Rust Data

rustdata.spaceservers141.11.104.104:28022.ipynb

Run all rust-data · live

‹ All servers

Online NA 141.11.104.104:28020 checked 13m ago

[US] Rust & Ruin | Max 4 | PvPvE | Events |

quad biweekly wipes vanillamoddedoxidepve

Connect

srv = rust.server("141.11.104.104:28022")
print(srv.connect_command)

Right now

srv.summary()
players now 0/100 # 0% full
7-day average 0 # peak –
rank #15,399 # top 69% · #1542 in NA
last wipe 40d ago # biweekly schedule
next wipe 1d 0h # Thu 29 Oct, 11:09 UTC
display(Image(srv.banner))

Players

srv.players.plot(range="48h")
AveragePeak
0123411:0020:0005:0015:0000:0009:00

Hourly average and peak, UTC.

Server performance

srv.performance.plot(measure="fps", range="48h")
010020030040011:0020:0005:0015:0000:0009:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 22 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank · daily · 1 is best

srv.rank.plot(invert=True)  # 1 is best
RankRank in region
15k10k15k20k20 Sep28 Sep5 Oct13 Oct20 Oct28 Oct

Top 69% of all ranked servers, top 82% in NA, and #629 of the quad servers (top 76%). Ranked on player hours over the last seven days.

Wipe schedule · from its schedule tag

srv.wipe_schedule()

Next wipe Thursday 29 October, 11:09 UTC, in 1d 0h. # Its biweekly schedule tag · low confidence

wipe-day peak0players, last three wipes

Coming wipes

inatkind
01d 0hThu 29 Oct, 11:09 UTCwipe
18d 8hThu 5 Nov, 19:00 UTCFW force wipe
215d 0hThu 12 Nov, 11:09 UTCwipe
329d 0hThu 26 Nov, 11:09 UTCwipe
436d 8hThu 3 Dec, 19:00 UTCFW force wipe
543d 0hThu 10 Dec, 11:09 UTCwipe

The first 48 hours of its last wipes

01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.

Wipes · newest first

srv.wipes.head(20)
wipedpeakcrowdlastedplayers_before
0 Thu 17 Sep, 11:09 UTC40d ago 0 NaN running 0

# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

display(srv.map, srv.info())

Map

3500 · seed 606376677
Map of [US] Rust & Ruin | Max 4 | PvPvE | Events |
map
Procedural Map
size
3500
seed
606376677
Open on RustMaps

Server

srv.info()
address
141.11.104.104:28020
region
NA
max players
100
group limit
quad
wipe schedule
biweekly
last wipe
17 Sep 2026, 11:09 UTC
hostname
–
first seen
13 Sep 2026

About this server · in its own words

print(srv.description)
THE RUST & RUIN RUST - MAX 4 PLAYERS PvE | PVP • 2X RATES • RAID BASES • EVENTS A balanced 2X PvE | PVP Rust experience with custom content, quality-of-life features, and plenty of activities to keep you busy. SERVER FEATURES - 2X Gather Rates - PvE | PVP Gameplay - Teleport to Peaceful Town & Bandit Camp - Kits - Raid Bases - Convoy Events - Custom Loot & Events WIPE SCHEDULE: Every other Thursday — 7:00 AM EST JOIN THE COMMUNITY Discord: https://discord.gg/SajsXyuMT2 Shop: https://rust-ruin.tebex.store/

Similar servers · the same kind of game, then region, group limit, rate and wipes

rust.similar(srv).head(6)
serverlike_thisplayers
0Reforged Hybrid | PvE/PvP Zones | Zombies | EventsNA · quad · monthly · 20 on average4/140
1The Monster Den PVE|5x|Quad|Kits|Loot+|RaidableBases|PurgeNA · quad · 5x · biweekly · 9 on average3/100
2BattleZone.gg — Hardcore PvE | No Tech Tree | Skills | RaidabNA · quad · monthly · 4 on average2/50
3GOBLINGAMING | 5X PVE | NOOB FRIENDLYNA · quad · 5x · biweekly · 4 on average3/40
4Bates Legend -True PVE-Map Wipe 10/15-Relaxed Vanilla.NA · quad · monthly · 2 on average2/50
5[US] Brits PvE Worlds 2.0 | RUST MMORPG | Quests | Custom WeapoNA · no group limit · biweekly · 246 on average50/2000

Quick answers

From the figures on this page.

Population

How does [US] Rust & Ruin | Max 4 | PvPvE | Events | compare in the rankings?

Ranked #15,399 on seven-day player hours, [US] Rust & Ruin | Max 4 | PvPvE | Events | is #1,542 in North America and in the top 69% of all ranked servers. Its position in the quad group is #629.

How full does [US] Rust & Ruin | Max 4 | PvPvE | Events | run?

[US] Rust & Ruin | Max 4 | PvPvE | Events | reports 0 players at this refresh, with 100 slots configured. Over the last seven days it averaged 0 players.

About the server

How well does [US] Rust & Ruin | Max 4 | PvPvE | Events | perform?

Server fps over the last 48 hours averages 219; the floor is 219. The entity count peaked at 66,813, covering buildings, deployables and the rest of the world. A high of 2,531 MB of memory used. Lag, as players feel it, comes from an entity count that climbs and fps that falls.

