Rust Data

rustdata.spaceservers141.78.157.133:28017.ipynb

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Offline 141.78.157.133:28015 checked 38d ago

Name of Server as Shown on the Client Server List

Connect

srv = rust.server("141.78.157.133:28017")
print(srv.connect_command)

Right now

srv.summary()
players now 0/10 # 0% full
7-day average 0 # peak –
rank #15,415 # no region published
last wipe 96d ago # no schedule published
next wipe – # no wipe seen yet

Players

srv.players.plot(range="48h")
No hourly history yet.

Hourly average and peak, UTC.

Server performance

srv.performance.plot(measure="fps", range="48h")
This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank · daily · 1 is best

srv.rank.plot(invert=True)  # 1 is best
RankRank in region
15k10k15k20k20 Sep21 Sep22 Sep24 Sep25 Sep26 Sep

Wipe schedule

srv.wipe_schedule()

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes · newest first

srv.wipes.head(20)
wipedpeakcrowdlastedplayers_before
Empty DataFrame · no wipe seen yet.

# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

display(srv.map, srv.info())

Map

No map picture published
map
Procedural Map
size
–
seed
–

Server

srv.info()
address
141.78.157.133:28015
region
–
max players
10
group limit
8, the default
wipe schedule
–
last wipe
23 Jul 2026, 12:31 UTC
hostname
–
first seen
19 Sep 2026

Similar servers · the same kind of game, then region, group limit, rate and wipes

rust.similar(srv).head(6)
serverlike_thisplayers
0Rusty Moose |EU Mondays|EU · groups of 12+ · weekly · 511 on average618/700
1Rustoria.co - EU MainEU · groups of 16+ · weekly · 340 on average41/250
2Rusty Moose |EU Main|EU · groups of 12+ · weekly · 337 on average78/250
3Rustoria.co - EU East LongEU · groups of 12+ · monthly · 316 on average323/400
4Rustoria.co - EU East MediumEU · groups of 12+ · biweekly · 280 on average146/200
5Rustafied.com - EU FridayEU · groups of 16+ · weekly · 261 on average138/225

Quick answers

From the figures on this page.

Player counts

How does Name of Server as Shown on the Client Server List compare in the rankings?

Over the last seven days Name of Server as Shown on the Client Server List sits at #15,415 on player hours, in the top – of ranked servers.

How many players does Name of Server as Shown on the Client Server List hold at once?

Offline now for Name of Server as Shown on the Client Server List, with the last sample 38 days 9 hours ago.

Server data

Which Rust version is Name of Server as Shown on the Client Server List on?

The build is Rust network protocol 2631 and build 158240 on Windows, run by Name of Server as Shown on the Client Server List. Steam updates your game for you, but the protocol must match to join.

How reliable is Name of Server as Shown on the Client Server List, and is it up?

The latest sample has Name of Server as Shown on the Client Server List offline, with a last sighting 38 days 9 hours ago. Uptime of 0% across the last 7 full days: 0 hours of 168. Rust Data logged it first on 19 September 2026.

Which location does Name of Server as Shown on the Client Server List run from?

There is no region published for Name of Server as Shown on the Client Server List. Rust Data does not look up where the machine stands; it shows where a server says it is. 141.78.157.133:28015 is its address.

Map and rules

Which rules apply on Name of Server as Shown on the Client Server List, and what settings?

You will not find a gather rate in the string Name of Server as Shown on the Client Server List. No custom cap; the default of 8 players per group stands. Recorded as survival, gather, build, raid: the standard loop. Fighting and raiding between players are allowed. It is a community server, and the browser files it under Community. VAC, Valve's anti-cheat, is enabled.

Which map has Name of Server as Shown on the Client Server List loaded?

Name of Server as Shown on the Client Server List runs a procedural map, which the game generates.

Wipe data

When does Name of Server as Shown on the Client Server List wipe, and on what schedule?

The record for Name of Server as Shown on the Client Server List holds too few wipes to show a rhythm. The monthly force wipe applies to every Rust server, including this one; the next falls on Thursday 5 November at 19:00 UTC. The world it runs now was generated 96 days 9 hours ago.

Tags and filters

Which lists on Rust Data hold Name of Server as Shown on the Client Server List, and which filters?

These Rust Data lists include Name of Server as Shown on the Client Server List: Rust community servers, unfiltered. Under these filters on the server list, it is listed: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

Which meanings do the tags on Name of Server as Shown on the Client Server List hold?

Read by the game's server browser, the tags Name of Server as Shown on the Client Server List publishes are: gmrust (Game mode): Survival play, standard Rust; mp10 (Max players): 10 slots in total; ts8 (Group limit): Team limit of 8, as shipped by default; v2631 (Protocol): To join, your game must run protocol 2631; cs158240 (Build): Recorded game build: 158240; ptrak (Networking): Network traffic runs over RakNet, the game standard; $r? (Region code): Region code: not set. The tags also hold the current player count, the queue and when the world was made; these appear at the top of this page.

Connecting

How can I connect to Name of Server as Shown on the Client Server List?

Enter client.connect 141.78.157.133:28015 in the console (F1 in Rust). Or press Launch Rust here, which opens Rust through Steam and makes the connection.

Server tags · what each one means

srv.tags.decode()

Published as mp10,ptrak,$r?,v2631,gmrust,cs158240,ts8

Game

gmrust
Game mode Survival play, standard Rust.
mp10
Max players 10 slots in total.
ts8
Group limit Team limit of 8, as shipped by default.
v2631
Protocol To join, your game must run protocol 2631.
cs158240
Build Recorded game build: 158240.
ptrak
Networking Network traffic runs over RakNet, the game standard.
$r?
Region code Region code: not set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

Rust Data 70,411 players 11,811 servers online