Rust Data

rustdata.spaceservers14.12.224.96:29265.ipynb

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Online 14.12.224.96:29264 checked 10m ago

BondRingage

Connect

srv = rust.server("14.12.224.96:29265")
print(srv.connect_command)

Right now

srv.summary()
players now 0/20 # 0% full
7-day average 0 # peak 1
rank #14,514 # top 65%
last wipe 26d ago # no schedule published
next wipe – # too few wipes seen yet

Players

srv.players.plot(range="48h")
AveragePeak
0123413:0022:0007:0015:0001:0010:00

Hourly average and peak, UTC.

Server performance

srv.performance.plot(measure="fps", range="48h")
05010015020013:0022:0007:0015:0001:0010:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank · daily · 1 is best

srv.rank.plot(invert=True)  # 1 is best
RankRank in region
15k10k15k20k20 Sep28 Sep6 Oct13 Oct21 Oct29 Oct

Top 65% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule · too few wipes seen yet

srv.wipe_schedule()

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

wipe-day peak2players, last three wipes

The first 48 hours of its last wipes

00.511.52+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 2, 28 hours in.

Wipes · newest first

srv.wipes.head(20)
wipedpeakcrowdlastedplayers_before
0 Fri 2 Oct, 12:44 UTC26d ago 2 NaN running 0

# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

display(srv.map, srv.info())

Map

5000 · seed 67890
Map of BondRingage
map
Procedural Map
size
5000
seed
67890
Open on RustMaps

Server

srv.info()
address
14.12.224.96:29264
region
–
max players
20
group limit
8, the default
wipe schedule
–
last wipe
2 Oct 2026, 12:44 UTC
hostname
–
first seen
13 Sep 2026

Similar servers · the same kind of game, then region, group limit, rate and wipes

rust.similar(srv).head(6)
serverlike_thisplayers
0Rusty Moose |EU Mondays|EU · groups of 12+ · weekly · 516 on average486/525
1Rustoria.co - EU East LongEU · groups of 12+ · monthly · 319 on average401/450
2Rusty Moose |EU Main|EU · groups of 12+ · weekly · 291 on average52/250
3Rustoria.co - EU MainEU · groups of 16+ · weekly · 276 on average44/250
4Rustafied.com - EU FridayEU · groups of 16+ · weekly · 275 on average48/100
5Rustoria.co - EU East MediumEU · groups of 12+ · biweekly · 243 on average161/200

Quick answers

From the figures on this page.

Player counts

How does BondRingage compare in the rankings?

Over the last seven days BondRingage sits at #14,514 on player hours, in the top 65% of ranked servers.

How many players does BondRingage hold at once?

The sample now reads 0 players for BondRingage, out of 20 slots. Over the last seven days it averaged 0 players and peaked at 1.

Server data

What does performance look like on BondRingage?

Server fps over the last 48 hours averages 124; the floor is 106. Buildings, deployables and all else in the world took the count as high as 138,003 entities. A high of 3,459 MB of memory used. Lag, as players feel it, comes from an entity count that climbs and fps that falls.

What is the Rust version on BondRingage?

Rust network protocol 2635 and build 168909 on Windows is what BondRingage runs. Joining needs the same protocol on your game; Steam handles the update.

How reliable is BondRingage, and is it up?

BondRingage reports itself online at the current refresh. Count back 15 hours from its reported uptime to get the last restart. Uptime of 99% across the last 7 full days: 167 hours of 168. The first row Rust Data holds for it is dated 13 September 2026.

Which location does BondRingage run from?

No region is published by BondRingage. Rust Data does not look up where the machine stands; it shows where a server says it is. 14.12.224.96:29264 is its address.

Settings and map

Which settings and rules does BondRingage run?

No gather rate appears in the name: BondRingage. Eight players per group: that is the game's default, and it applies here. survival is the game mode here, and the base game, where you gather, build and raid. Raids and player combat are enabled. Community is its browser category. VAC is running: Valve's anti-cheat is on.

Which map has BondRingage loaded?

Size 5,000, seed 67890: the procedural map on BondRingage, generated by the game. The same size and seed produce the same map; this page links to RustMaps so it can be viewed.

Wipes and dates

When does BondRingage wipe, and on what schedule?

A rhythm cannot be read from the wipes of BondRingage on record, which are too few. On Thursday 5 November at 19:00 UTC the next monthly force wipe runs, and no Rust server is exempt. This world was created 26 days 23 hours ago.

On BondRingage, what happens on wipe day?

Recent wipes averaged 2 players at their peak. Peak population on the latest wipe came 28 hours in.

Tags, lists

Which lists on Rust Data hold BondRingage, and which filters?

These Rust Data lists include BondRingage: Rust community servers, unfiltered. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

How should you read the server tags on BondRingage?

Read by the game's server browser, the tags BondRingage publishes are: gmrust (Game mode): Rust survival in its standard form; mp20 (Max players): 20 slots in total; ts8 (Group limit): The default cap applies: 8 per team; v2635 (Protocol): Protocol 2635 is required; a different game version cannot connect; cs168909 (Build): Recorded game build: 168909; ptrak (Networking): The network layer is RakNet, standard for the game; $r? (Region code): The region field is empty. The tags also hold the current player count, the queue and when the world was made; these appear at the top of this page.

Connecting

What is the way into BondRingage?

Enter client.connect 14.12.224.96:29264 in the console (F1 in Rust). Or press Launch Rust here, which opens Rust through Steam and makes the connection.

Server tags · what each one means

srv.tags.decode()

Published as mp20,ptrak,$r?,v2635,gmrust,cs168909,ts8

Game

gmrust
Game mode Rust survival in its standard form.
mp20
Max players 20 slots in total.
ts8
Group limit The default cap applies: 8 per team.
v2635
Protocol Protocol 2635 is required; a different game version cannot connect.
cs168909
Build Recorded game build: 168909.
ptrak
Networking The network layer is RakNet, standard for the game.
$r?
Region code The region field is empty.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

Rust Data 65,278 players 11,749 servers online