Rust Data

rustdata.spaceservers139.59.167.164:28016.ipynb

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Offline 139.59.167.164:28015 checked 6d ago

Rust Test Server

Connect

srv = rust.server("139.59.167.164:28016")
print(srv.connect_command)

Right now

srv.summary()
players now 1/10 # 10% full
7-day average 0 # peak 1
rank #13,079 # top 59%
last wipe 6d ago # no schedule published
next wipe – # too few wipes seen yet

Players

srv.players.plot(range="48h")
No hourly history yet.

Hourly average and peak, UTC.

Server performance

srv.performance.plot(measure="fps", range="48h")
This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 21 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

Rank · daily · 1 is best

srv.rank.plot(invert=True)  # 1 is best
RankRank in region
15k10k15k20k21 Oct22 Oct23 Oct25 Oct26 Oct27 Oct

Top 59% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule · too few wipes seen yet

srv.wipe_schedule()

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

wipe-day peak1players, last three wipes

The first 48 hours of its last wipes

00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 3 hours in.

Wipes · newest first

srv.wipes.head(20)
wipedpeakcrowdlastedplayers_before
0 Wed 21 Oct, 13:07 UTC6d ago 1 NaN running 0

# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

display(srv.map, srv.info())

Map

3000 · seed 1234
Map of Rust Test Server
map
Procedural Map
size
3000
seed
1234
Open on RustMaps

Server

srv.info()
address
139.59.167.164:28015
region
–
max players
10
group limit
8, the default
wipe schedule
–
last wipe
21 Oct 2026, 13:07 UTC
hostname
–
first seen
21 Oct 2026

Similar servers · the same kind of game, then region, group limit, rate and wipes

rust.similar(srv).head(6)
serverlike_thisplayers
0Rusty Moose |EU Mondays|EU · groups of 12+ · weekly · 504 on average769/825
1Rustoria.co - EU MainEU · groups of 16+ · weekly · 345 on average48/250
2Rusty Moose |EU Main|EU · groups of 12+ · weekly · 340 on average110/250
3Rustoria.co - EU East LongEU · groups of 12+ · monthly · 314 on average418/500
4Rustoria.co - EU East MediumEU · groups of 12+ · biweekly · 280 on average242/300
5Rustafied.com - EU FridayEU · groups of 16+ · weekly · 259 on average184/300

Quick answers

From the figures on this page.

Population data

What position does Rust Test Server take in the server rankings?

Player hours over seven days put Rust Test Server at #13,079, in the top 59% of the ranked set.

How many players does Rust Test Server hold at once?

Rust Test Server returns no live count at this refresh, having last been seen 6 days 4 hours ago. Over the last seven days it averaged 0 players and peaked at 1.

Server data

What Rust version does Rust Test Server run?

The build is Rust network protocol 2634 and build 167781 on Linux, run by Rust Test Server. Joining needs the same protocol on your game; Steam handles the update.

Is Rust Test Server up, and what does its uptime show?

Offline now for Rust Test Server, last seen 6 days 4 hours ago. Over the last 5 full days the hours up number 0 of 120, 0%. The first row Rust Data holds for it is dated 21 October 2026.

In which location is Rust Test Server hosted?

For Rust Test Server, no region is published. Rust Data does not look up where the machine stands; it shows where a server says it is. You can reach it at 139.59.167.164:28015.

Rules, settings, map

What rules and settings are recorded for Rust Test Server?

You will not find a gather rate in the string Rust Test Server. The group limit sits at the default of 8 players. Recorded as survival, the base game, where you gather, build and raid. Fighting and raiding between players are allowed. It is a community server, and the browser files it under Community. VAC is running: Valve's anti-cheat is on.

What is the map on Rust Test Server?

The game generates the map on Rust Test Server: procedural, size 3,000, seed 1234. Size and seed fix the map, so RustMaps can show it, linked from this page.

Wipe data

When does Rust Test Server wipe, and how often?

The record for Rust Test Server holds too few wipes to show a rhythm. Wipes are forced on all Rust servers once a month, and the next one is Thursday 5 November at 19:00 UTC. The world it runs now was generated 6 days 7 hours ago.

What is wipe day on Rust Test Server like?

The average peak over recent wipes is 1 players. The crowd on the latest wipe topped out 3 hours after it began.

Tags, lists

Which Rust Data filters and lists contain Rust Test Server?

On Rust Data, Rust Test Server appears in these lists: Rust community servers, unfiltered. Under these filters on the server list, it is listed: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last week.

How should you read the server tags on Rust Test Server?

The game's server browser reads these tags from Rust Test Server: gmrust (Game mode): Rust survival in its standard form; mp10 (Max players): Slot count: 10; ts8 (Group limit): The default cap applies: 8 per team; v2634 (Protocol): To join, your game must run protocol 2634; cs167781 (Build): Recorded game build: 167781; ptrak (Networking): Standard network layer for Rust: RakNet; $r? (Region code): No region code is set. The tags also hold the current player count, the queue and when the world was made; these appear at the top of this page.

How to join

How can I connect to Rust Test Server?

The manual route: launch Rust, F1, then client.connect 139.59.167.164:28015. The shortcut is Launch Rust on this page, which opens the game through Steam and connects you.

Server tags · what each one means

srv.tags.decode()

Published as mp10,ptrak,$r?,v2634,gmrust,cs167781,ts8

Game

gmrust
Game mode Rust survival in its standard form.
mp10
Max players Slot count: 10.
ts8
Group limit The default cap applies: 8 per team.
v2634
Protocol To join, your game must run protocol 2634.
cs167781
Build Recorded game build: 167781.
ptrak
Networking Standard network layer for Rust: RakNet.
$r?
Region code No region code is set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

Rust Data 87,370 players 11,874 servers online