Rust Data

rustdata.spaceservers14.20.151.7:28017.ipynb

Run all rust-data · live

‹ All servers

Offline 14.20.151.7:28015 checked 32d ago

ServerNameC

Connect

srv = rust.server("14.20.151.7:28017")
print(srv.connect_command)

Right now

srv.summary()
players now 0/50 # 0% full
7-day average 0 # peak –
rank #16,503 # top 71%
last wipe 43d ago # no schedule published
next wipe – # no wipe seen yet

Players

srv.players.plot(range="48h")
No hourly history yet.

Hourly average and peak, UTC.

Server performance

srv.performance.plot(measure="fps", range="48h")
This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank · daily · 1 is best

srv.rank.plot(invert=True)  # 1 is best
RankRank in region
15k10k15k20k25 Sep26 Sep28 Sep29 Sep1 Oct2 Oct

Top 71% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

srv.wipe_schedule()

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes · newest first

srv.wipes.head(20)
wipedpeakcrowdlastedplayers_before
Empty DataFrame · no wipe seen yet.

# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

display(srv.map, srv.info())

Map

No map picture published
map
Procedural Map
size
–
seed
–

Server

srv.info()
address
14.20.151.7:28015
region
–
max players
50
group limit
8, the default
wipe schedule
–
last wipe
14 Sep 2026, 16:13 UTC
hostname
–
first seen
25 Sep 2026

Similar servers · the same kind of game, then region, group limit, rate and wipes

rust.similar(srv).head(6)
serverlike_thisplayers
0Rusty Moose |EU Mondays|EU · groups of 12+ · weekly · 535 on average336/350
1Rustoria.co - EU MainEU · groups of 16+ · weekly · 320 on average11/250
2Rusty Moose |EU Main|EU · groups of 12+ · weekly · 319 on average22/250
3Rustoria.co - EU East LongEU · groups of 12+ · monthly · 319 on average148/225
4Rustoria.co - EU East MediumEU · groups of 12+ · biweekly · 277 on average85/225
5Rustafied.com - EU FridayEU · groups of 16+ · weekly · 265 on average33/100

Quick answers

From the figures on this page.

Player counts

What position does ServerNameC take in the server rankings?

Player hours over seven days put ServerNameC at #16,503, in the top 71% of the ranked set.

What population does ServerNameC carry?

The current row shows ServerNameC offline; the last response was 32 days 9 hours ago.

Server facts

Which Rust version is ServerNameC on?

The build is Rust network protocol 2633 and build 165217 on Windows, run by ServerNameC. The protocol has to match before you can join, and Steam does the updating.

How reliable is ServerNameC, and is it up?

Offline now for ServerNameC, last seen 32 days 9 hours ago. 0 of 168 hours up over the last 7 full days, or 0%. The first row Rust Data holds for it is dated 25 September 2026.

Which location does ServerNameC run from?

No region is published by ServerNameC. Rust Data does not look up where the machine stands; it shows where a server says it is. 14.20.151.7:28015 is its address.

Map and rules

Which settings and rules does ServerNameC run?

You will not find a gather rate in the string ServerNameC. The group limit sits at the default of 8 players. Recorded as survival, the usual game, with gathering, building and raiding. Fighting and raiding between players are allowed. It is a community server, and the browser files it under Community. Anti-cheat status: VAC on.

Which map has ServerNameC selected?

The game generates its map: procedural, on ServerNameC.

Wipes and dates

When does ServerNameC wipe, and how often?

Too few wipes are on record for ServerNameC to reveal its rhythm. On Thursday 5 November at 19:00 UTC the next monthly force wipe runs, and no Rust server is exempt. The world it runs now was generated 43 days 15 hours ago.

Tags and filters

Which lists on Rust Data hold ServerNameC, and which filters?

The Rust Data lists that ServerNameC fits are: Rust community servers, unfiltered. Under these filters on the server list, it is listed: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

How should you read the server tags on ServerNameC?

The game's server browser reads these tags from ServerNameC: gmrust (Game mode): Survival play, standard Rust; mp50 (Max players): 50 slots in total; ts8 (Group limit): Team limit of 8, as shipped by default; v2633 (Protocol): The server speaks protocol 2633, so match your game version; cs165217 (Build): Recorded game build: 165217; ptrak (Networking): Network traffic runs over RakNet, the game standard; $r? (Region code): Region code: not set. Current players, queue length and world creation time are among the tags and are displayed at the top of this page.

How to join

How can I connect to ServerNameC?

In Rust, F1 opens the console: type client.connect 14.20.151.7:28015. Launch Rust on this page does the same by opening the game through Steam and connecting.

Server tags · what each one means

srv.tags.decode()

Published as mp50,ptrak,$r?,v2633,gmrust,cs165217,ts8

Game

gmrust
Game mode Survival play, standard Rust.
mp50
Max players 50 slots in total.
ts8
Group limit Team limit of 8, as shipped by default.
v2633
Protocol The server speaks protocol 2633, so match your game version.
cs165217
Build Recorded game build: 165217.
ptrak
Networking Network traffic runs over RakNet, the game standard.
$r?
Region code Region code: not set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

Rust Data 40,450 players 11,620 servers online