Offline 14.9.224.64:28015 checked 6d ago
OCOME's Rust PvE Server
Connect
srv = rust.server("14.9.224.64:28016")
print(srv.connect_command)
Right now
srv.summary()
Players
srv.players.plot(range="48h")
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
srv.performance.plot(measure="fps", range="48h")
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank · daily · 1 is best
srv.rank.plot(invert=True) # 1 is best
Top 69% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule · too few wipes seen yet
srv.wipe_schedule()
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.
Wipes · newest first
srv.wipes.head(20)
| wiped | peak | crowd | lasted | players_before | |
|---|---|---|---|---|---|
| 0 | Thu 8 Oct, 11:19 UTC19d ago | 1 | NaN | running | 0 |
# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
display(srv.map, srv.info())
Map
- map
- Procedural Map
- size
- –
- seed
- –
Server
srv.info()- address
- 14.9.224.64:28015
- region
- –
- max players
- 10
- group limit
- 8, the default
- wipe schedule
- –
- last wipe
- 8 Oct 2026, 11:19 UTC
- hostname
- –
- first seen
- 22 Sep 2026
Similar servers · the same kind of game, then region, group limit, rate and wipes
rust.similar(srv).head(6)
| server | like_this | players | |
|---|---|---|---|
| 0 | ABYSS | PvE | US | Vanilla | Noob Friendly | NA · groups of 8+ · monthly · 53 on average | 13/200 |
| 1 | [EU] RustEZ Pure PvE | Low Decay | No Killing | No Raiding | EU · groups of 8+ · monthly · 35 on average | 18/200 |
| 2 | [US] RustEZ Pure PvE | Low Decay | No Killing | No Raiding | NA · groups of 8+ · monthly · 32 on average | 15/200 |
| 3 | 【云梦泽PVE】萌新学习|土味养老|死亡不掉|原倍 | EA · groups of 30+ · monthly · 22 on average | 29/200 |
| 4 | [PvE] Skyline PvE - No Raiding/Killing, No Decay, Noob Friendly | groups of 8+ · monthly · 21 on average | 12/150 |
| 5 | [EU/GER] Rust Norddeutschland PVE | EU · groups of 8+ · biweekly · 18 on average | 4/100 |
Quick answers
From the figures on this page.
Population
Against other Rust servers, how does OCOME's Rust PvE Server rank?
Rank #15,399 on seven-day player hours for OCOME's Rust PvE Server, within the top 69% of all ranked servers.
How many players does OCOME's Rust PvE Server hold at once?
The current row shows OCOME's Rust PvE Server offline; the last response was 6 days 23 hours ago. Over the last seven days it averaged 0 players.
Server facts
What Rust version does OCOME's Rust PvE Server run?
Rust network protocol 2634 and build 167231 on Windows is what OCOME's Rust PvE Server runs. The protocol has to match before you can join, and Steam does the updating.
Is OCOME's Rust PvE Server up, and what does its uptime show?
The latest sample has OCOME's Rust PvE Server offline, with a last sighting 6 days 23 hours ago. Uptime of 1% across the last 7 full days: 1 hours of 168. Rust Data logged it first on 22 September 2026.
In which location is OCOME's Rust PvE Server hosted?
For OCOME's Rust PvE Server, no region is published. Rust Data does not look up where the machine stands; it shows where a server says it is. 14.9.224.64:28015 is its address.
Settings and map
Which settings and rules does OCOME's Rust PvE Server run?
You will not find a gather rate in the string OCOME's Rust PvE Server. Eight players per group: that is the game's default, and it applies here. pve is the game mode here, and player combat is not allowed. Community is its browser category. Anti-cheat status: VAC on.
Which map has OCOME's Rust PvE Server selected?
OCOME's Rust PvE Server runs a procedural map, which the game generates.
Wipe data
When does OCOME's Rust PvE Server wipe, and how often?
The record for OCOME's Rust PvE Server holds too few wipes to show a rhythm. The monthly force wipe applies to every Rust server, including this one; the next falls on Thursday 5 November at 19:00 UTC. This world was created 19 days 23 hours ago.
On OCOME's Rust PvE Server, what happens on wipe day?
Across recent wipes the busiest point averaged 1 players. Peak population on the latest wipe came 0 hours in.
Tags and filters
Where does OCOME's Rust PvE Server appear among Rust Data lists and filters?
On Rust Data, OCOME's Rust PvE Server appears in these lists: Rust community servers, unfiltered and Rust PvE servers. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Game mode: PvE; Server tag: PvE ^p; Group limit: 5 or more.
How should you read the server tags on OCOME's Rust PvE Server?
Read by the game's server browser, the tags OCOME's Rust PvE Server publishes are: gmrust (Game mode): Survival play, standard Rust; mp10 (Max players): 10 slots in total; ts8 (Group limit): Team limit of 8, as shipped by default; v2634 (Protocol): Protocol 2634 is required; a different game version cannot connect; cs167231 (Build): Recorded game build: 167231; ptrak (Networking): Standard network layer for Rust: RakNet; $r? (Region code): No region code is set; ^p (PvE): PvE: the world is the threat, not other players. At the top of this page you will also find the current players, the queue and the world creation time, all taken from the tags.
Connecting
What is the way into OCOME's Rust PvE Server?
The manual route: launch Rust, F1, then client.connect 14.9.224.64:28015. The shortcut is Launch Rust on this page, which opens the game through Steam and connects you.