Rust Data

rustdata.spaceservers141.78.191.50:28016.ipynb

Run all rust-data · live

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Offline 141.78.191.50:28015 checked 44d ago

My Local Server

Connect

srv = rust.server("141.78.191.50:28016")
print(srv.connect_command)

Right now

srv.summary()
players now 0/10 # 0% full
7-day average 0 # peak –
rank #15,149 # no region published
last wipe 44d ago # no schedule published
next wipe – # no wipe seen yet

Players

srv.players.plot(range="48h")
No hourly history yet.

Hourly average and peak, UTC.

Server performance

srv.performance.plot(measure="fps", range="48h")
This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank · daily · 1 is best

srv.rank.plot(invert=True)  # 1 is best
No rank history yet.

Wipe schedule

srv.wipe_schedule()

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes · newest first

srv.wipes.head(20)
wipedpeakcrowdlastedplayers_before
Empty DataFrame · no wipe seen yet.

# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

display(srv.map, srv.info())

Map

No map picture published
map
Procedural Map
size
–
seed
–

Server

srv.info()
address
141.78.191.50:28015
region
–
max players
10
group limit
8, the default
wipe schedule
–
last wipe
13 Sep 2026, 18:37 UTC
hostname
–
first seen
13 Sep 2026

Similar servers · the same kind of game, then region, group limit, rate and wipes

rust.similar(srv).head(6)
serverlike_thisplayers
0Rusty Moose |EU Mondays|EU · groups of 12+ · weekly · 511 on average615/700
1Rustoria.co - EU MainEU · groups of 16+ · weekly · 340 on average42/250
2Rusty Moose |EU Main|EU · groups of 12+ · weekly · 337 on average85/250
3Rustoria.co - EU East LongEU · groups of 12+ · monthly · 316 on average335/400
4Rustoria.co - EU East MediumEU · groups of 12+ · biweekly · 280 on average148/200
5Rustafied.com - EU FridayEU · groups of 16+ · weekly · 261 on average139/225

Quick answers

From the figures on this page.

Population

What position does My Local Server take in the server rankings?

Rank #15,149 on seven-day player hours for My Local Server, within the top – of all ranked servers.

How full does My Local Server run?

My Local Server returns no live count at this refresh, having last been seen 44 days 2 hours ago.

About the server

What is the Rust version on My Local Server?

The build is Rust network protocol 2633 and build 163794 on Windows, run by My Local Server. Steam updates your game for you, but the protocol must match to join.

How reliable is My Local Server, and is it up?

Offline now for My Local Server, last seen 44 days 2 hours ago. Uptime of 0% across the last 7 full days: 0 hours of 168. The first row Rust Data holds for it is dated 13 September 2026.

In which location is My Local Server hosted?

There is no region published for My Local Server. The location shown by Rust Data is what a server says, not a lookup of where the machine stands. You can reach it at 141.78.191.50:28015.

Map and rules

Which settings and rules does My Local Server run?

No gather rate appears in the name: My Local Server. No custom cap; the default of 8 players per group stands. survival is the game mode here, and the base game, where you gather, build and raid. Fighting and raiding between players are allowed. It is a community server, and the browser files it under Community. VAC is running: Valve's anti-cheat is on.

Which map has My Local Server loaded?

A procedural map runs on My Local Server, generated by the game.

Wipe data

On what schedule does My Local Server wipe?

The record for My Local Server holds too few wipes to show a rhythm. On Thursday 5 November at 19:00 UTC the next monthly force wipe runs, and no Rust server is exempt. The world it runs now was generated 44 days 3 hours ago.

Tags, lists

Which lists on Rust Data hold My Local Server, and which filters?

The Rust Data lists that My Local Server fits are: Rust community servers, unfiltered. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

How should you read the server tags on My Local Server?

Read by the game's server browser, the tags My Local Server publishes are: gmrust (Game mode): Rust survival in its standard form; mp10 (Max players): Slot count: 10; ts8 (Group limit): The default cap applies: 8 per team; v2633 (Protocol): To join, your game must run protocol 2633; cs163794 (Build): Recorded game build: 163794; ptrak (Networking): Standard network layer for Rust: RakNet; $r? (Region code): The region field is empty. The tags also hold the current player count, the queue and when the world was made; these appear at the top of this page.

Join steps

What is the way to join My Local Server?

In Rust, F1 opens the console: type client.connect 141.78.191.50:28015. Launch Rust on this page does the same by opening the game through Steam and connecting.

Server tags · what each one means

srv.tags.decode()

Published as mp10,ptrak,$r?,v2633,gmrust,cs163794,ts8

Game

gmrust
Game mode Rust survival in its standard form.
mp10
Max players Slot count: 10.
ts8
Group limit The default cap applies: 8 per team.
v2633
Protocol To join, your game must run protocol 2633.
cs163794
Build Recorded game build: 163794.
ptrak
Networking Standard network layer for Rust: RakNet.
$r?
Region code The region field is empty.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

Rust Data 71,592 players 11,819 servers online