Online 141.95.13.105:25362 checked 11m ago
A Shockbyte Rust Server
Connect
srv = rust.server("141.95.13.105:25363")
print(srv.connect_command)
Right now
srv.summary()
Players
srv.players.plot(range="48h")
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
srv.performance.plot(measure="fps", range="48h")
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank · daily · 1 is best
srv.rank.plot(invert=True) # 1 is best
Top 46% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule · too few wipes seen yet
srv.wipe_schedule()
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 42 hours in.
Wipes · newest first
srv.wipes.head(20)
| wiped | peak | crowd | lasted | players_before | |
|---|---|---|---|---|---|
| 0 | Fri 9 Oct, 16:25 UTC20d ago | 1 | NaN | running | 0 |
# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
display(srv.map, srv.info())
Map
6000 · seed 50000
- map
- Procedural Map
- size
- 6000
- seed
- 50000
Server
srv.info()- address
- 141.95.13.105:25362
- region
- –
- max players
- 120
- group limit
- 8, the default
- wipe schedule
- –
- last wipe
- 9 Oct 2026, 16:25 UTC
- hostname
- –
- first seen
- 13 Sep 2026
Similar servers · the same kind of game, then region, group limit, rate and wipes
rust.similar(srv).head(6)
| server | like_this | players | |
|---|---|---|---|
| 0 | Rusty Moose |EU Mondays| | EU · groups of 12+ · weekly · 512 on average | 329/375 |
| 1 | Rustoria.co - EU East Long | EU · groups of 12+ · monthly · 317 on average | 435/475 |
| 2 | Rusty Moose |EU Main| | EU · groups of 12+ · weekly · 280 on average | 963/1000 |
| 3 | Rustafied.com - EU Friday | EU · groups of 16+ · weekly · 276 on average | 53/100 |
| 4 | eulongtest (private perf box) | EU · groups of 14+ · monthly · 267 on average | 480/8 |
| 5 | Rustoria.co - EU Main | EU · groups of 16+ · weekly · 265 on average | 979/1000 |
Quick answers
From the figures on this page.
Player counts
Against other Rust servers, how does A Shockbyte Rust Server rank?
Player hours over seven days put A Shockbyte Rust Server at #10,376, in the top 46% of the ranked set.
What population does A Shockbyte Rust Server carry?
A Shockbyte Rust Server reports 0 players at this refresh, with 120 slots configured. Over the last seven days it averaged 0 players and peaked at 1.
Server facts
How well does A Shockbyte Rust Server perform?
Averaged over 48 hours: 91 server fps, never under 72. Buildings, deployables and all else in the world took the count as high as 206,177 entities. The memory field tops out at 5,814 MB. Low fps plus an entity count on the way up is the lag players report.
What is the Rust version on A Shockbyte Rust Server?
Rust network protocol 2635 and build 168909 on Linux is what A Shockbyte Rust Server runs. Joining needs the same protocol on your game; Steam handles the update.
How reliable is A Shockbyte Rust Server, and is it online now?
A Shockbyte Rust Server reports itself online at the current refresh. The uptime it reports puts the last restart about 34 hours ago. 167 of 168 hours up over the last 7 full days, or 99%. Its earliest recorded date in Rust Data is 13 September 2026.
Where does A Shockbyte Rust Server sit?
No region is published by A Shockbyte Rust Server. Where a server says it is, that is what Rust Data shows; the machine's actual location is not looked up. You can reach it at 141.95.13.105:25362.
Map and rules
Which settings and rules does A Shockbyte Rust Server run?
You will not find a gather rate in the string A Shockbyte Rust Server. Eight players per group: that is the game's default, and it applies here. survival is the game mode here, and the base game, where you gather, build and raid. Raids and player combat are enabled. The server browser lists it under Community. VAC is running: Valve's anti-cheat is on.
Which map has A Shockbyte Rust Server selected?
Size 6,000, seed 50000: the procedural map on A Shockbyte Rust Server, generated by the game. Size and seed fix the map, so RustMaps can show it, linked from this page.
Wipe schedule
When does A Shockbyte Rust Server wipe, and on what schedule?
Too few wipes are on record for A Shockbyte Rust Server to reveal its rhythm. Wipes are forced on all Rust servers once a month, and the next one is Thursday 5 November at 19:00 UTC. The world it runs now was generated 20 days 2 hours ago.
On A Shockbyte Rust Server, what happens on wipe day?
The average peak over recent wipes is 1 players. 42 hours after the latest wipe, the crowd reached its peak.
Lists and tags
Which lists on Rust Data hold A Shockbyte Rust Server, and which filters?
On Rust Data, A Shockbyte Rust Server appears in these lists: Rust community servers, unfiltered. It appears under these filters on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
Which meanings do the tags on A Shockbyte Rust Server hold?
These tags are published by A Shockbyte Rust Server and read by the game's server browser: gmrust (Game mode): Survival play, standard Rust; mp120 (Max players): Slot count: 120; ts8 (Group limit): The default cap applies: 8 per team; v2635 (Protocol): The server speaks protocol 2635, so match your game version; cs168909 (Build): Build number: 168909; ptrak (Networking): The network layer is RakNet, standard for the game; $r? (Region code): Region code: not set. At the top of this page you will also find the current players, the queue and the world creation time, all taken from the tags.
Join steps
What is the way into A Shockbyte Rust Server?
In Rust, F1 opens the console: type client.connect 141.95.13.105:25362. Launch Rust on this page does the same by opening the game through Steam and connecting.