Rust Data

rustdata.spaceservers140.177.102.88:28017.ipynb

Run all rust-data · live

‹ All servers

Offline 140.177.102.88:28015 checked 4d ago

Happy & Cole's Rust Server

Connect

srv = rust.server("140.177.102.88:28017")
print(srv.connect_command)

Right now

srv.summary()
players now 0/10 # 0% full
7-day average 0 # peak –
rank #15,383 # top 70%
last wipe 14d ago # no schedule published
next wipe – # no wipe seen yet

Players

srv.players.plot(range="48h")
No hourly history yet.

Hourly average and peak, UTC.

Server performance

srv.performance.plot(measure="fps", range="48h")
This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank · daily · 1 is best

srv.rank.plot(invert=True)  # 1 is best
RankRank in region
15k10k15k20k12 Oct15 Oct18 Oct21 Oct24 Oct27 Oct

Top 70% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

srv.wipe_schedule()

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes · newest first

srv.wipes.head(20)
wipedpeakcrowdlastedplayers_before
Empty DataFrame · no wipe seen yet.

# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

display(srv.map, srv.info())

Map

No map picture published
map
Procedural Map
size
–
seed
–

Server

srv.info()
address
140.177.102.88:28015
region
–
max players
10
group limit
8, the default
wipe schedule
–
last wipe
12 Oct 2026, 20:58 UTC
hostname
–
first seen
12 Oct 2026

Similar servers · the same kind of game, then region, group limit, rate and wipes

rust.similar(srv).head(6)
serverlike_thisplayers
0Rusty Moose |EU Mondays|EU · groups of 12+ · weekly · 501 on average782/850
1Rustoria.co - EU MainEU · groups of 16+ · weekly · 347 on average49/250
2Rusty Moose |EU Main|EU · groups of 12+ · weekly · 342 on average119/250
3Rustoria.co - EU East LongEU · groups of 12+ · monthly · 314 on average471/525
4Rustoria.co - EU East MediumEU · groups of 12+ · biweekly · 281 on average274/350
5Rustafied.com - EU FridayEU · groups of 16+ · weekly · 258 on average205/300

Quick answers

From the figures on this page.

Player counts

Against other Rust servers, how does Happy & Cole's Rust Server rank?

Player hours over seven days put Happy & Cole's Rust Server at #15,383, in the top 70% of the ranked set.

How full does Happy & Cole's Rust Server run?

Offline now for Happy & Cole's Rust Server, with the last sample 4 days 22 hours ago. Over the last seven days it averaged 0 players.

About the server

Which Rust version is Happy & Cole's Rust Server on?

Version Rust network protocol 2634 and build 167584 on Linux is reported by Happy & Cole's Rust Server. Steam updates your game for you, but the protocol must match to join.

How reliable is Happy & Cole's Rust Server, and is it online now?

The latest sample has Happy & Cole's Rust Server offline, with a last sighting 4 days 22 hours ago. Uptime of 42% across the last 7 full days: 70 hours of 168. The first row Rust Data holds for it is dated 12 October 2026.

Where does Happy & Cole's Rust Server sit?

There is no region published for Happy & Cole's Rust Server. The location shown by Rust Data is what a server says, not a lookup of where the machine stands. You can reach it at 140.177.102.88:28015.

Settings and map

Which rules apply on Happy & Cole's Rust Server, and what settings?

The name Happy & Cole's Rust Server carries no gather rate. No custom cap; the default of 8 players per group stands. Recorded as survival, the base game, where you gather, build and raid. Fighting and raiding between players are allowed. Community is its browser category. Anti-cheat status: VAC on.

Which map has Happy & Cole's Rust Server loaded?

Happy & Cole's Rust Server runs a procedural map, which the game generates.

Wipes and dates

On what schedule does Happy & Cole's Rust Server wipe?

The record for Happy & Cole's Rust Server holds too few wipes to show a rhythm. On Thursday 5 November at 19:00 UTC the next monthly force wipe runs, and no Rust server is exempt. The world it runs now was generated 14 days 22 hours ago.

Tags and filters

Which Rust Data filters and lists contain Happy & Cole's Rust Server?

The Rust Data lists that Happy & Cole's Rust Server fits are: Rust community servers, unfiltered. Under these filters on the server list, it is listed: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

How should you read the server tags on Happy & Cole's Rust Server?

These tags are published by Happy & Cole's Rust Server and read by the game's server browser: gmrust (Game mode): Rust survival in its standard form; mp10 (Max players): Slot count: 10; ts8 (Group limit): The default cap applies: 8 per team; v2634 (Protocol): The server speaks protocol 2634, so match your game version; cs167584 (Build): Build number: 167584; ptrak (Networking): Standard network layer for Rust: RakNet; $r? (Region code): No region code is set. Current players, queue length and world creation time are among the tags and are displayed at the top of this page.

Connecting

How can I connect to Happy & Cole's Rust Server?

Enter client.connect 140.177.102.88:28015 in the console (F1 in Rust). Or press Launch Rust here, which opens Rust through Steam and makes the connection.

Server tags · what each one means

srv.tags.decode()

Published as mp10,ptrak,$r?,v2634,gmrust,cs167584,ts8

Game

gmrust
Game mode Rust survival in its standard form.
mp10
Max players Slot count: 10.
ts8
Group limit The default cap applies: 8 per team.
v2634
Protocol The server speaks protocol 2634, so match your game version.
cs167584
Build Build number: 167584.
ptrak
Networking Standard network layer for Rust: RakNet.
$r?
Region code No region code is set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

Rust Data 92,684 players 11,895 servers online