Rust Data

rustdata.spaceservers14.20.135.10:28017.ipynb

Run all rust-data · live

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Offline 14.20.135.10:28015 checked 42d ago

ServerNameC

Connect

srv = rust.server("14.20.135.10:28017")
print(srv.connect_command)

Right now

srv.summary()
players now 1/50 # 2% full
7-day average 0 # peak –
rank #13,365 # no region published
last wipe 44d ago # no schedule published
next wipe – # no wipe seen yet

Players

srv.players.plot(range="48h")
No hourly history yet.

Hourly average and peak, UTC.

Server performance

srv.performance.plot(measure="fps", range="48h")
This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank · daily · 1 is best

srv.rank.plot(invert=True)  # 1 is best
RankRank in region
15k10k15k20k20 Sep21 Sep22 Sep23 Sep

Wipe schedule

srv.wipe_schedule()

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes · newest first

srv.wipes.head(20)
wipedpeakcrowdlastedplayers_before
Empty DataFrame · no wipe seen yet.

# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

display(srv.map, srv.info())

Map

No map picture published
map
Procedural Map
size
–
seed
–

Server

srv.info()
address
14.20.135.10:28015
region
–
max players
50
group limit
8, the default
wipe schedule
–
last wipe
14 Sep 2026, 16:13 UTC
hostname
–
first seen
16 Sep 2026

Similar servers · the same kind of game, then region, group limit, rate and wipes

rust.similar(srv).head(6)
serverlike_thisplayers
0Rusty Moose |EU Mondays|EU · groups of 12+ · weekly · 526 on average285/300
1Rustoria.co - EU East LongEU · groups of 12+ · monthly · 319 on average252/250
2Rusty Moose |EU Main|EU · groups of 12+ · weekly · 291 on average24/250
3Rustoria.co - EU MainEU · groups of 16+ · weekly · 278 on average25/250
4Rustafied.com - EU FridayEU · groups of 16+ · weekly · 275 on average32/100
5Rustoria.co - EU East MediumEU · groups of 12+ · biweekly · 247 on average119/200

Quick answers

From the figures on this page.

Player counts

What position does ServerNameC take in the server rankings?

Player hours over seven days put ServerNameC at #13,365, in the top – of the ranked set.

How full does ServerNameC run?

ServerNameC returns no live count at this refresh, having last been seen 42 days 14 hours ago.

About the server

What Rust version does ServerNameC run?

Version Rust network protocol 2633 and build 163794 on Windows is reported by ServerNameC. The protocol has to match before you can join, and Steam does the updating.

How reliable is ServerNameC, and is it online now?

The latest sample has ServerNameC offline, with a last sighting 42 days 14 hours ago. Uptime of 0% across the last 7 full days: 0 hours of 168. The first row Rust Data holds for it is dated 16 September 2026.

Which location does ServerNameC run from?

There is no region published for ServerNameC. The location shown by Rust Data is what a server says, not a lookup of where the machine stands. 14.20.135.10:28015 is its address.

Map and rules

Which rules apply on ServerNameC, and what settings?

You will not find a gather rate in the string ServerNameC. The group limit sits at the default of 8 players. Recorded as survival, the base game, where you gather, build and raid. Combat and raiding between players: both allowed. It is a community server, and the browser files it under Community. Anti-cheat status: VAC on.

Which map has ServerNameC loaded?

ServerNameC runs a procedural map, which the game generates.

Wipes and dates

When does ServerNameC wipe, and how often?

A rhythm cannot be read from the wipes of ServerNameC on record, which are too few. On Thursday 5 November at 19:00 UTC the next monthly force wipe runs, and no Rust server is exempt. The world it runs now was generated 44 days 16 hours ago.

Lists and tags

Which lists on Rust Data hold ServerNameC, and which filters?

On Rust Data, ServerNameC appears in these lists: Rust community servers, unfiltered. It appears under these filters on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

Which meanings do the tags on ServerNameC hold?

These tags are published by ServerNameC and read by the game's server browser: gmrust (Game mode): Survival play, standard Rust; mp50 (Max players): The server lists 50 slots; ts8 (Group limit): Team limit of 8, as shipped by default; v2633 (Protocol): Protocol 2633 is required; a different game version cannot connect; cs163794 (Build): The server runs build 163794; ptrak (Networking): Network traffic runs over RakNet, the game standard; $r? (Region code): Region code: not set. Current players, queue length and world creation time are among the tags and are displayed at the top of this page.

Join steps

What is the way to join ServerNameC?

In Rust, F1 opens the console: type client.connect 14.20.135.10:28015. Launch Rust on this page does the same by opening the game through Steam and connecting.

Server tags · what each one means

srv.tags.decode()

Published as mp50,ptrak,$r?,v2633,gmrust,cs163794,ts8

Game

gmrust
Game mode Survival play, standard Rust.
mp50
Max players The server lists 50 slots.
ts8
Group limit Team limit of 8, as shipped by default.
v2633
Protocol Protocol 2633 is required; a different game version cannot connect.
cs163794
Build The server runs build 163794.
ptrak
Networking Network traffic runs over RakNet, the game standard.
$r?
Region code Region code: not set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

Rust Data 43,286 players 11,649 servers online