What Rust version does [US] Rust & Ruin | Max 4 | PvPvE | Events | run?

Rust network protocol 2633 and build 164530 on Windows is what [US] Rust & Ruin | Max 4 | PvPvE | Events | runs. Steam updates your game for you, but the protocol must match to join.

How reliable is [US] Rust & Ruin | Max 4 | PvPvE | Events |, and is it online now?

The current sample puts [US] Rust & Ruin | Max 4 | PvPvE | Events | online. The uptime it reports puts the last restart about 23 hours ago. 168 of 168 hours up over the last 7 full days, or 100%. Rust Data logged it first on 13 September 2026.

Which location does [US] Rust & Ruin | Max 4 | PvPvE | Events | run from?

The NA tag is what [US] Rust & Ruin | Max 4 | PvPvE | Events | uses to list itself in North America. Where a server says it is, that is what Rust Data shows; the machine's actual location is not looked up. 141.11.104.104:28020 is its address.

Rules, settings, map

Which settings and rules does [US] Rust & Ruin | Max 4 | PvPvE | Events | run?

The name [US] Rust & Ruin | Max 4 | PvPvE | Events | carries no gather rate. quad sets the cap: 4 players per group. Recorded as pve, no combat between players. It appears under Modded, where plugins or settings change how the game plays. The plugin count is Oxide. Vanilla, by its own description: untouched settings: rates, kits and rules as shipped. Anti-cheat status: VAC on.

What is the map on [US] Rust & Ruin | Max 4 | PvPvE | Events |?

[US] Rust & Ruin | Max 4 | PvPvE | Events | runs a procedural map of size 3,500 with seed 606376677, generated by the game. Because size and seed determine the map, it can be viewed on RustMaps via this page.

Wipe schedule

When does [US] Rust & Ruin | Max 4 | PvPvE | Events | wipe, and on what schedule?

The prediction follows the tag, because [US] Rust & Ruin | Max 4 | PvPvE | Events |'s wipes on record are too few to confirm the schedule. The schedule puts the next wipe on Thursday 29 October at 11:09 UTC. This world was created 40 days 23 hours ago. The tags list a two-weekly wipe cycle.

What is wipe day on [US] Rust & Ruin | Max 4 | PvPvE | Events | like?

Across recent wipes the busiest point averaged 0 players. The crowd on the latest wipe topped out 0 hours after it began.

Tags, lists

Where does [US] Rust & Ruin | Max 4 | PvPvE | Events | appear among Rust Data lists and filters?

These Rust Data lists include [US] Rust & Ruin | Max 4 | PvPvE | Events |: Modded Rust servers, Rust PvE servers and North America Rust servers. Under these filters on the server list, it is listed: Region: North America; Type: Vanilla and Modded; Game mode: PvE; Server tag: Biweekly ^b, Vanilla ^v, PvE ^p, Modded ^z and Oxide ^o; Group limit: Quad; Wipe schedule: Every two weeks.

Which meanings do the tags on [US] Rust & Ruin | Max 4 | PvPvE | Events | hold?

The game's server browser reads these tags from [US] Rust & Ruin | Max 4 | PvPvE | Events |: gmrust (Game mode): Survival play, standard Rust; mp100 (Max players): Slot count: 100; ts4 (Group limit): No team may exceed 4; v2633 (Protocol): Protocol 2633 is required; a different game version cannot connect; cs164530 (Build): Recorded game build: 164530; ptrak (Networking): The network layer is RakNet, standard for the game; $r? (Region code): The region field is empty; ^b (Biweekly): Two weeks between wipes; ^v (Vanilla): Untouched settings: rates, kits and rules as shipped; ^p (PvE): No player-versus-player combat; the danger comes from the world; ^o (Oxide): Plugin framework: Oxide (uMod); ^z (Modded): Plugins or settings alter the game, so it sits under Modded; NA (North America): In the server browser it sits under North America. The tags also hold the current player count, the queue and when the world was made; these appear at the top of this page.

How to join

What is the way to join [US] Rust & Ruin | Max 4 | PvPvE | Events |?

Enter client.connect 141.11.104.104:28020 in the console (F1 in Rust). Or press Launch Rust here, which opens Rust through Steam and makes the connection.

Server tags · what each one means

srv.tags.decode()

Published as mp100,ptrak,$r?,v2633,^b,^v,NA,^p,gmrust,cs164530,ts4,^o^z

Game

gmrust
Game mode Survival play, standard Rust.
mp100
Max players Slot count: 100.
ts4
Group limit No team may exceed 4.
v2633
Protocol Protocol 2633 is required; a different game version cannot connect.
cs164530
Build Recorded game build: 164530.
ptrak
Networking The network layer is RakNet, standard for the game.
$r?
Region code The region field is empty.

Wipe schedule

^b
Biweekly Two weeks between wipes.

Difficulty

^v
Vanilla Untouched settings: rates, kits and rules as shipped.

Gameplay

^p
PvE No player-versus-player combat; the danger comes from the world.

Mods and access

^o
Oxide Plugin framework: Oxide (uMod).
^z
Modded Plugins or settings alter the game, so it sits under Modded.

Region

NA
North America In the server browser it sits under North America.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

Rust Data 58,743 players 11,691 servers online