Rust Data

rustdata.spaceservers140.122.178.123:28017.ipynb

Run all rust-data · live

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Offline 140.122.178.123:28015 checked 42d ago

test

Connect

srv = rust.server("140.122.178.123:28017")
print(srv.connect_command)

Right now

srv.summary()
players now 0/10 # 0% full
7-day average 0 # peak –
rank #15,481 # no region published
last wipe 43d ago # no schedule published
next wipe – # no wipe seen yet

Players

srv.players.plot(range="48h")
No hourly history yet.

Hourly average and peak, UTC.

Server performance

srv.performance.plot(measure="fps", range="48h")
This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank · daily · 1 is best

srv.rank.plot(invert=True)  # 1 is best
RankRank in region
15k10k15k20k20 Sep21 Sep22 Sep23 Sep24 Sep

Wipe schedule

srv.wipe_schedule()

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes · newest first

srv.wipes.head(20)
wipedpeakcrowdlastedplayers_before
Empty DataFrame · no wipe seen yet.

# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

display(srv.map, srv.info())

Map

No map picture published
map
Procedural Map
size
–
seed
–

Server

srv.info()
address
140.122.178.123:28015
region
–
max players
10
group limit
8, the default
wipe schedule
–
last wipe
16 Sep 2026, 15:27 UTC
hostname
–
first seen
17 Sep 2026

Similar servers · the same kind of game, then region, group limit, rate and wipes

rust.similar(srv).head(6)
serverlike_thisplayers
0Rusty Moose |EU Mondays|EU · groups of 12+ · weekly · 495 on average99/250
1Rustoria.co - EU East LongEU · groups of 12+ · monthly · 319 on average125/200
2Rusty Moose |EU Main|EU · groups of 12+ · weekly · 283 on average444/575
3Rustafied.com - EU FridayEU · groups of 16+ · weekly · 277 on average25/100
4Rustoria.co - EU MainEU · groups of 16+ · weekly · 266 on average520/650
5Rustoria.co - EU East MediumEU · groups of 12+ · biweekly · 251 on average426/525

Quick answers

From the figures on this page.

Population data

What position does test take in the server rankings?

Player hours over seven days put test at #15,481, in the top – of the ranked set.

How full does test run?

Offline now for test, with the last sample 42 days 11 hours ago.

Server facts

Which Rust version is test on?

Rust network protocol 2633 and build 163794 on Windows is what test runs. The protocol has to match before you can join, and Steam does the updating.

Is test up, and what does its uptime show?

test is offline at this refresh; the last response came 42 days 11 hours ago. Uptime of 0% across the last 7 full days: 0 hours of 168. Rust Data logged it first on 17 September 2026.

Which location does test run from?

For test, no region is published. Rust Data does not look up where the machine stands; it shows where a server says it is. You can reach it at 140.122.178.123:28015.

Map and rules

Which settings and rules does test run?

No gather rate appears in the name: test. No custom cap; the default of 8 players per group stands. Game mode survival, with this note: the usual game, with gathering, building and raiding. Raids and player combat are enabled. Community is its browser category. VAC is running: Valve's anti-cheat is on.

Which map has test loaded?

The game generates its map: procedural, on test.

Wipe data

When does test wipe, and on what schedule?

Too few wipes are on record for test to reveal its rhythm. The monthly force wipe applies to every Rust server, including this one; the next falls on Thursday 5 November at 19:00 UTC. This world was created 43 days 8 hours ago.

Lists and tags

Which Rust Data filters and lists contain test?

The Rust Data lists that test fits are: Rust community servers, unfiltered. It appears under these filters on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

Which meanings do the tags on test hold?

The game's server browser reads these tags from test: gmrust (Game mode): Rust survival in its standard form; mp10 (Max players): Slot count: 10; ts8 (Group limit): The default cap applies: 8 per team; v2633 (Protocol): Protocol 2633 is required; a different game version cannot connect; cs163794 (Build): Build number: 163794; ptrak (Networking): Standard network layer for Rust: RakNet; $r? (Region code): No region code is set. At the top of this page you will also find the current players, the queue and the world creation time, all taken from the tags.

How to join

How can I connect to test?

The manual route: launch Rust, F1, then client.connect 140.122.178.123:28015. The shortcut is Launch Rust on this page, which opens the game through Steam and connects you.

Server tags · what each one means

srv.tags.decode()

Published as mp10,ptrak,$r?,v2633,gmrust,cs163794,ts8

Game

gmrust
Game mode Rust survival in its standard form.
mp10
Max players Slot count: 10.
ts8
Group limit The default cap applies: 8 per team.
v2633
Protocol Protocol 2633 is required; a different game version cannot connect.
cs163794
Build Build number: 163794.
ptrak
Networking Standard network layer for Rust: RakNet.
$r?
Region code No region code is set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

Rust Data 63,058 players 11,725 servers online