Offline 140.177.102.88:28015 checked 4d ago
Happy & Cole's Rust Server
Connect
srv = rust.server("140.177.102.88:28017")
print(srv.connect_command)
Right now
srv.summary()
Players
srv.players.plot(range="48h")
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
srv.performance.plot(measure="fps", range="48h")
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank · daily · 1 is best
srv.rank.plot(invert=True) # 1 is best
Top 70% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
srv.wipe_schedule()
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes · newest first
srv.wipes.head(20)
| wiped | peak | crowd | lasted | players_before | |
|---|---|---|---|---|---|
| Empty DataFrame · no wipe seen yet. | |||||
# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
display(srv.map, srv.info())
Map
- map
- Procedural Map
- size
- –
- seed
- –
Server
srv.info()- address
- 140.177.102.88:28015
- region
- –
- max players
- 10
- group limit
- 8, the default
- wipe schedule
- –
- last wipe
- 12 Oct 2026, 20:58 UTC
- hostname
- –
- first seen
- 12 Oct 2026
Similar servers · the same kind of game, then region, group limit, rate and wipes
rust.similar(srv).head(6)
| server | like_this | players | |
|---|---|---|---|
| 0 | Rusty Moose |EU Mondays| | EU · groups of 12+ · weekly · 501 on average | 782/850 |
| 1 | Rustoria.co - EU Main | EU · groups of 16+ · weekly · 347 on average | 49/250 |
| 2 | Rusty Moose |EU Main| | EU · groups of 12+ · weekly · 342 on average | 119/250 |
| 3 | Rustoria.co - EU East Long | EU · groups of 12+ · monthly · 314 on average | 471/525 |
| 4 | Rustoria.co - EU East Medium | EU · groups of 12+ · biweekly · 281 on average | 274/350 |
| 5 | Rustafied.com - EU Friday | EU · groups of 16+ · weekly · 258 on average | 205/300 |
Quick answers
From the figures on this page.
Player counts
Against other Rust servers, how does Happy & Cole's Rust Server rank?
Player hours over seven days put Happy & Cole's Rust Server at #15,383, in the top 70% of the ranked set.
How full does Happy & Cole's Rust Server run?
Offline now for Happy & Cole's Rust Server, with the last sample 4 days 22 hours ago. Over the last seven days it averaged 0 players.
About the server
Which Rust version is Happy & Cole's Rust Server on?
Version Rust network protocol 2634 and build 167584 on Linux is reported by Happy & Cole's Rust Server. Steam updates your game for you, but the protocol must match to join.
How reliable is Happy & Cole's Rust Server, and is it online now?
The latest sample has Happy & Cole's Rust Server offline, with a last sighting 4 days 22 hours ago. Uptime of 42% across the last 7 full days: 70 hours of 168. The first row Rust Data holds for it is dated 12 October 2026.
Where does Happy & Cole's Rust Server sit?
There is no region published for Happy & Cole's Rust Server. The location shown by Rust Data is what a server says, not a lookup of where the machine stands. You can reach it at 140.177.102.88:28015.
Settings and map
Which rules apply on Happy & Cole's Rust Server, and what settings?
The name Happy & Cole's Rust Server carries no gather rate. No custom cap; the default of 8 players per group stands. Recorded as survival, the base game, where you gather, build and raid. Fighting and raiding between players are allowed. Community is its browser category. Anti-cheat status: VAC on.
Which map has Happy & Cole's Rust Server loaded?
Happy & Cole's Rust Server runs a procedural map, which the game generates.
Wipes and dates
On what schedule does Happy & Cole's Rust Server wipe?
The record for Happy & Cole's Rust Server holds too few wipes to show a rhythm. On Thursday 5 November at 19:00 UTC the next monthly force wipe runs, and no Rust server is exempt. The world it runs now was generated 14 days 22 hours ago.
Tags and filters
Which Rust Data filters and lists contain Happy & Cole's Rust Server?
The Rust Data lists that Happy & Cole's Rust Server fits are: Rust community servers, unfiltered. Under these filters on the server list, it is listed: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
How should you read the server tags on Happy & Cole's Rust Server?
These tags are published by Happy & Cole's Rust Server and read by the game's server browser: gmrust (Game mode): Rust survival in its standard form; mp10 (Max players): Slot count: 10; ts8 (Group limit): The default cap applies: 8 per team; v2634 (Protocol): The server speaks protocol 2634, so match your game version; cs167584 (Build): Build number: 167584; ptrak (Networking): Standard network layer for Rust: RakNet; $r? (Region code): No region code is set. Current players, queue length and world creation time are among the tags and are displayed at the top of this page.
Connecting
How can I connect to Happy & Cole's Rust Server?
Enter client.connect 140.177.102.88:28015 in the console (F1 in Rust). Or press Launch Rust here, which opens Rust through Steam and makes the connection.