Online 14.203.94.98:28015 checked 11m ago
SuperChicken Rust
Connect
srv = rust.server("14.203.94.98:28016")
print(srv.connect_command)
Right now
srv.summary()
Players
srv.players.plot(range="48h")
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
srv.performance.plot(measure="fps", range="48h")
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank · daily · 1 is best
srv.rank.plot(invert=True) # 1 is best
Top 69% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
srv.wipe_schedule()
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes · newest first
srv.wipes.head(20)
| wiped | peak | crowd | lasted | players_before | |
|---|---|---|---|---|---|
| Empty DataFrame · no wipe seen yet. | |||||
# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
display(srv.map, srv.info())
Map
5000 · seed 65133794
- map
- Procedural Map
- size
- 5000
- seed
- 65133794
Server
srv.info()- address
- 14.203.94.98:28015
- region
- –
- max players
- 20
- group limit
- 8, the default
- wipe schedule
- –
- last wipe
- 5 Jun 2026, 04:13 UTC
- hostname
- –
- first seen
- 13 Sep 2026
Similar servers · the same kind of game, then region, group limit, rate and wipes
rust.similar(srv).head(6)
| server | like_this | players | |
|---|---|---|---|
| 0 | Rusty Moose |EU Mondays| | EU · groups of 12+ · weekly · 542 on average | 147/250 |
| 1 | Rustoria.co - EU East Long | EU · groups of 12+ · monthly · 319 on average | 125/200 |
| 2 | Rusty Moose |EU Main| | EU · groups of 12+ · weekly · 291 on average | 14/250 |
| 3 | Rustoria.co - EU Main | EU · groups of 16+ · weekly · 283 on average | 17/250 |
| 4 | Rustafied.com - EU Friday | EU · groups of 16+ · weekly · 274 on average | 13/100 |
| 5 | Rustoria.co - EU East Medium | EU · groups of 12+ · biweekly · 249 on average | 41/200 |
Quick answers
From the figures on this page.
Player counts
What position does SuperChicken Rust take in the server rankings?
Rank #15,351 on seven-day player hours for SuperChicken Rust, within the top 69% of all ranked servers.
What population does SuperChicken Rust carry?
SuperChicken Rust reports 0 players at this refresh, with 20 slots configured. Over the last seven days it averaged 0 players.
Server data
What does performance look like on SuperChicken Rust?
Server fps over the last 48 hours averages 22; the floor is 9. Buildings, deployables and all else in the world took the count as high as 144,294 entities. A high of 5,281 MB of memory used. Lag, as players feel it, comes from an entity count that climbs and fps that falls.
What Rust version does SuperChicken Rust run?
Version Rust network protocol 2627 and build 153611 on Linux is reported by SuperChicken Rust. The protocol has to match before you can join, and Steam does the updating.
How reliable is SuperChicken Rust, and is it online now?
Online is the state at the latest refresh for SuperChicken Rust. The uptime it reports puts the last restart about 5 days 20 hours ago. Over the last 7 full days the hours up number 167 of 168, 99%. Its earliest recorded date in Rust Data is 13 September 2026.
In which location is SuperChicken Rust hosted?
For SuperChicken Rust, no region is published. The location shown by Rust Data is what a server says, not a lookup of where the machine stands. You can reach it at 14.203.94.98:28015.
Settings and map
Which rules apply on SuperChicken Rust, and what settings?
You will not find a gather rate in the string SuperChicken Rust. Eight players per group: that is the game's default, and it applies here. Recorded as survival, the usual game, with gathering, building and raiding. Raids and player combat are enabled. The server browser lists it under Community. VAC, Valve's anti-cheat, is enabled.
Which map has SuperChicken Rust loaded?
Size 5,000, seed 65133794: the procedural map on SuperChicken Rust, generated by the game. The same size and seed produce the same map; this page links to RustMaps so it can be viewed.
Wipe schedule
When does SuperChicken Rust wipe, and on what schedule?
A rhythm cannot be read from the wipes of SuperChicken Rust on record, which are too few. Wipes are forced on all Rust servers once a month, and the next one is Thursday 5 November at 19:00 UTC. A new world was started 146 days ago, and that is the one in play.
Tags and filters
Which Rust Data filters and lists contain SuperChicken Rust?
These Rust Data lists include SuperChicken Rust: Rust community servers, unfiltered. Under these filters on the server list, it is listed: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
How should you read the server tags on SuperChicken Rust?
The game's server browser reads these tags from SuperChicken Rust: gmrust (Game mode): Rust survival in its standard form; mp20 (Max players): 20 slots in total; ts8 (Group limit): Unchanged from default, teams hold up to 8; v2627 (Protocol): To join, your game must run protocol 2627; cs153611 (Build): Recorded game build: 153611; ptrak (Networking): The network layer is RakNet, standard for the game; $r? (Region code): Region code: not set. The tags also hold the current player count, the queue and when the world was made; these appear at the top of this page.
How to join
What is the way into SuperChicken Rust?
Enter client.connect 14.203.94.98:28015 in the console (F1 in Rust). Or press Launch Rust here, which opens Rust through Steam and makes the connection.