Online OC 14.201.22.45:28015 checked 8m ago
[AU] All-Star Rust 2x
Connect
srv = rust.server("14.201.22.45:28017")
print(srv.connect_command)
Right now
srv.summary()
Players
srv.players.plot(range="48h")
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
srv.performance.plot(measure="fps", range="48h")
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 20 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
Rank · daily · 1 is best
srv.rank.plot(invert=True) # 1 is best
Top 66% of all ranked servers, top 83% in OC. Ranked on player hours over the last seven days.
Wipe schedule
srv.wipe_schedule()
Next wipe Thursday 5 November, 19:00 UTC, in 8d 13h. # The force wipe
Wipes · newest first
srv.wipes.head(20)
| wiped | peak | crowd | lasted | players_before | |
|---|---|---|---|---|---|
| Empty DataFrame · no wipe seen yet. | |||||
# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
display(srv.map, srv.info())
Map
4500 · seed 2119410940
- map
- Procedural Map
- size
- 4500
- seed
- 2119410940
Server
srv.info()- address
- 14.201.22.45:28015
- region
- OC
- max players
- 100
- group limit
- 8, the default
- wipe schedule
- monthly
- last wipe
- 1 Oct 2026, 18:53 UTC
- hostname
- 91169420.xyz
- first seen
- 20 Oct 2026
Operator · 91169420.xyz
rust.servers(operator="91169420.xyz").sort_values("players")
| server | players | |
|---|---|---|
| 0 | [AU] All-Star Rust | 0/100 |
| 1 | [AU] All-Star Rust 2x | 0/100 |
3 servers publish a 91169420.xyz hostname.
About this server · in its own words
print(srv.description)
Similar servers · the same kind of game, then region, group limit, rate and wipes
rust.similar(srv).head(6)
| server | like_this | players | |
|---|---|---|---|
| 0 | [AU] Winterust - 2x Monthly | OC · groups of 16+ · 2x · monthly · 8 on average | 6/75 |
| 1 | [AU/NZ] RustAU - 2x Solo / Duo / Trio (Monthly) | OC · groups of 8+ · 2x · monthly · 1 on average | 3/100 |
| 2 | [AU] Winterust - 2x Main | OC · groups of 10+ · 2x · weekly · 79 on average | 3/75 |
| 3 | [AU] AshRust 3x Monthly | QoL/Loot+ | Full Wiped | OC · groups of 10+ · 3x · monthly · 8 on average | 4/100 |
| 4 | [AU] AshRust 3x Monthly Main | QoL/Loot+ | Full Wiped | OC · groups of 10+ · 3x · monthly · 4 on average | 0/100 |
| 5 | [AU] Sandgropers Paradise 3X | PvPvE | Perth | Modded | OC · groups of 8+ · 3x · monthly · 3 on average | 1/50 |
Quick answers
From the figures on this page.
Population
What position does [AU] All-Star Rust 2x take in the server rankings?
On seven-day player hours [AU] All-Star Rust 2x is #14,632 overall and #172 in Oceania, inside the top 66% of all ranked servers.
What population does [AU] All-Star Rust 2x carry?
Current row: 0 players on [AU] All-Star Rust 2x, against 100 slots. Over the last seven days it averaged 0 players and peaked at 1.
Server facts
How well does [AU] All-Star Rust 2x perform?
Averaged over 48 hours: 132 server fps, never under 67. Buildings, deployables and all else in the world took the count as high as 110,581 entities. Memory peaked at 3,390 MB. Low fps plus an entity count on the way up is the lag players report.
Which Rust version is [AU] All-Star Rust 2x on?
Version Rust network protocol 2635 and build 168909 on Linux is reported by [AU] All-Star Rust 2x. Steam updates your game for you, but the protocol must match to join.
How reliable is [AU] All-Star Rust 2x, and is it up?
The current sample puts [AU] All-Star Rust 2x online. A restart about 10 hours ago is what its reported uptime implies. Uptime of 100% across the last 7 full days: 168 hours of 168. Its earliest recorded date in Rust Data is 20 October 2026.
Which location does [AU] All-Star Rust 2x run from?
The OC tag is what [AU] All-Star Rust 2x uses to list itself in Oceania. Where a server says it is, that is what Rust Data shows; the machine's actual location is not looked up. 14.201.22.45:28015 is its address.
Settings and map
What rules and settings are recorded for [AU] All-Star Rust 2x?
Gather sits at 2x, read from the server's own name: [AU] All-Star Rust 2x. Eight players per group: that is the game's default, and it applies here. Recorded as survival, the usual game, with gathering, building and raiding. Raids and player combat are enabled. Browser listing: Modded. Plugins or settings modify the game. The plugin count is Oxide. Its own label is vanilla: facepunch's stock game, with rates, kits and rules untouched. VAC is running: Valve's anti-cheat is on.
Which map has [AU] All-Star Rust 2x loaded?
The game generates the map on [AU] All-Star Rust 2x: procedural, size 4,500, seed 2119410940. Because size and seed determine the map, it can be viewed on RustMaps via this page.
Wipe data
When does [AU] All-Star Rust 2x wipe, and on what schedule?
An estimate from the force wipe gives [AU] All-Star Rust 2x's next wipe. Every Rust server wipes at the force wipe on Thursday 5 November at 19:00 UTC, which is its next wipe. The world it runs now was generated 26 days 10 hours ago. A monthly wipe schedule is published in its tags.
Tags, lists
Which lists on Rust Data hold [AU] All-Star Rust 2x, and which filters?
On Rust Data, [AU] All-Star Rust 2x appears in these lists: Oceania Rust servers, Modded Rust servers and 2x Rust servers. It appears under these filters on the server list: Region: Oceania; Type: Vanilla and Modded; Server tag: Monthly ^m, Vanilla ^v, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly; Gather rate: 2x.
Who is behind [AU] All-Star Rust 2x?
A 91169420.xyz hostname is published by [AU] All-Star Rust 2x and by 2 other servers we track, which suggests the same operator runs them.
How should you read the server tags on [AU] All-Star Rust 2x?
Read by the game's server browser, the tags [AU] All-Star Rust 2x publishes are: gmrust (Game mode): Survival play, standard Rust; mp100 (Max players): 100 slots in total; ts8 (Group limit): Unchanged from default, teams hold up to 8; v2635 (Protocol): To join, your game must run protocol 2635; cs168909 (Build): Recorded game build: 168909; ptrak (Networking): Standard network layer for Rust: RakNet; $r? (Region code): No region code is set; ^m (Monthly): Wipes follow the monthly force wipe from Facepunch; ^v (Vanilla): Facepunch's stock game, with rates, kits and rules untouched; ^o (Oxide): The plugin framework in use is Oxide (uMod); ^z (Modded): Modded listing: the game is changed by plugins or settings; OC (Oceania): In the server browser it sits under Oceania. At the top of this page you will also find the current players, the queue and the world creation time, all taken from the tags.
Join steps
How can I connect to [AU] All-Star Rust 2x?
In Rust, F1 opens the console: type client.connect 14.201.22.45:28015. Launch Rust on this page does the same by opening the game through Steam and connecting. https://discord.com/invite/727U5r3FCb is the website recorded for it.
