Rust Data

rustdata.spaceservers141.195.11.116:28018.ipynb

Run all rust-data · live

‹ All servers

Offline 141.195.11.116:28015 checked 28d ago

Test

Connect

srv = rust.server("141.195.11.116:28018")
print(srv.connect_command)

Right now

srv.summary()
players now 1/1 # 100% full
7-day average 0 # peak –
rank #15,321 # top 65%
last wipe 28d ago # no schedule published
next wipe – # no wipe seen yet

Players

srv.players.plot(range="48h")
No hourly history yet.

Hourly average and peak, UTC.

Server performance

srv.performance.plot(measure="fps", range="48h")
This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 1 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

Rank · daily · 1 is best

srv.rank.plot(invert=True)  # 1 is best
RankRank in region
15k10k15k20k1 Oct2 Oct4 Oct5 Oct7 Oct8 Oct

Top 65% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

srv.wipe_schedule()

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes · newest first

srv.wipes.head(20)
wipedpeakcrowdlastedplayers_before
Empty DataFrame · no wipe seen yet.

# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

display(srv.map, srv.info())

Map

3850 · seed 1337
Map of Test
map
Custom Map
size
3850
seed
1337

Server

srv.info()
address
141.195.11.116:28015
region
–
max players
1
group limit
8, the default
wipe schedule
–
last wipe
1 Oct 2026, 16:00 UTC
hostname
–
first seen
1 Oct 2026

Similar servers · the same kind of game, then region, group limit, rate and wipes

rust.similar(srv).head(6)
serverlike_thisplayers
0Rusty Moose |EU Mondays|EU · groups of 12+ · weekly · 514 on average385/425
1Rustoria.co - EU East LongEU · groups of 12+ · monthly · 317 on average458/500
2Rusty Moose |EU Main|EU · groups of 12+ · weekly · 280 on average988/1000
3Rustafied.com - EU FridayEU · groups of 16+ · weekly · 276 on average56/100
4Rustoria.co - EU MainEU · groups of 16+ · weekly · 265 on average979/1000
5Rustoria.co - US MainNA · groups of 16+ · weekly · 235 on average28/250

Quick answers

From the figures on this page.

Population

Against other Rust servers, how does Test rank?

Player hours over seven days put Test at #15,321, in the top 65% of the ranked set.

What population does Test carry?

Test returns no live count at this refresh, having last been seen 28 days ago.

Server data

What is the Rust version on Test?

The build is Rust network protocol 2634 and build 166493 on Windows, run by Test. Steam updates your game for you, but the protocol must match to join.

How reliable is Test, and is it online now?

Offline now for Test, last seen 28 days ago. Over the last 7 full days the hours up number 0 of 168, 0%. Its earliest recorded date in Rust Data is 1 October 2026.

In which location is Test hosted?

No region is published by Test. The location shown by Rust Data is what a server says, not a lookup of where the machine stands. 141.195.11.116:28015 is its address.

Settings and map

Which rules apply on Test, and what settings?

The name Test carries no gather rate. The group limit sits at the default of 8 players. Game mode survival, with this note: the base game, where you gather, build and raid. Combat and raiding between players: both allowed. Community is its browser category. VAC, Valve's anti-cheat, is enabled.

Which map has Test selected?

The game generates the map on Test: procedural, size 3,850, seed 1337. The same size and seed produce the same map; this page links to RustMaps so it can be viewed. Custom Map is what the map name field says.

Wipe data

On what schedule does Test wipe?

Too few wipes are on record for Test to reveal its rhythm. Wipes are forced on all Rust servers once a month, and the next one is Thursday 5 November at 19:00 UTC. The world it runs now was generated 28 days 1 hours ago.

Tags and filters

Which lists on Rust Data hold Test, and which filters?

These Rust Data lists include Test: Rust community servers, unfiltered. Under these filters on the server list, it is listed: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

Which meanings do the tags on Test hold?

These tags are published by Test and read by the game's server browser: gmrust (Game mode): Rust survival in its standard form; mp1 (Max players): Slot count: 1; ts8 (Group limit): The default cap applies: 8 per team; v2634 (Protocol): To join, your game must run protocol 2634; cs166493 (Build): Build number: 166493; ptrak (Networking): The network layer is RakNet, standard for the game; $r? (Region code): No region code is set. At the top of this page you will also find the current players, the queue and the world creation time, all taken from the tags.

Connecting

What is the way into Test?

The manual route: launch Rust, F1, then client.connect 141.195.11.116:28015. The shortcut is Launch Rust on this page, which opens the game through Steam and connects you.

Server tags · what each one means

srv.tags.decode()

Published as mp1,ptrak,$r?,v2634,gmrust,cs166493,ts8

Game

gmrust
Game mode Rust survival in its standard form.
mp1
Max players Slot count: 1.
ts8
Group limit The default cap applies: 8 per team.
v2634
Protocol To join, your game must run protocol 2634.
cs166493
Build Build number: 166493.
ptrak
Networking The network layer is RakNet, standard for the game.
$r?
Region code No region code is set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

Rust Data 99,159 players 11,894 servers online