Offline 141.95.13.121:28274 checked 34d ago
A Shockbyte Rust Server
Connect
srv = rust.server("141.95.13.121:28275")
print(srv.connect_command)
Right now
srv.summary()
Players
srv.players.plot(range="48h")
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
srv.performance.plot(measure="fps", range="48h")
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 25 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank · daily · 1 is best
srv.rank.plot(invert=True) # 1 is best
Top 57% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
srv.wipe_schedule()
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes · newest first
srv.wipes.head(20)
| wiped | peak | crowd | lasted | players_before | |
|---|---|---|---|---|---|
| Empty DataFrame · no wipe seen yet. | |||||
# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
display(srv.map, srv.info())
Map
1500 · seed 50000
- map
- Procedural Map
- size
- 1500
- seed
- 50000
Server
srv.info()- address
- 141.95.13.121:28274
- region
- –
- max players
- 40
- group limit
- 8, the default
- wipe schedule
- –
- last wipe
- 25 Sep 2026, 02:27 UTC
- hostname
- –
- first seen
- 25 Sep 2026
Similar servers · the same kind of game, then region, group limit, rate and wipes
rust.similar(srv).head(6)
| server | like_this | players | |
|---|---|---|---|
| 0 | Rusty Moose |EU Mondays| | EU · groups of 12+ · weekly · 526 on average | 280/300 |
| 1 | Rustoria.co - EU East Long | EU · groups of 12+ · monthly · 319 on average | 230/250 |
| 2 | Rusty Moose |EU Main| | EU · groups of 12+ · weekly · 291 on average | 20/250 |
| 3 | Rustoria.co - EU Main | EU · groups of 16+ · weekly · 278 on average | 21/250 |
| 4 | Rustafied.com - EU Friday | EU · groups of 16+ · weekly · 275 on average | 26/100 |
| 5 | Rustoria.co - EU East Medium | EU · groups of 12+ · biweekly · 247 on average | 107/200 |
Quick answers
From the figures on this page.
Population
How does A Shockbyte Rust Server compare in the rankings?
Rank #12,927 on seven-day player hours for A Shockbyte Rust Server, within the top 57% of all ranked servers.
What population does A Shockbyte Rust Server carry?
Offline now for A Shockbyte Rust Server, with the last sample 34 days 4 hours ago.
Server data
What is the Rust version on A Shockbyte Rust Server?
The build is Rust network protocol 2633 and build 165217 on Linux, run by A Shockbyte Rust Server. The protocol has to match before you can join, and Steam does the updating.
How reliable is A Shockbyte Rust Server, and is it online now?
The latest sample has A Shockbyte Rust Server offline, with a last sighting 34 days 4 hours ago. Uptime of 0% across the last 7 full days: 0 hours of 168. The first row Rust Data holds for it is dated 25 September 2026.
In which location is A Shockbyte Rust Server hosted?
There is no region published for A Shockbyte Rust Server. The location shown by Rust Data is what a server says, not a lookup of where the machine stands. You can reach it at 141.95.13.121:28274.
Rules, settings, map
What rules and settings are recorded for A Shockbyte Rust Server?
You will not find a gather rate in the string A Shockbyte Rust Server. Eight players per group: that is the game's default, and it applies here. Recorded as survival, gather, build, raid: the standard loop. Raids and player combat are enabled. It is a community server, and the browser files it under Community. Anti-cheat status: VAC on.
Which map has A Shockbyte Rust Server selected?
Size 1,500, seed 50000: the procedural map on A Shockbyte Rust Server, generated by the game. Because size and seed determine the map, it can be viewed on RustMaps via this page.
Wipe schedule
When does A Shockbyte Rust Server wipe, and on what schedule?
Too few wipes are on record for A Shockbyte Rust Server to reveal its rhythm. On Thursday 5 November at 19:00 UTC the next monthly force wipe runs, and no Rust server is exempt. This world was created 34 days 5 hours ago.
Tags, lists
Where does A Shockbyte Rust Server appear among Rust Data lists and filters?
The Rust Data lists that A Shockbyte Rust Server fits are: Rust community servers, unfiltered. Under these filters on the server list, it is listed: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
Which meanings do the tags on A Shockbyte Rust Server hold?
The game's server browser reads these tags from A Shockbyte Rust Server: gmrust (Game mode): Survival play, standard Rust; mp40 (Max players): Slot count: 40; ts8 (Group limit): Team limit of 8, as shipped by default; v2633 (Protocol): To join, your game must run protocol 2633; cs165217 (Build): Recorded game build: 165217; ptrak (Networking): Network traffic runs over RakNet, the game standard; $r? (Region code): No region code is set. Current players, queue length and world creation time are among the tags and are displayed at the top of this page.
Join steps
How can I connect to A Shockbyte Rust Server?
The manual route: launch Rust, F1, then client.connect 141.95.13.121:28274. The shortcut is Launch Rust on this page, which opens the game through Steam and connects you.