | peak | crowd | lasted | players_before | |
|---|---|---|---|---|---|
| 0 | Wed 21 Oct, 13:07 UTC6d ago | 1 | NaN | running | 0 |
# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
display(srv.map, srv.info())
Map
3000 · seed 1234
- map
- Procedural Map
- size
- 3000
- seed
- 1234
Server
srv.info()- address
- 139.59.167.164:28015
- region
- –
- max players
- 10
- group limit
- 8, the default
- wipe schedule
- –
- last wipe
- 21 Oct 2026, 13:07 UTC
- hostname
- –
- first seen
- 21 Oct 2026
Similar servers · the same kind of game, then region, group limit, rate and wipes
rust.similar(srv).head(6)
| server | like_this | players | |
|---|---|---|---|
| 0 | Rusty Moose |EU Mondays| | EU · groups of 12+ · weekly · 504 on average | 769/825 |
| 1 | Rustoria.co - EU Main | EU · groups of 16+ · weekly · 345 on average | 48/250 |
| 2 | Rusty Moose |EU Main| | EU · groups of 12+ · weekly · 340 on average | 110/250 |
| 3 | Rustoria.co - EU East Long | EU · groups of 12+ · monthly · 314 on average | 418/500 |
| 4 | Rustoria.co - EU East Medium | EU · groups of 12+ · biweekly · 280 on average | 242/300 |
| 5 | Rustafied.com - EU Friday | EU · groups of 16+ · weekly · 259 on average | 184/300 |
Quick answers
From the figures on this page.
Population data
What position does Rust Test Server take in the server rankings?
Player hours over seven days put Rust Test Server at #13,079, in the top 59% of the ranked set.
How many players does Rust Test Server hold at once?
Rust Test Server returns no live count at this refresh, having last been seen 6 days 4 hours ago. Over the last seven days it averaged 0 players and peaked at 1.
Server data
What Rust version does Rust Test Server run?
The build is Rust network protocol 2634 and build 167781 on Linux, run by Rust Test Server. Joining needs the same protocol on your game; Steam handles the update.
Is Rust Test Server up, and what does its uptime show?
Offline now for Rust Test Server, last seen 6 days 4 hours ago. Over the last 5 full days the hours up number 0 of 120, 0%. The first row Rust Data holds for it is dated 21 October 2026.
In which location is Rust Test Server hosted?
For Rust Test Server, no region is published. Rust Data does not look up where the machine stands; it shows where a server says it is. You can reach it at 139.59.167.164:28015.
Rules, settings, map
What rules and settings are recorded for Rust Test Server?
You will not find a gather rate in the string Rust Test Server. The group limit sits at the default of 8 players. Recorded as survival, the base game, where you gather, build and raid. Fighting and raiding between players are allowed. It is a community server, and the browser files it under Community. VAC is running: Valve's anti-cheat is on.
What is the map on Rust Test Server?
The game generates the map on Rust Test Server: procedural, size 3,000, seed 1234. Size and seed fix the map, so RustMaps can show it, linked from this page.
Wipe data
When does Rust Test Server wipe, and how often?
The record for Rust Test Server holds too few wipes to show a rhythm. Wipes are forced on all Rust servers once a month, and the next one is Thursday 5 November at 19:00 UTC. The world it runs now was generated 6 days 7 hours ago.
What is wipe day on Rust Test Server like?
The average peak over recent wipes is 1 players. The crowd on the latest wipe topped out 3 hours after it began.
Tags, lists
Which Rust Data filters and lists contain Rust Test Server?
On Rust Data, Rust Test Server appears in these lists: Rust community servers, unfiltered. Under these filters on the server list, it is listed: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last week.
How should you read the server tags on Rust Test Server?
The game's server browser reads these tags from Rust Test Server: gmrust (Game mode): Rust survival in its standard form; mp10 (Max players): Slot count: 10; ts8 (Group limit): The default cap applies: 8 per team; v2634 (Protocol): To join, your game must run protocol 2634; cs167781 (Build): Recorded game build: 167781; ptrak (Networking): Standard network layer for Rust: RakNet; $r? (Region code): No region code is set. The tags also hold the current player count, the queue and when the world was made; these appear at the top of this page.
How to join
How can I connect to Rust Test Server?
The manual route: launch Rust, F1, then client.connect 139.59.167.164:28015. The shortcut is Launch Rust on this page, which opens the game through Steam and connects you.