Rust Data

rustdata.spaceservers141.95.13.114:26863.ipynb

Run all rust-data · live

‹ All servers

Offline 141.95.13.114:26862 checked 26d ago

EU/SWE Vanilla

moddedoxide

Connect

srv = rust.server("141.95.13.114:26863")
print(srv.connect_command)

Right now

srv.summary()
players now 0/40 # 0% full
7-day average 0 # peak –
rank #15,962 # top 70%
last wipe 53d ago # no schedule published
next wipe – # no wipe seen yet

Players

srv.players.plot(range="48h")
No hourly history yet.

Hourly average and peak, UTC.

Server performance

srv.performance.plot(measure="fps", range="48h")
This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank · daily · 1 is best

srv.rank.plot(invert=True)  # 1 is best
RankRank in region
15k10k15k20k20 Sep24 Sep28 Sep2 Oct6 Oct10 Oct

Top 70% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

srv.wipe_schedule()

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes · newest first

srv.wipes.head(20)
wipedpeakcrowdlastedplayers_before
Empty DataFrame · no wipe seen yet.

# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

display(srv.map, srv.info())

Map

4450 · seed 2062344791
Map of EU/SWE Vanilla
map
Procedural Map
size
4450
seed
2062344791
Open on RustMaps

Server

srv.info()
address
141.95.13.114:26862
region
–
max players
40
group limit
8, the default
wipe schedule
–
last wipe
6 Sep 2026, 08:19 UTC
hostname
–
first seen
13 Sep 2026

Similar servers · the same kind of game, then region, group limit, rate and wipes

rust.similar(srv).head(6)
serverlike_thisplayers
0МИНИ-КАРТА 2Х | STORM | FPS+ 28.10EU · groups of 8+ · weekly · 128 on average133/100
1RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10EU · groups of 16+ · weekly · 122 on average35/225
2404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10EU · groups of 16+ · monthly · 97 on average7/700
3404 RUST 2Х|ДЛЯ НОВИЧКОВ|СИБИРСКИЙ 27.10EU · groups of 16+ · monthly · 94 on average22/700
4RustSpain.com | EU MainEU · groups of 12+ · weekly · 87 on average109/200
5404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10EU · groups of 16+ · monthly · 85 on average4/1000

Quick answers

From the figures on this page.

Population data

What position does EU/SWE Vanilla take in the server rankings?

Player hours over seven days put EU/SWE Vanilla at #15,962, in the top 70% of the ranked set.

What population does EU/SWE Vanilla carry?

Offline now for EU/SWE Vanilla, with the last sample 26 days 22 hours ago.

About the server

What is the Rust version on EU/SWE Vanilla?

The build is Rust network protocol 2633 and build 165217 on Linux, run by EU/SWE Vanilla. The protocol has to match before you can join, and Steam does the updating.

How reliable is EU/SWE Vanilla, and is it up?

The latest sample has EU/SWE Vanilla offline, with a last sighting 26 days 22 hours ago. 0 of 168 hours up over the last 7 full days, or 0%. Its earliest recorded date in Rust Data is 13 September 2026.

In which location is EU/SWE Vanilla hosted?

Its name points to Europe, but EU/SWE Vanilla publishes no region tag. Rust Data does not look up where the machine stands; it shows where a server says it is. 141.95.13.114:26862 is its address.

Settings and map

Which settings and rules does EU/SWE Vanilla run?

You will not find a gather rate in the string EU/SWE Vanilla. Eight players per group: that is the game's default, and it applies here. Game mode survival, with this note: the base game, where you gather, build and raid. Combat and raiding between players: both allowed. It appears under Modded, where plugins or settings change how the game plays. Oxide plugins run on it. Anti-cheat status: VAC on.

Which map has EU/SWE Vanilla loaded?

EU/SWE Vanilla runs a procedural map of size 4,450 with seed 2062344791, generated by the game. Size and seed fix the map, so RustMaps can show it, linked from this page.

Wipe schedule

When does EU/SWE Vanilla wipe, and on what schedule?

The record for EU/SWE Vanilla holds too few wipes to show a rhythm. Wipes are forced on all Rust servers once a month, and the next one is Thursday 5 November at 19:00 UTC. A new world was started 53 days 18 hours ago, and that is the one in play.

Lists and tags

Where does EU/SWE Vanilla appear among Rust Data lists and filters?

On Rust Data, EU/SWE Vanilla appears in these lists: EU Rust servers and Modded Rust servers. It appears under these filters on the server list: Region: Europe; Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.

Which meanings do the tags on EU/SWE Vanilla hold?

These tags are published by EU/SWE Vanilla and read by the game's server browser: gmrust (Game mode): Rust survival in its standard form; mp40 (Max players): 40 slots in total; ts8 (Group limit): Team limit of 8, as shipped by default; v2633 (Protocol): Protocol 2633 is required; a different game version cannot connect; cs165217 (Build): Build number: 165217; ptrak (Networking): Standard network layer for Rust: RakNet; $r? (Region code): No region code is set; ^o (Oxide): The plugin framework in use is Oxide (uMod); ^z (Modded): The Modded section lists it, because plugins or settings change the game. At the top of this page you will also find the current players, the queue and the world creation time, all taken from the tags.

How to join

What is the way to join EU/SWE Vanilla?

Enter client.connect 141.95.13.114:26862 in the console (F1 in Rust). Or press Launch Rust here, which opens Rust through Steam and makes the connection.

Server tags · what each one means

srv.tags.decode()

Published as mp40,ptrak,$r?,v2633,gmrust,cs165217,ts8,^o^z

Game

gmrust
Game mode Rust survival in its standard form.
mp40
Max players 40 slots in total.
ts8
Group limit Team limit of 8, as shipped by default.
v2633
Protocol Protocol 2633 is required; a different game version cannot connect.
cs165217
Build Build number: 165217.
ptrak
Networking Standard network layer for Rust: RakNet.
$r?
Region code No region code is set.

Mods and access

^o
Oxide The plugin framework in use is Oxide (uMod).
^z
Modded The Modded section lists it, because plugins or settings change the game.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

Rust Data 44,366 players 11,668 servers online