Rust Data

rustdata.spaceservers14.20.165.2:28017.ipynb

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Offline 14.20.165.2:28015 checked 32d ago

ServerNameC

Connect

srv = rust.server("14.20.165.2:28017")
print(srv.connect_command)

Right now

srv.summary()
players now 0/50 # 0% full
7-day average 0 # peak –
rank #16,503 # top 71%
last wipe 43d ago # no schedule published
next wipe – # no wipe seen yet

Players

srv.players.plot(range="48h")
No hourly history yet.

Hourly average and peak, UTC.

Server performance

srv.performance.plot(measure="fps", range="48h")
This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank · daily · 1 is best

srv.rank.plot(invert=True)  # 1 is best
RankRank in region
15k10k15k20k25 Sep26 Sep28 Sep29 Sep1 Oct2 Oct

Top 71% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

srv.wipe_schedule()

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes · newest first

srv.wipes.head(20)
wipedpeakcrowdlastedplayers_before
Empty DataFrame · no wipe seen yet.

# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

display(srv.map, srv.info())

Map

No map picture published
map
Procedural Map
size
–
seed
–

Server

srv.info()
address
14.20.165.2:28015
region
–
max players
50
group limit
8, the default
wipe schedule
–
last wipe
14 Sep 2026, 16:13 UTC
hostname
–
first seen
25 Sep 2026

Similar servers · the same kind of game, then region, group limit, rate and wipes

rust.similar(srv).head(6)
serverlike_thisplayers
0Rusty Moose |EU Mondays|EU · groups of 12+ · weekly · 533 on average241/275
1Rustoria.co - EU MainEU · groups of 16+ · weekly · 325 on average20/250
2Rusty Moose |EU Main|EU · groups of 12+ · weekly · 323 on average18/250
3Rustoria.co - EU East LongEU · groups of 12+ · monthly · 318 on average162/200
4Rustoria.co - EU East MediumEU · groups of 12+ · biweekly · 278 on average65/200
5Rustafied.com - EU FridayEU · groups of 16+ · weekly · 264 on average36/100

Quick answers

From the figures on this page.

Player counts

Against other Rust servers, how does ServerNameC rank?

Rank #16,503 on seven-day player hours for ServerNameC, within the top 71% of all ranked servers.

What population does ServerNameC carry?

Offline now for ServerNameC, with the last sample 32 days 8 hours ago.

Server facts

What Rust version does ServerNameC run?

Rust network protocol 2633 and build 165217 on Windows is what ServerNameC runs. The protocol has to match before you can join, and Steam does the updating.

Is ServerNameC up, and what does its uptime show?

Offline now for ServerNameC, last seen 32 days 8 hours ago. Over the last 7 full days the hours up number 0 of 168, 0%. The first row Rust Data holds for it is dated 25 September 2026.

Where does ServerNameC sit?

For ServerNameC, no region is published. Where a server says it is, that is what Rust Data shows; the machine's actual location is not looked up. 14.20.165.2:28015 is its address.

Rules, settings, map

Which settings and rules does ServerNameC run?

The name ServerNameC carries no gather rate. No custom cap; the default of 8 players per group stands. Game mode survival, with this note: the base game, where you gather, build and raid. Fighting and raiding between players are allowed. It is a community server, and the browser files it under Community. VAC, Valve's anti-cheat, is enabled.

Which map has ServerNameC selected?

ServerNameC runs a procedural map, which the game generates.

Wipe schedule

On what schedule does ServerNameC wipe?

A rhythm cannot be read from the wipes of ServerNameC on record, which are too few. Wipes are forced on all Rust servers once a month, and the next one is Thursday 5 November at 19:00 UTC. The world it runs now was generated 43 days 13 hours ago.

Tags and filters

Which Rust Data filters and lists contain ServerNameC?

These Rust Data lists include ServerNameC: Rust community servers, unfiltered. Under these filters on the server list, it is listed: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

How should you read the server tags on ServerNameC?

Read by the game's server browser, the tags ServerNameC publishes are: gmrust (Game mode): Rust survival in its standard form; mp50 (Max players): Slot count: 50; ts8 (Group limit): Unchanged from default, teams hold up to 8; v2633 (Protocol): Protocol 2633 is required; a different game version cannot connect; cs165217 (Build): Recorded game build: 165217; ptrak (Networking): The network layer is RakNet, standard for the game; $r? (Region code): The region field is empty. Current players, queue length and world creation time are among the tags and are displayed at the top of this page.

Connecting

What is the way to join ServerNameC?

In Rust, F1 opens the console: type client.connect 14.20.165.2:28015. Launch Rust on this page does the same by opening the game through Steam and connecting.

Server tags · what each one means

srv.tags.decode()

Published as mp50,ptrak,$r?,v2633,gmrust,cs165217,ts8

Game

gmrust
Game mode Rust survival in its standard form.
mp50
Max players Slot count: 50.
ts8
Group limit Unchanged from default, teams hold up to 8.
v2633
Protocol Protocol 2633 is required; a different game version cannot connect.
cs165217
Build Recorded game build: 165217.
ptrak
Networking The network layer is RakNet, standard for the game.
$r?
Region code The region field is empty.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

Rust Data 33,948 players 11,595 servers online