Rust Data

rustdata.spaceservers14.8.27.36:28016.ipynb

Run all rust-data · live

‹ All servers

Offline 14.8.27.36:28015 checked 5h ago

My Server Name

Connect

srv = rust.server("14.8.27.36:28016")
print(srv.connect_command)

Right now

srv.summary()
players now 0/500 # 0% full
7-day average 1 # peak 1
rank #5,888 # top 26%
last wipe 20d ago # no schedule published
next wipe – # too few wipes seen yet

Players

srv.players.plot(range="48h")
AveragePeak
00.250.50.75102:0004:0012:0013:0005:0007:00

Hourly average and peak, UTC.

Server performance

srv.performance.plot(measure="fps", range="48h")
This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank · daily · 1 is best

srv.rank.plot(invert=True)  # 1 is best
RankRank in region
15k10k15k20k20 Sep27 Sep5 Oct13 Oct21 Oct28 Oct

Top 26% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule · too few wipes seen yet

srv.wipe_schedule()

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

wipe-day peak1players, last three wipes

The first 48 hours of its last wipes

00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 1 hours in.

Wipes · newest first

srv.wipes.head(20)
wipedpeakcrowdlastedplayers_before
0 Thu 8 Oct, 05:46 UTC20d ago 1 NaN running 1

# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

display(srv.map, srv.info())

Map

No map picture published
map
Procedural Map
size
–
seed
–

Server

srv.info()
address
14.8.27.36:28015
region
–
max players
500
group limit
8, the default
wipe schedule
–
last wipe
8 Oct 2026, 05:46 UTC
hostname
–
first seen
14 Sep 2026

Similar servers · the same kind of game, then region, group limit, rate and wipes

rust.similar(srv).head(6)
serverlike_thisplayers
0Rusty Moose |EU Mondays|EU · groups of 12+ · weekly · 543 on average678/725
1Rustoria.co - EU East LongEU · groups of 12+ · monthly · 318 on average432/475
2Rustoria.co - EU MainEU · groups of 16+ · weekly · 308 on average39/250
3Rusty Moose |EU Main|EU · groups of 12+ · weekly · 308 on average58/250
4Rustoria.co - EU East MediumEU · groups of 12+ · biweekly · 268 on average222/250
5Rustafied.com - EU FridayEU · groups of 16+ · weekly · 266 on average119/175

Quick answers

From the figures on this page.

Population data

Against other Rust servers, how does My Server Name rank?

Over the last seven days My Server Name sits at #5,888 on player hours, in the top 26% of ranked servers.

How full does My Server Name run?

My Server Name returns no live count at this refresh, having last been seen 5 hours ago. Over the last seven days it averaged 1 players and peaked at 1. Peak hour in the last 48 hours: 03:00 UTC, mean 1 players.

Server data

What is the Rust version on My Server Name?

The build is Rust network protocol 2635 and build 168909 on Windows, run by My Server Name. Steam updates your game for you, but the protocol must match to join.

How reliable is My Server Name, and is it up?

The latest sample has My Server Name offline, with a last sighting 5 hours ago. Over the last 7 full days the hours up number 39 of 168, 23%. The first row Rust Data holds for it is dated 14 September 2026.

In which location is My Server Name hosted?

No region is published by My Server Name. The location shown by Rust Data is what a server says, not a lookup of where the machine stands. You can reach it at 14.8.27.36:28015.

Rules, settings, map

Which rules apply on My Server Name, and what settings?

No gather rate appears in the name: My Server Name. No custom cap; the default of 8 players per group stands. Recorded as survival, the usual game, with gathering, building and raiding. Combat and raiding between players: both allowed. It is a community server, and the browser files it under Community. VAC, Valve's anti-cheat, is enabled.

Which map has My Server Name loaded?

My Server Name runs a procedural map, which the game generates.

Wipe data

When does My Server Name wipe, and on what schedule?

Too few wipes are on record for My Server Name to reveal its rhythm. The monthly force wipe applies to every Rust server, including this one; the next falls on Thursday 5 November at 19:00 UTC. This world was created 20 days 7 hours ago.

On My Server Name, what happens on wipe day?

Across recent wipes the busiest point averaged 1 players. The crowd on the latest wipe topped out 1 hours after it began.

Lists and tags

Where does My Server Name appear among Rust Data lists and filters?

The Rust Data lists that My Server Name fits are: Rust community servers, unfiltered. Under these filters on the server list, it is listed: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

How should you read the server tags on My Server Name?

The game's server browser reads these tags from My Server Name: gmrust (Game mode): Survival play, standard Rust; mp500 (Max players): The server lists 500 slots; ts8 (Group limit): The default cap applies: 8 per team; v2635 (Protocol): To join, your game must run protocol 2635; cs168909 (Build): The server runs build 168909; ptrak (Networking): Standard network layer for Rust: RakNet; $r? (Region code): Region code: not set. The tags also hold the current player count, the queue and when the world was made; these appear at the top of this page.

Join steps

How can I connect to My Server Name?

The manual route: launch Rust, F1, then client.connect 14.8.27.36:28015. The shortcut is Launch Rust on this page, which opens the game through Steam and connects you.

Server tags · what each one means

srv.tags.decode()

Published as mp500,ptrak,$r?,v2635,gmrust,cs168909,ts8

Game

gmrust
Game mode Survival play, standard Rust.
mp500
Max players The server lists 500 slots.
ts8
Group limit The default cap applies: 8 per team.
v2635
Protocol To join, your game must run protocol 2635.
cs168909
Build The server runs build 168909.
ptrak
Networking Standard network layer for Rust: RakNet.
$r?
Region code Region code: not set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

Rust Data 72,836 players 11,736 servers online