Rust Data

rustdata.spaceservers141.95.13.108:21749.ipynb

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Offline 141.95.13.108:21748 checked 27d ago

[EU] Polar 2x

2x moddedoxide

Connect

srv = rust.server("141.95.13.108:21749")
print(srv.connect_command)

Right now

srv.summary()
players now 0/20 # 0% full
7-day average 0 # peak –
rank #16,084 # top 69%
last wipe 34d ago # no schedule published
next wipe – # too few wipes seen yet

Players

srv.players.plot(range="48h")
No hourly history yet.

Hourly average and peak, UTC.

Server performance

srv.performance.plot(measure="fps", range="48h")
This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 24 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank · daily · 1 is best

srv.rank.plot(invert=True)  # 1 is best
RankRank in region
15k10k15k20k24 Sep27 Sep30 Sep2 Oct5 Oct8 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule · too few wipes seen yet

srv.wipe_schedule()

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

wipe-day peak1players, last three wipes

The first 48 hours of its last wipes

00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 1 hours in.

Wipes · newest first

srv.wipes.head(20)
wipedpeakcrowdlastedplayers_before
0 Thu 24 Sep, 18:39 UTC34d ago 1 NaN running 0

# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

display(srv.map, srv.info())

Map

4250 · seed 377298669
Map of [EU] Polar 2x
map
Procedural Map
size
4250
seed
377298669
Open on RustMaps

Server

srv.info()
address
141.95.13.108:21748
region
–
max players
20
group limit
8, the default
wipe schedule
–
last wipe
24 Sep 2026, 18:39 UTC
hostname
–
first seen
24 Sep 2026

Similar servers · the same kind of game, then region, group limit, rate and wipes

rust.similar(srv).head(6)
serverlike_thisplayers
0Atlas - EU 2X Monthly | Vanilla+ | No BP WipesEU · groups of 16+ · 2x · monthly · 824 on average784/800
1Vital Rust - EU Monthly | 2x | Vanilla+ | No BP WipesEU · groups of 16+ · 2x · monthly · 608 on average436/450
2EU RENEGADE 2x Monthly Main | 50% Upkeep | No BP Wipe | Noob FrEU · groups of 50+ · 2x · monthly · 353 on average163/185
3Magic Rust #18 — Vanilla 2x | Baйп 28.10EU · groups of 150+ · 2x · weekly · 332 on average1045/1090
4MIRAGE RUST | SUNDAY 2x | VANILLA+ | Wipe 25.10EU · groups of 300+ · 2x · weekly · 315 on average181/1000
5Vitality - EU Monthly | 2x | Vanilla+ | No BP WipesEU · groups of 16+ · 2x · monthly · 303 on average70/100

Quick answers

From the figures on this page.

Population data

How does [EU] Polar 2x compare in the rankings?

Rank #16,084 on seven-day player hours for [EU] Polar 2x, within the top 69% of all ranked servers.

How full does [EU] Polar 2x run?

The current row shows [EU] Polar 2x offline; the last response was 27 days 17 hours ago.

Server facts

What is the Rust version on [EU] Polar 2x?

The build is Rust network protocol 2633 and build 165217 on Linux, run by [EU] Polar 2x. Joining needs the same protocol on your game; Steam handles the update.

Is [EU] Polar 2x up, and what does its uptime show?

Offline now for [EU] Polar 2x, last seen 27 days 17 hours ago. Over the last 7 full days the hours up number 0 of 168, 0%. The first row Rust Data holds for it is dated 24 September 2026.

Where does [EU] Polar 2x sit?

Its name points to Europe, but [EU] Polar 2x publishes no region tag. Rust Data does not look up where the machine stands; it shows where a server says it is. You can reach it at 141.95.13.108:21748.

Settings and map

Which settings and rules does [EU] Polar 2x run?

Gather sits at 2x, read from the server's own name: [EU] Polar 2x. Eight players per group: that is the game's default, and it applies here. Game mode survival, with this note: the base game, where you gather, build and raid. Fighting and raiding between players are allowed. Browser listing: Modded. Plugins or settings modify the game. Plugins installed: Oxide. VAC, Valve's anti-cheat, is enabled.

Which map has [EU] Polar 2x selected?

[EU] Polar 2x runs a procedural map of size 4,250 with seed 377298669, generated by the game. Because size and seed determine the map, it can be viewed on RustMaps via this page.

Wipe data

When does [EU] Polar 2x wipe, and on what schedule?

Too few wipes are on record for [EU] Polar 2x to reveal its rhythm. Wipes are forced on all Rust servers once a month, and the next one is Thursday 5 November at 19:00 UTC. A new world was started 34 days 17 hours ago, and that is the one in play.

On [EU] Polar 2x, what happens on wipe day?

Across recent wipes the busiest point averaged 1 players. 1 hours after the latest wipe, the crowd reached its peak.

Lists and tags

Which lists on Rust Data hold [EU] Polar 2x, and which filters?

The Rust Data lists that [EU] Polar 2x fits are: EU Rust servers, Modded Rust servers and 2x Rust servers. These filters bring it up on the server list: Region: Europe; Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Gather rate: 2x.

Which meanings do the tags on [EU] Polar 2x hold?

These tags are published by [EU] Polar 2x and read by the game's server browser: gmrust (Game mode): Survival play, standard Rust; mp20 (Max players): Slot count: 20; ts8 (Group limit): The default cap applies: 8 per team; v2633 (Protocol): To join, your game must run protocol 2633; cs165217 (Build): Recorded game build: 165217; ptrak (Networking): The network layer is RakNet, standard for the game; $r? (Region code): Region code: not set; ^o (Oxide): Plugin framework: Oxide (uMod); ^z (Modded): Modded listing: the game is changed by plugins or settings. The tags also hold the current player count, the queue and when the world was made; these appear at the top of this page.

Join steps

How can I connect to [EU] Polar 2x?

In Rust, F1 opens the console: type client.connect 141.95.13.108:21748. Launch Rust on this page does the same by opening the game through Steam and connecting.

Server tags · what each one means

srv.tags.decode()

Published as mp20,ptrak,$r?,v2633,gmrust,cs165217,ts8,^o^z

Game

gmrust
Game mode Survival play, standard Rust.
mp20
Max players Slot count: 20.
ts8
Group limit The default cap applies: 8 per team.
v2633
Protocol To join, your game must run protocol 2633.
cs165217
Build Recorded game build: 165217.
ptrak
Networking The network layer is RakNet, standard for the game.
$r?
Region code Region code: not set.

Mods and access

^o
Oxide Plugin framework: Oxide (uMod).
^z
Modded Modded listing: the game is changed by plugins or settings.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

Rust Data 66,169 players 11,766 servers online